#ifndef HRICHPHOTONHIT_H
#define HRICHPHOTONHIT_H
#include "TObject.h"
#include "hcategory.h"
class HRichPhotonHit: public TObject {
private:
Float_t fX;
Float_t fY;
Float_t fTheta;
Float_t fPhi;
Int_t nSector;
Float_t fCharge;
Int_t nRingX;
Int_t nRingY;
public:
HRichPhotonHit();
virtual ~HRichPhotonHit();
HRichPhotonHit(const HRichPhotonHit& source);
HRichPhotonHit& operator=(const HRichPhotonHit& source);
void Reset();
Int_t getSector(void) {return nSector;};
void setSector(Int_t s) {nSector = s;};
void setTheta(const Float_t th) { fTheta = th; };
void setPhi(const Float_t phi) { fPhi = phi; };
Float_t getTheta() { return fTheta; };
Float_t getPhi() { return fPhi; };
void setX(Float_t x){fX=x;};
void setY(Float_t y){fY=y;};
void setCharge(Float_t c){fCharge = c;};
Float_t getX(){return fX;};
Float_t getY(){return fY;};
Float_t getCharge(){return fCharge;}
void setRingX(Int_t x){nRingX=x;};
void setRingY(Int_t y){nRingY=y;};
Int_t getRingX(){return nRingX;};
Int_t getRingY(){return nRingY;};
ClassDef(HRichPhotonHit,1)
};
#endif // HRICHHIT_H
Last change: Sat May 22 13:09:53 2010
Last generated: 2010-05-22 13:09
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