#ifndef HKICKIMPACT_H
#define HKICKIMPACT_H

#include "TObject.h"
#include "hmdcseg.h"
#include "hgeomvector.h"

class HKickImpact : public TObject {
protected:
  HGeomVector fPos;
  HGeomVector fDir;
  HMdcSeg *fOrigSeg; //Original segment
  Int_t fOrigSegId;  //Count number of segment in sector
  Int_t fSector;
public:
  HKickImpact(void) {}
  ~HKickImpact(void) {}
  HGeomVector &position(void) {return fPos;}
  HGeomVector &direction(void) {return fDir; }
  Int_t getSector(void) { return fSector; }
  void setSector(Int_t s) { fSector=s; }
  HMdcSeg *getOriginalSegment(void) { return fOrigSeg; }
  Int_t getOriginalSegmentId(void) { return fOrigSegId; }
  void setOriginalSegment(HMdcSeg *seg) { fOrigSeg=seg; }
  void setOriginalSegmentId(Int_t id) { fOrigSegId = id; }
  ClassDef(HKickImpact,0) //Impact in kick plane
};

#endif

Last change: Sat May 22 12:58:23 2010
Last generated: 2010-05-22 12:58

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