Click(const TPoint &NewPt) | TArcBall | |
Click(const TPoint &NewPt) | TArcBall | |
Drag(const TPoint &NewPt) | TArcBall | |
Drag(const TPoint &NewPt) | TArcBall | |
fAdjustHeight | TArcBall | [private] |
fAdjustWidth | TArcBall | [private] |
fEnVec | TArcBall | [private] |
fLastRot | TArcBall | [private] |
fStVec | TArcBall | [private] |
fThisRot | TArcBall | [private] |
fTransform | TArcBall | [private] |
GetRotMatrix() const | TArcBall | [inline] |
GetRotMatrix() const | TArcBall | [inline] |
MapToSphere(const TPoint &NewPt, Double_t *NewVec) const | TArcBall | [protected] |
MapToSphere(const TPoint &NewPt, Double_t *NewVec) const | TArcBall | [protected] |
operator=(const TArcBall &) | TArcBall | [private] |
operator=(const TArcBall &) | TArcBall | [private] |
ResetMatrices() | TArcBall | [private] |
ResetMatrices() | TArcBall | [private] |
SetBounds(UInt_t NewWidth, UInt_t NewHeight) | TArcBall | [inline] |
SetBounds(UInt_t NewWidth, UInt_t NewHeight) | TArcBall | [inline] |
TArcBall(const TArcBall &) | TArcBall | [private] |
TArcBall(UInt_t NewWidth=100, UInt_t NewHeight=100) | TArcBall | |
TArcBall(const TArcBall &) | TArcBall | [private] |
TArcBall(UInt_t NewWidth=100, UInt_t NewHeight=100) | TArcBall | |
~TArcBall() | TArcBall | [inline, virtual] |
~TArcBall() | TArcBall | [inline, virtual] |