#ifndef HWALLONEHIT_H #define HWALLONEHIT_H #include "TObject.h" class HWallOneHit : public TObject { protected: Float_t timeHit; // tdc time Float_t chargeHit; // adc charge Int_t cell; // paddle number public: HWallOneHit(void); ~HWallOneHit(void) {;} void setTime(const Float_t v) { timeHit=v; } void setCharge(const Float_t v) { chargeHit=v; } void setCell(const Int_t n) { cell=n; } void setAddress(const Int_t c); void clear(void); void fill(const Float_t t, const Float_t a, const Int_t c); Float_t getTime(void) const { return timeHit; } Float_t getCharge(void) const { return chargeHit; } Int_t getCell(void) const { return cell; } void getAddress(Int_t& c); ClassDef(HWallOneHit,1) // WALL detector calibrated data }; #endif /* ! HWALLONEHIT_H */