#ifndef HLUDECOMPOSER_H
#define HLUDECOMPOSER_H
#include "TObject.h"
#include "hrtmatrix.h"
#include "TArrayI.h"
class HLuDecomposer : public TObject {
public:
HLuDecomposer(void);
~HLuDecomposer(void);
void decompose(HRtMatrix &a);
void backSubstitute(HRtVector &b);
void backSubstitute(HRtMatrix &b);
protected:
TArrayI fPermutations;
Int_t fPermutationParity;
HRtMatrix *fA;
public:
ClassDef(HLuDecomposer,1)
};
#endif
Last change: Sat May 22 12:59:05 2010
Last generated: 2010-05-22 12:59
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