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00012 #include "TEveProjections.h"
00013 #include "TEveTrans.h"
00014 #include "TEveUtil.h"
00015
00016 #include <limits>
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030 ClassImp(TEveProjection);
00031
00032 Float_t TEveProjection::fgEps = 0.005f;
00033 Float_t TEveProjection::fgEpsSqr = 0.000025f;
00034
00035
00036 TEveProjection::TEveProjection() :
00037 fType (kPT_Unknown),
00038 fGeoMode (kGM_Unknown),
00039 fName (0),
00040 fCenter (),
00041 fUsePreScale (kFALSE),
00042 fDistortion (0.0f),
00043 fFixR (300), fFixZ (400),
00044 fPastFixRFac (0), fPastFixZFac (0),
00045 fScaleR (1), fScaleZ (1),
00046 fPastFixRScale (1), fPastFixZScale (1),
00047 fMaxTrackStep (5),
00048 fLowLimit(-std::numeric_limits<Float_t>::infinity(),
00049 -std::numeric_limits<Float_t>::infinity(),
00050 -std::numeric_limits<Float_t>::infinity()),
00051 fUpLimit ( std::numeric_limits<Float_t>::infinity(),
00052 std::numeric_limits<Float_t>::infinity(),
00053 std::numeric_limits<Float_t>::infinity())
00054
00055 {
00056
00057 }
00058
00059
00060 void TEveProjection::ProjectPointfv(Float_t* v, Float_t d)
00061 {
00062
00063
00064 ProjectPoint(v[0], v[1], v[2], d);
00065 }
00066
00067
00068 void TEveProjection::ProjectPointdv(Double_t* v, Float_t d)
00069 {
00070
00071
00072
00073 Float_t x = v[0], y = v[1], z = v[2];
00074 ProjectPoint(x, y, z, d);
00075 v[0] = x; v[1] = y; v[2] = z;
00076 }
00077
00078
00079 void TEveProjection::ProjectVector(TEveVector& v, Float_t d)
00080 {
00081
00082
00083 ProjectPoint(v.fX, v.fY, v.fZ, d);
00084 }
00085
00086
00087 void TEveProjection::ProjectPointfv(const TEveTrans* t, const Float_t* p, Float_t* v, Float_t d)
00088 {
00089
00090
00091
00092 v[0] = p[0]; v[1] = p[1]; v[2] = p[2];
00093 if (t)
00094 {
00095 t->MultiplyIP(v);
00096 }
00097 ProjectPoint(v[0], v[1], v[2], d);
00098 }
00099
00100
00101 void TEveProjection::ProjectPointdv(const TEveTrans* t, const Double_t* p, Double_t* v, Float_t d)
00102 {
00103
00104
00105
00106
00107 Float_t x, y, z;
00108 if (t)
00109 {
00110 t->Multiply(p, v);
00111 x = v[0]; y = v[1]; z = v[2];
00112 }
00113 else
00114 {
00115 x = p[0]; y = p[1]; z = p[2];
00116 }
00117 ProjectPoint(x, y, z, d);
00118 v[0] = x; v[1] = y; v[2] = z;
00119 }
00120
00121
00122 void TEveProjection::ProjectVector(const TEveTrans* t, TEveVector& v, Float_t d)
00123 {
00124
00125
00126
00127 if (t)
00128 {
00129 t->MultiplyIP(v);
00130 }
00131 ProjectPoint(v.fX, v.fY, v.fZ, d);
00132 }
00133
00134
00135 void TEveProjection::PreScaleVariable(Int_t dim, Float_t& v)
00136 {
00137
00138
00139 if (!fPreScales[dim].empty())
00140 {
00141 Bool_t invp = kFALSE;
00142 if (v < 0) {
00143 v = -v;
00144 invp = kTRUE;
00145 }
00146 vPreScale_i i = fPreScales[dim].begin();
00147 while (v > i->fMax)
00148 ++i;
