#ifndef HWALLEVENTPLANE_H #define HWALLEVENTPLANE_H #include "TObject.h" class HWallEventPlane : public TObject { protected: Float_t fPhi; // eventplane angle [deg] Float_t fPhiA; // subevent-A-plane angle [deg] Float_t fPhiB; // subevent-B-plane angle [deg] Float_t fPhiAB; // angle between two (1/2)-subevent estimates A and B [deg] Int_t NA; // Number of cells randomly selected for subevent A Int_t NB; // Number of cells randomly selected for subevent B public: HWallEventPlane(void); virtual ~HWallEventPlane(void) {;} void setPhi (Float_t phi){ fPhi = phi; } void setPhiA (Float_t phi){ fPhiA = phi; } void setPhiB (Float_t phi){ fPhiB = phi; } void setPhiAB (Float_t phi){ fPhiAB = phi; } void setNA (Float_t n ){ NA = n; } void setNB (Float_t n ){ NB = n; } Float_t getPhi (void) const { return fPhi; } Float_t getPhiA (void) const { return fPhiA; } Float_t getPhiB (void) const { return fPhiB; } Float_t getPhiAB (void) const { return fPhiAB; } Float_t getNA (void) const { return NA; } Float_t getNB (void) const { return NB; } ClassDef(HWallEventPlane,1) // WALL eventplane }; #endif /* ! HWALLEVENTPLANE_H */