#ifndef HRICHPHOTONHITHEADER_H
#define HRICHPHOTONHITHEADER_H
#include "TObject.h"
#include "hcategory.h"
class HRichPhotonHitHeader: public TObject {
private:
Int_t nRingX;
Int_t nRingY;
Float_t fRingPhi;
Float_t fRingTheta;
Int_t nSector;
Int_t nPhotonsFound;
public:
HRichPhotonHitHeader();
virtual ~HRichPhotonHitHeader();
HRichPhotonHitHeader(const HRichPhotonHitHeader& source);
HRichPhotonHitHeader& operator=(const HRichPhotonHitHeader& source);
void Reset();
Int_t getSector(void) {return nSector;};
void setSector(Int_t s) {nSector=s;};
void setRingPhi(Float_t x){fRingPhi=x;};
void setRingTheta(Float_t y){fRingTheta=y;};
Float_t getRingPhi(){return fRingPhi;};
Float_t getRingTheta(){return fRingTheta;};
void setRingX(Int_t x){nRingX=x;};
void setRingY(Int_t y){nRingY=y;};
Int_t getRingX(){return nRingX;};
Int_t getRingY(){return nRingY;};
void setNbPhotons(Int_t nb){nPhotonsFound=nb;};
Int_t getNbPhotons(){return nPhotonsFound;};
ClassDef(HRichPhotonHitHeader,1)
};
#endif // HRICHPHOTONHITHEADER_H
Last change: Sat May 22 13:09:54 2010
Last generated: 2010-05-22 13:09
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