#ifndef HWALLONEHIT_H
#define HWALLONEHIT_H
#include "TObject.h"
class HWallOneHit : public TObject {
protected:
Float_t timeHit;
Float_t chargeHit;
Int_t cell;
public:
HWallOneHit(void);
~HWallOneHit(void) {;}
void setTime(const Float_t v) { timeHit=v; }
void setCharge(const Float_t v) { chargeHit=v; }
void setCell(const Int_t n) { cell=n; }
void setAddress(const Int_t c);
void clear(void);
void fill(const Float_t t, const Float_t a, const Int_t c);
Float_t getTime(void) const { return timeHit; }
Float_t getCharge(void) const { return chargeHit; }
Int_t getCell(void) const { return cell; }
void getAddress(Int_t& c);
ClassDef(HWallOneHit,1)
};
#endif /* ! HWALLONEHIT_H */
Last change: Sat May 22 13:17:42 2010
Last generated: 2010-05-22 13:17
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