// File: HShowerHitHeader.h // // Author: Walter Karig <W.Karig@gsi.de> // Last update: 98/01/20 21:25:08 // #ifndef __HShowerHitHeader_H #define __HShowerHitHeader_H #include "TObject.h" class HShowerHitHeader: public TObject { public: HShowerHitHeader(); virtual ~HShowerHitHeader(); void setFiredCells(Int_t nFiredCells){m_nFiredCells = nFiredCells;} Int_t getFiredCells(){return m_nFiredCells;} Int_t incFiredCells(Int_t nStep = 1); void setLocalMax(Int_t nLocalMax){m_nLocalMax= nLocalMax;} Int_t getLocalMax(){return m_nLocalMax;} Int_t incLocalMax(Int_t nStep = 1); void setClusters(Int_t nClusters){m_nClusters = nClusters;} Int_t getClusters(){return m_nClusters;} Int_t incClusters(Int_t nStep = 1); Char_t getSector(void) {return m_nSector;} Char_t getModule(void) {return m_nModule;} void setSector(Char_t s) {m_nSector = s;} void setModule(Char_t m) {m_nModule = m;} private: Int_t m_nFiredCells; Int_t m_nLocalMax; Int_t m_nClusters; Char_t m_nSector; Char_t m_nModule; ClassDef(HShowerHitHeader, 1) }; #endif /* !__HShowerHitHeader_H */