| FindIntersectingPolygons(const TBBoxNode *a, const TLine3 &xRay) | RootCsg::TRayTreeIntersector< TMesh > | [inline, private] |
| fLastIntersectValue | RootCsg::TRayTreeIntersector< TMesh > | [private] |
| fMeshA | RootCsg::TRayTreeIntersector< TMesh > | [private] |
| fPolyIndex | RootCsg::TRayTreeIntersector< TMesh > | [private] |
| TRayTreeIntersector(const TBBoxTree &a, const TMesh *meshA, const TLine3 &xRay, Int_t &polyIndex) | RootCsg::TRayTreeIntersector< TMesh > | [inline] |
1.5.1