00149 v = i->fOffset + (v - i->fMin)*i->fScale;
00150 if (invp)
00151 v = -v;
00152 }
00153 }
00154
00155
00156 void TEveProjection::PreScalePoint(Float_t& x, Float_t& y)
00157 {
00158
00159
00160
00161
00162 PreScaleVariable(0, x);
00163 PreScaleVariable(1, y);
00164 }
00165
00166
00167 void TEveProjection::PreScalePoint(Float_t& x, Float_t& y, Float_t& z)
00168 {
00169
00170
00171 PreScaleVariable(0, x);
00172 PreScaleVariable(1, y);
00173 PreScaleVariable(2, z);
00174 }
00175
00176
00177 void TEveProjection::AddPreScaleEntry(Int_t coord, Float_t value, Float_t scale)
00178 {
00179
00180
00181
00182
00183
00184
00185
00186
00187
00188
00189 static const TEveException eh("TEveProjection::AddPreScaleEntry ");
00190
00191 if (coord < 0 || coord > 2)
00192 throw (eh + "coordinate out of range.");
00193
00194 const Float_t infty = std::numeric_limits<Float_t>::infinity();
00195
00196 vPreScale_t& vec = fPreScales[coord];
00197
00198 if (vec.empty())
00199 {
00200 if (value == 0)
00201 {
00202 vec.push_back(PreScaleEntry_t(0, infty, 0, scale));
00203 }
00204 else
00205 {
00206 vec.push_back(PreScaleEntry_t(0, value, 0, 1));
00207 vec.push_back(PreScaleEntry_t(value, infty, value, scale));
00208 }
00209 }
00210 else
00211 {
00212 PreScaleEntry_t& prev = vec.back();
00213 if (value <= prev.fMin)
00214 throw (eh + "minimum value not larger than previous one.");
00215
00216 prev.fMax = value;
00217 Float_t offset = prev.fOffset + (prev.fMax - prev.fMin)*prev.fScale;
00218 vec.push_back(PreScaleEntry_t(value, infty, offset, scale));
00219 }
00220 }
00221
00222
00223 void TEveProjection::ChangePreScaleEntry(Int_t coord, Int_t entry,
00224 Float_t new_scale)
00225 {
00226
00227
00228
00229
00230
00231
00232 static const TEveException eh("TEveProjection::ChangePreScaleEntry ");
00233
00234 if (coord < 0 || coord > 2)
00235 throw (eh + "coordinate out of range.");
00236
00237 vPreScale_t& vec = fPreScales[coord];
00238 Int_t vs = vec.size();
00239 if (entry < 0 || entry >= vs)
00240 throw (eh + "entry out of range.");
00241
00242 vec[entry].fScale = new_scale;
00243 Int_t i0 = entry, i1 = entry + 1;
00244 while (i1 < vs)
00245 {
00246 PreScaleEntry_t e0 = vec[i0];
00247 vec[i1].fOffset = e0.fOffset + (e0.fMax - e0.fMin)*e0.fScale;
00248 i0 = i1++;
00249 }
00250 }
00251
00252
00253 void TEveProjection::ClearPreScales()
00254 {
00255
00256
00257 fPreScales[0].clear();
00258 fPreScales[1].clear();
00259 fPreScales[2].clear();
00260 }
00261
00262
00263 void TEveProjection::UpdateLimit()
00264 {
00265
00266
00267 if (fDistortion == 0.0f)
00268 return;
00269
00270 Float_t lim = 1.0f/fDistortion + fFixR;
00271 Float_t *c = GetProjectedCenter();
00272 fUpLimit .Set( lim + c[0], lim + c[1], c[2]);
00273 fLowLimit.Set(-lim + c[0], -lim + c[1], c[2]);
00274 }
00275
00276
00277 void TEveProjection::SetDistortion(Float_t d)
