1 /* This file is part of the Vc library. {{{
2 Copyright © 2014 Matthias Kretz <kretz@kde.org>
4 Redistribution and use in source and binary forms, with or without
5 modification, are permitted provided that the following conditions are met:
6 * Redistributions of source code must retain the above copyright
7 notice, this list of conditions and the following disclaimer.
8 * Redistributions in binary form must reproduce the above copyright
9 notice, this list of conditions and the following disclaimer in the
10 documentation and/or other materials provided with the distribution.
11 * Neither the names of contributing organizations nor the
12 names of its contributors may be used to endorse or promote products
13 derived from this software without specific prior written permission.
15 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
16 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
19 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 #ifndef VC_ALLOCATOR_H_
29 #define VC_ALLOCATOR_H_
37 #include "common/macros.h"
42 * Convenience macro to set the default allocator for a given \p Type to
45 * \param Type Your type that you want to use with STL containers.
47 * \note You have to use this macro in the global namespace.
50 #define Vc_DECLARE_ALLOCATOR(Type) \
53 template <> class allocator<Type> : public ::Vc::Allocator<Type> \
56 template <typename U> struct rebind { \
57 typedef ::std::allocator<U> other; \
59 /* MSVC brokenness: the following function is optional - just doesn't compile \
61 const allocator &select_on_container_copy_construction() const { return *this; } \
65 #define Vc_DECLARE_ALLOCATOR(Type) \
68 template <> class allocator<Type> : public ::Vc::Allocator<Type> \
71 template <typename U> struct rebind { \
72 typedef ::std::allocator<U> other; \
78 namespace Vc_VERSIONED_NAMESPACE
84 * \headerfile Allocator <Vc/Allocator>
85 * An allocator that uses global new and supports over-aligned types, as per [C++11 20.6.9].
87 * Meant as a simple replacement for the allocator defined in the C++ Standard.
88 * Allocation is done using the global new/delete operators. But if the alignment property of \p
89 * T is larger than the size of a pointer, the allocate function allocates slightly more memory
90 * to adjust the pointer for correct alignment.
92 * If the \p T does not require over-alignment no additional memory will be allocated.
94 * \tparam T The type of objects to allocate.
99 * Vc::float_v x, y, z;
104 * std::vector<Data> dat0; // this will use std::allocator<Data>, which probably ignores the
105 * // alignment requirements for Data. Thus any access to dat0 may
106 * // crash your program.
108 * std::vector<Data, Vc::Allocator<Data> > dat1; // now std::vector will get correctly aligned
109 * // memory. Accesses to dat1 are safe.
113 * %Vc ships a macro to conveniently tell STL to use Vc::Allocator per default for a given type:
116 * Vc::float_v x, y, z;
118 * Vc_DECLARE_ALLOCATOR(Data)
122 * std::vector<Data> dat0; // good now
128 template<typename T> class Allocator
132 #ifdef Vc_HAVE_STD_MAX_ALIGN_T
133 NaturalAlignment = alignof(std::max_align_t),
134 #elif defined(Vc_HAVE_MAX_ALIGN_T)
135 NaturalAlignment = alignof(::max_align_t),
137 NaturalAlignment = sizeof(void *) > alignof(long double) ? sizeof(void *) :
138 (alignof(long double) > alignof(long long) ? alignof(long double) : alignof(long long)),
142 #elif defined Vc_IMPL_AVX
144 #elif defined Vc_IMPL_SSE
149 Alignment = alignof(T) > SimdAlignment ? alignof(T) : SimdAlignment,
150 /* The number of extra bytes allocated must be large enough to put a pointer right
151 * before the adjusted address. This pointer stores the original address, which is
152 * required to call ::operator delete in deallocate.
154 * The address we get from ::operator new is a multiple of NaturalAlignment:
155 * p = N * NaturalAlignment
157 * Since all alignments are powers of two, Alignment is a multiple of NaturalAlignment:
158 * Alignment = k * NaturalAlignment
161 * 1. If p is already aligned to Alignment then allocate will return p + Alignment. In
162 * this case there are Alignment Bytes available to store a pointer.
