#ifndef HGEOMTRANSFORM_H
#define HGEOMTRANSFORM_H
#include "hgeomvector.h"
#include "hgeomrotation.h"
class HGeomTransform : public TObject {
protected:
HGeomRotation rot;
HGeomVector trans;
public:
HGeomTransform() {}
inline HGeomTransform(const HGeomTransform& t);
~HGeomTransform() {}
HGeomTransform& operator=(const HGeomTransform& t);
const HGeomRotation& getRotMatrix() const { return rot; }
const HGeomVector& getTransVector() const { return trans; }
void setRotMatrix(const HGeomRotation& r) { rot=r; }
void setRotMatrix(const Double_t* a) { rot.setMatrix(a); }
void setRotMatrix(const Float_t* a) { rot.setMatrix(a); }
void setTransVector(const HGeomVector& t) { trans=t; }
void setTransVector(const Double_t* a) { trans.setVector(a); }
void setTransVector(const Float_t* a) { trans.setVector(a); }
HGeomVector transFrom(const HGeomVector& p) const;
HGeomVector transTo(const HGeomVector& p) const;
void transFrom(const HGeomTransform&);
void transTo(const HGeomTransform&);
void invert(void);
void clear();
void print();
inline void setTransform(const HGeomTransform& t);
ClassDef(HGeomTransform,1)
};
inline HGeomTransform::HGeomTransform(const HGeomTransform& t) {
rot=t.getRotMatrix();
trans=t.getTransVector();
}
inline void HGeomTransform::setTransform(const HGeomTransform& t) {
rot=t.getRotMatrix();
trans=t.getTransVector();
}
#endif /* !HGEOMTRANSFORM_H */
Last change: Sat May 22 12:56:44 2010
Last generated: 2010-05-22 12:56
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