00278 {
00279
00280
00281 fDistortion = d;
00282 fScaleR = 1.0f + fFixR*fDistortion;
00283 fScaleZ = 1.0f + fFixZ*fDistortion;
00284 fPastFixRScale = TMath::Power(10.0f, fPastFixRFac) / fScaleR;
00285 fPastFixZScale = TMath::Power(10.0f, fPastFixZFac) / fScaleZ;
00286 UpdateLimit();
00287 }
00288
00289
00290 void TEveProjection::SetFixR(Float_t r)
00291 {
00292
00293
00294 fFixR = r;
00295 fScaleR = 1 + fFixR*fDistortion;
00296 fPastFixRScale = TMath::Power(10.0f, fPastFixRFac) / fScaleR;
00297 UpdateLimit();
00298 }
00299
00300
00301 void TEveProjection::SetFixZ(Float_t z)
00302 {
00303
00304
00305 fFixZ = z;
00306 fScaleZ = 1 + fFixZ*fDistortion;
00307 fPastFixZScale = TMath::Power(10.0f, fPastFixZFac) / fScaleZ;
00308 UpdateLimit();
00309 }
00310
00311
00312 void TEveProjection::SetPastFixRFac(Float_t x)
00313 {
00314
00315
00316 fPastFixRFac = x;
00317 fPastFixRScale = TMath::Power(10.0f, fPastFixRFac) / fScaleR;
00318 }
00319
00320
00321 void TEveProjection::SetPastFixZFac(Float_t x)
00322 {
00323
00324
00325 fPastFixZFac = x;
00326 fPastFixZScale = TMath::Power(10.0f, fPastFixZFac) / fScaleZ;
00327 }
00328
00329
00330 void TEveProjection::BisectBreakPoint(TEveVector& vL, TEveVector& vR, Float_t eps_sqr)
00331 {
00332
00333
00334
00335 TEveVector vM, vLP, vMP;
00336 while ((vL-vR).Mag2() > eps_sqr)
00337 {
00338 vM.Mult(vL+vR, 0.5f);
00339 vLP.Set(vL); ProjectPoint(vLP.fX, vLP.fY, vLP.fZ, 0);
00340 vMP.Set(vM); ProjectPoint(vMP.fX, vMP.fY, vMP.fZ, 0);
00341
00342 if (IsOnSubSpaceBoundrary(vMP))
00343 {
00344 vL.Set(vM);
00345 vR.Set(vM);
00346 return;
00347 }
00348
00349 if (AcceptSegment(vLP, vMP, 0.0f))
00350 vL.Set(vM);
00351 else
00352 vR.Set(vM);
00353 }
00354 }
00355
00356
00357 void TEveProjection::SetDirectionalVector(Int_t screenAxis, TEveVector& vec)
00358 {
00359
00360
00361 for (Int_t i=0; i<3; i++)
00362 {
00363 vec[i] = (i==screenAxis) ? 1.0f : 0.0f;
00364 }
00365 }
00366
00367
00368 Float_t TEveProjection::GetValForScreenPos(Int_t i, Float_t sv)
00369 {
00370
00371
00372 static const TEveException eH("TEveProjection::GetValForScreenPos ");
00373
00374 Float_t xL, xM, xR;
00375 TEveVector vec;
00376 TEveVector dirVec;
00377 SetDirectionalVector(i, dirVec);
00378 if (fDistortion > 0.0f && ((sv > 0 && sv > fUpLimit[i]) || (sv < 0 && sv < fLowLimit[i])))
00379 throw(eH + Form("screen value '%f' out of limit '%f'.", sv, sv > 0 ? fUpLimit[i] : fLowLimit[i]));
00380
00381 TEveVector zero; ProjectVector(zero, 0);
00382
00383 if (sv > zero[i])
00384 {
00385 xL = 0; xR = 1000;
00386 while (1)
00387 {
00388 vec.Mult(dirVec, xR); ProjectVector(vec, 0);
00389
00390 if (vec[i] > sv || vec[i] == sv) break;
00391 xL = xR; xR *= 2;
00392 }
00393 }
00394 else if (sv < zero[i])
00395 {
00396 xR = 0; xL = -1000;
00397 while (1)
00398 {
00399 vec.Mult(dirVec, xL); ProjectVector(vec, 0);