163 * 2. If p is not aligned then p + (k - (N modulo k)) * NaturalAlignment will be
164 * returned. Since NaturalAlignment >= sizeof(void*) the pointer fits.
166 ExtraBytes = Alignment > NaturalAlignment ? Alignment : 0,
167 AlignmentMask = Alignment - 1
170 typedef size_t size_type;
171 typedef ptrdiff_t difference_type;
173 typedef const T* const_pointer;
174 typedef T& reference;
175 typedef const T& const_reference;
176 typedef T value_type;
178 template<typename U> struct rebind { typedef Allocator<U> other; };
180 Allocator() throw() { }
181 Allocator(const Allocator&) throw() { }
182 template<typename U> Allocator(const Allocator<U>&) throw() { }
184 pointer address(reference x) const { return &x; }
185 const_pointer address(const_reference x) const { return &x; }
187 pointer allocate(size_type n, const void* = 0)
189 if (n > this->max_size()) {
190 throw std::bad_alloc();
193 char *p = static_cast<char *>(::operator new(n * sizeof(T) + ExtraBytes));
194 if (ExtraBytes > 0) {
197 const char *null = 0;
198 p -= ((p - null) & AlignmentMask); // equivalent to p &= ~AlignmentMask;
199 reinterpret_cast<char **>(p)[-1] = pp;
201 return reinterpret_cast<pointer>(p);
204 void deallocate(pointer p, size_type)
206 if (ExtraBytes > 0) {
207 p = reinterpret_cast<pointer *>(p)[-1];
209 ::operator delete(p);
212 size_type max_size() const throw() { return size_t(-1) / sizeof(T); }
215 // MSVC brokenness: the following function is optional - just doesn't compile without it
216 const Allocator &select_on_container_copy_construction() const { return *this; }
218 // MSVC also requires a function that neither C++98 nor C++11 mention
219 // but it doesn't support variadic templates... otherwise the Vc_CXX11 clause would be nice
220 void construct(pointer p) { ::new(p) T(); }
222 // we still need the C++98 version:
223 void construct(pointer p, const T& val) { ::new(p) T(val); }
224 void destroy(pointer p) { p->~T(); }
226 template<typename U, typename... Args> void construct(U* p, Args&&... args)
228 ::new(p) U(std::forward<Args>(args)...);
230 template<typename U> void destroy(U* p) { p->~U(); }
234 template<typename T> inline bool operator==(const Allocator<T>&, const Allocator<T>&) { return true; }
235 template<typename T> inline bool operator!=(const Allocator<T>&, const Allocator<T>&) { return false; }
242 template<typename T> class allocator<Vc::Vector<T> > : public ::Vc::Allocator<Vc::Vector<T> >
245 template<typename U> struct rebind { typedef ::std::allocator<U> other; };
247 // MSVC brokenness: the following function is optional - just doesn't compile without it
248 const allocator &select_on_container_copy_construction() const { return *this; }
251 template <typename T>
252 class allocator<Vc::Mask<T>> : public ::Vc::Allocator<Vc::Mask<T>>
255 template<typename U> struct rebind { typedef ::std::allocator<U> other; };
257 // MSVC brokenness: the following function is optional - just doesn't compile without it
258 const allocator &select_on_container_copy_construction() const { return *this; }
261 template <typename T, std::size_t N, typename V, std::size_t M>
262 class allocator<Vc::SimdArray<T, N, V, M>> : public ::Vc::Allocator<Vc::SimdArray<T, N, V, M>>
265 template<typename U> struct rebind { typedef ::std::allocator<U> other; };
267 // MSVC brokenness: the following function is optional - just doesn't compile without it
268 const allocator &select_on_container_copy_construction() const { return *this; }
271 template <typename T, std::size_t N, typename V, std::size_t M>
272 class allocator<Vc::SimdMaskArray<T, N, V, M>> : public ::Vc::Allocator<Vc::SimdMaskArray<T, N, V, M>>
275 template<typename U> struct rebind { typedef ::std::allocator<U> other; };
277 // MSVC brokenness: the following function is optional - just doesn't compile without it
278 const allocator &select_on_container_copy_construction() const { return *this; }
283 #endif // VC_ALLOCATOR_H_
285 // vim: ft=cpp et sw=4 sts=4