41 InfoLbl->setText(QString(
"Slot of: ")+slot->
GetOwner()->GetName() +
42 ", dedicated for:" + slot->
GetClass()->GetName() +
" class");
43 InfoLbl->adjustSize();
46 ObjectLbl->setText(QString(
"Object: ")+slot->
GetObjectName() +
47 ", of class: " + slot->
GetObject()->ClassName());
48 if(slot->
GetOwned()) OwnershipLbl->setText(
"Object owned by slot");
49 else OwnershipLbl->setText(
"Object not owned by slot");
51 ObjectLbl->setText(
"No object in slot");
52 OwnershipLbl->setText(
"");
54 ObjectLbl->adjustSize();
55 OwnershipLbl->adjustSize();
57 RequirementChk->setChecked(slot->
GetNeeded());
61 SourceLbl->setText(QString(
"Source: ") +
fxPanel->Wiz_GetSlotSourceInfo(slot));
62 SourceLbl->adjustSize();
TNamed * GetOwner()
Return owner of object.
Managing pointers on specific objects.
const char * GetObjectName() const
Return name of assigned object.
Int_t GetSaveFlag() const
Returns save flag.
TClass * GetClass() const
Return pointer on class for desired object.
void SetNeeded(Bool_t iNeeded)
Set requirement flag for object.
void SetSaveFlag(Int_t iSaveFlag)
Set save flag for saving of object in slot, when slot stored to streamer: 0 - object will be saved if...
Bool_t GetOwned() const
Return ownership flag.
Bool_t GetNeeded() const
Return requirement status for slot.
TObject * GetObject() const
Return pointer on assigned object.