00400
00401 if (vec[i] < sv || vec[i] == sv) break;
00402 xR = xL; xL *= 2;
00403 }
00404 }
00405 else
00406 {
00407 return 0.0f;
00408 }
00409
00410 do
00411 {
00412 xM = 0.5f * (xL + xR);
00413 vec.Mult(dirVec, xM);
00414 ProjectVector(vec, 0);
00415
00416 if (vec[i] > sv)
00417 xR = xM;
00418 else
00419 xL = xM;
00420 } while (TMath::Abs(vec[i] - sv) >= fgEps);
00421
00422 return xM;
00423 }
00424
00425
00426 Float_t TEveProjection::GetScreenVal(Int_t i, Float_t x)
00427 {
00428
00429
00430 TEveVector dv;
00431 SetDirectionalVector(i, dv); dv = dv*x;
00432 ProjectVector(dv, 0);
00433 return dv[i];
00434 }
00435
00436
00437
00438
00439
00440
00441
00442
00443
00444
00445
00446
00447 ClassImp(TEveRhoZProjection);
00448
00449
00450 TEveRhoZProjection::TEveRhoZProjection() :
00451 TEveProjection()
00452 {
00453
00454
00455 fType = kPT_RhoZ;
00456 fName = "RhoZ";
00457 }
00458
00459
00460 void TEveRhoZProjection::ProjectPoint(Float_t& x, Float_t& y, Float_t& z,
00461 Float_t d, EPProc_e proc)
00462 {
00463
00464
00465 using namespace TMath;
00466
00467 if (proc == kPP_Plane || proc == kPP_Full)
00468 {
00469
00470 y = Sign((Float_t)Sqrt(x*x+y*y), y);
00471 x = z;
00472 }
00473 if (proc == kPP_Distort || proc == kPP_Full)
00474 {
00475 if (fUsePreScale)
00476 PreScalePoint(y, x);
00477
00478
00479 x -= fProjectedCenter.fX;
00480 y -= fProjectedCenter.fY;
00481
00482
00483 if (x > fFixZ)
00484 x = fFixZ + fPastFixZScale*(x - fFixZ);
00485 else if (x < -fFixZ)
00486 x = -fFixZ + fPastFixZScale*(x + fFixZ);
00487 else
00488 x = x * fScaleZ / (1.0f + Abs(x)*fDistortion);
00489
00490 if (y > fFixR)
00491 y = fFixR + fPastFixRScale*(y - fFixR);
00492 else if (y < -fFixR)
00493 y = -fFixR + fPastFixRScale*(y + fFixR);
00494 else
00495 y = y * fScaleR / (1.0f + Abs(y)*fDistortion);
00496
00497
00498 x += fProjectedCenter.fX;
00499 y += fProjectedCenter.fY;
00500 }
00501 z = d;
00502 }
00503
00504
00505 void TEveRhoZProjection::SetCenter(TEveVector& v)
00506 {
00507
00508
00509 fCenter = v;
00510
00511 Float_t r = TMath::Sqrt(v.fX*v.fX + v.fY*v.fY);
00512 fProjectedCenter.fX = fCenter.fZ;
00513 fProjectedCenter.fY = TMath::Sign(r, fCenter.fY);
00514 fProjectedCenter.fZ = 0;
00515 UpdateLimit();
00516 }
00517
00518
00519 void TEveRhoZProjection::UpdateLimit()
00520 {
00521
00522
00523 if (fDistortion == 0.0f)
00524 return;
00525
00526 Float_t limR = 1.0f/fDistortion + fFixR;
00527 Float_t limZ = 1.0f/fDistortion + fFixZ;
00528 Float_t *c = GetProjectedCenter();
00529 fUpLimit .Set( limZ + c[0], limR + c[1], c[2]);
00530 fLowLimit.Set(-limZ + c[0], -limR + c[1], c[2]);
00531 }
00532
00533
00534 void TEveRhoZProjection::SetDirectionalVector(Int_t screenAxis, TEveVector& vec)
00535 {
00536
00537
00538
00539
00540 if (screenAxis == 0)
00541 vec.Set(0.0f, 0.0f, 1.0f);
00542 else if (screenAxis == 1)
