| GetVertex(UInt_t vertNum) const=0 | RootCsg::TBaseMesh | [pure virtual] |
| GetVertex(UInt_t vertNum) const=0 | RootCsg::TBaseMesh | [pure virtual] |
| GetVertexIndex(UInt_t polyNum, UInt_t vertNum) const=0 | RootCsg::TBaseMesh | [pure virtual] |
| GetVertexIndex(UInt_t polyNum, UInt_t vertNum) const=0 | RootCsg::TBaseMesh | [pure virtual] |
| NumberOfPolys() const=0 | RootCsg::TBaseMesh | [pure virtual] |
| NumberOfPolys() const=0 | RootCsg::TBaseMesh | [pure virtual] |
| NumberOfVertices() const=0 | RootCsg::TBaseMesh | [pure virtual] |
| NumberOfVertices() const=0 | RootCsg::TBaseMesh | [pure virtual] |
| SizeOfPoly(UInt_t polyIndex) const=0 | RootCsg::TBaseMesh | [pure virtual] |
| SizeOfPoly(UInt_t polyIndex) const=0 | RootCsg::TBaseMesh | [pure virtual] |
| ~TBaseMesh() | RootCsg::TBaseMesh | [inline, virtual] |
| ~TBaseMesh() | RootCsg::TBaseMesh | [inline, virtual] |
1.5.1