00543 vec.Set(0.0f, 1.0f, 0.0f);
00544
00545 }
00546
00547 Bool_t TEveRhoZProjection::AcceptSegment(TEveVector& v1, TEveVector& v2,
00548 Float_t tolerance) const
00549 {
00550
00551
00552
00553
00554
00555 Float_t a = fProjectedCenter.fY;
00556 Bool_t val = kTRUE;
00557 if ((v1.fY < a && v2.fY > a) || (v1.fY > a && v2.fY < a))
00558 {
00559 val = kFALSE;
00560 if (tolerance > 0)
00561 {
00562 Float_t a1 = TMath::Abs(v1.fY - a), a2 = TMath::Abs(v2.fY - a);
00563 if (a1 < a2)
00564 {
00565 if (a1 < tolerance) { v1.fY = a; val = kTRUE; }
00566 }
00567 else
00568 {
00569 if (a2 < tolerance) { v2.fY = a; val = kTRUE; }
00570 }
00571 }
00572 }
00573 return val;
00574 }
00575
00576
00577 Int_t TEveRhoZProjection::SubSpaceId(const TEveVector& v) const
00578 {
00579
00580
00581
00582
00583 return v.fY > fProjectedCenter.fY ? 0 : 1;
00584 }
00585
00586
00587 Bool_t TEveRhoZProjection::IsOnSubSpaceBoundrary(const TEveVector& v) const
00588 {
00589
00590
00591 return v.fY == fProjectedCenter.fY;
00592 }
00593
00594
00595
00596
00597
00598
00599
00600
00601
00602
00603 ClassImp(TEveRPhiProjection);
00604
00605
00606 TEveRPhiProjection::TEveRPhiProjection() :
00607 TEveProjection()
00608 {
00609
00610
00611 fType = kPT_RPhi;
00612 fGeoMode = kGM_Polygons;
00613 fName = "RhoPhi";
00614 }
00615
00616
00617 void TEveRPhiProjection::ProjectPoint(Float_t& x, Float_t& y, Float_t& z,
00618 Float_t d, EPProc_e proc)
00619 {
00620
00621
00622 using namespace TMath;
00623
00624 if (proc != kPP_Plane)
00625 {
00626 Float_t r, phi;
00627 if (fUsePreScale)
00628 {
00629 r = Sqrt(x*x + y*y);
00630 phi = (x == 0.0f && y == 0.0f) ? 0.0f : ATan2(y, x);
00631 PreScalePoint(r, phi);
00632 x = r*Cos(phi);
00633 y = r*Sin(phi);
00634 }
00635
00636 x -= fCenter.fX;
00637 y -= fCenter.fY;
00638 r = Sqrt(x*x + y*y);
00639 phi = (x == 0.0f && y == 0.0f) ? 0.0f : ATan2(y, x);
00640
00641 if (r > fFixR)
00642 r = fFixR + fPastFixRScale*(r - fFixR);
00643 else if (r < -fFixR)
00644 r = -fFixR + fPastFixRScale*(r + fFixR);
00645 else
00646 r = r * fScaleR / (1.0f + r*fDistortion);
00647
00648 x = r*Cos(phi) + fCenter.fX;
00649 y = r*Sin(phi) + fCenter.fY;
00650 }
00651 z = d;
00652 }
00653
00654
00655
00656
00657
00658
00659
00660
00661
00662
00663
00664 ClassImp(TEve3DProjection);
00665
00666
00667 TEve3DProjection::TEve3DProjection() :
00668 TEveProjection()
00669 {
00670
00671
00672 fType = kPT_3D;
00673 fGeoMode = kGM_Unknown;
00674 fName = "3D";
00675 }
00676
00677
00678 void TEve3DProjection::ProjectPoint(Float_t& x, Float_t& y, Float_t& z,
00679 Float_t , EPProc_e proc)
00680 {
00681
00682
00683 using namespace TMath;
00684
00685 if (proc != kPP_Plane)
00686 {
00687 if (fUsePreScale)
00688 {
00689 PreScalePoint(x, y, z);
00690 }
00691
00692 x -= fCenter.fX;
00693 y -= fCenter.fY;
00694 z -= fCenter.fZ;
00695 }
00696 }