| AddRef(TGLPhysicalShape *phys) const | TGLLogicalShape | |
| AddRef(TGLPhysicalShape *phys) const | TGLLogicalShape | |
| AlwaysSecondarySelect() const | TEveCaloLegoGL | [inline, virtual] |
| AlwaysSecondarySelect() const | TEveCaloLegoGL | [inline, virtual] |
| BoundingBox() const | TGLLogicalShape | [inline] |
| BoundingBox() const | TGLLogicalShape | [inline] |
| ClassDef(TEveCaloLegoGL, 0) | TEveCaloLegoGL | |
| ClassDef(TEveCaloLegoGL, 0) | TEveCaloLegoGL | |
| TGLObject::ClassDef(TGLObject, 0) | TGLObject | |
| DestroyPhysicals() | TGLLogicalShape | |
| DestroyPhysicals() | TGLLogicalShape | |
| DirectDraw(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | [virtual] |
| DirectDraw(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | [virtual] |
| DLCacheClear() | TGLLogicalShape | [virtual] |
| DLCacheClear() | TGLLogicalShape | [virtual] |
| DLCacheDrop() | TEveCaloLegoGL | [virtual] |
| DLCacheDrop() | TEveCaloLegoGL | [virtual] |
| DLCachePurge() | TEveCaloLegoGL | [virtual] |
| DLCachePurge() | TEveCaloLegoGL | [virtual] |
| DLOffset(Short_t) const | TGLLogicalShape | [inline, virtual] |
| DLOffset(Short_t) const | TGLLogicalShape | [inline, virtual] |
| Draw(TGLRnrCtx &rnrCtx) const | TGLLogicalShape | [virtual] |
| Draw(TGLRnrCtx &rnrCtx) const | TGLLogicalShape | [virtual] |
| DrawAxis2D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | [private] |
| DrawAxis2D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | [private] |
| DrawAxis3D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | [private] |
| DrawAxis3D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | [private] |
| DrawCells2D(TGLRnrCtx &rnrCtx, vCell2D_t &cells2D) const | TEveCaloLegoGL | [private] |
| DrawCells2D(TGLRnrCtx &rnrCtx, vCell2D_t &cells2D) const | TEveCaloLegoGL | [private] |
| DrawCells3D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | [private] |
| DrawCells3D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | [private] |
| DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *ps, Int_t lvl=-1) const | TEveCaloLegoGL | [virtual] |
| DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *ps, Int_t lvl=-1) const | TEveCaloLegoGL | [virtual] |
| DrawHistBase(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | [private] |
| DrawHistBase(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | [private] |
| DrawSelectedCells(TGLRnrCtx &rnrCtx, TEveCaloData::vCellId_t cells) const | TEveCaloLegoGL | [private] |
| DrawSelectedCells(TGLRnrCtx &rnrCtx, TEveCaloData::vCellId_t cells) const | TEveCaloLegoGL | [private] |
| DynCast(TObject *obj) | TGLObject | [inline, protected] |
| DynCast(TObject *obj) | TGLObject | [inline, protected] |
| ELODAxes enum name | TGLLogicalShape | |
| ELODAxes enum name | TGLLogicalShape | |
| fAxisPainter | TEveCaloLegoGL | [mutable, private] |
| fBackPlaneXConst | TEveCaloLegoGL | [mutable, private] |
| fBackPlaneYConst | TEveCaloLegoGL | [mutable, private] |
| fBinStep | TEveCaloLegoGL | [mutable, private] |
| fBoundingBox | TGLLogicalShape | [protected] |
| fCells2D | TEveCaloLegoGL | [mutable, private] |
| fCells3D | TEveCaloLegoGL | [mutable, private] |
| fCurrentPixelsPerBin | TEveCaloLegoGL | [mutable, private] |
| fDLBase | TGLLogicalShape | [mutable, protected] |
| fDLCache | TGLLogicalShape | [mutable, protected] |
| fDLCacheOK | TEveCaloLegoGL | [mutable, private] |
| fDLMap | TEveCaloLegoGL | [mutable, private] |
| fDLSize | TGLLogicalShape | [mutable, protected] |
| fDLValid | TGLLogicalShape | [mutable, protected] |
| fEtaAxis | TEveCaloLegoGL | [mutable, private] |
| fEtaAxis | TEveCaloLegoGL | [mutable, private] |
| fExternalObj | TGLLogicalShape | [protected] |
| fExternalObj | TGLLogicalShape | [protected] |
| fFirstPhysical | TGLLogicalShape | [mutable, protected] |
| fFirstPhysical | TGLLogicalShape | [mutable, protected] |
| fFontColor | TEveCaloLegoGL | [mutable, private] |
| fGridColor | TEveCaloLegoGL | [mutable, private] |
| fM | TEveCaloLegoGL | [private] |
| fM | TEveCaloLegoGL | [private] |
| fMaxVal | TEveCaloLegoGL | [mutable, private] |
| fMultiColor | TGLObject | [mutable, protected] |
| fOwnExtObj | TGLLogicalShape | [mutable, protected] |
| fPhiAxis | TEveCaloLegoGL | [mutable, private] |
| fPhiAxis | TEveCaloLegoGL | [mutable, private] |
| fRebinData | TEveCaloLegoGL | [mutable, private] |
| fRef | TGLLogicalShape | [mutable, protected] |
| fRefStrong | TGLLogicalShape | [mutable, protected] |
| fScene | TGLLogicalShape | [mutable, protected] |
| fScene | TGLLogicalShape | [mutable, protected] |
| fValToPixel | TEveCaloLegoGL | [mutable, private] |
| fXAxisTitlePos | TEveCaloLegoGL | [mutable, private] |
| fYAxisTitlePos | TEveCaloLegoGL | [mutable, private] |
| fZAxis | TEveCaloLegoGL | [mutable, private] |
| fZAxis | TEveCaloLegoGL | [mutable, private] |
| fZAxisTitlePos | TEveCaloLegoGL | [mutable, private] |
| GetExternal() const | TGLLogicalShape | [inline] |
| GetExternal() const | TGLLogicalShape | [inline] |
| GetFirstPhysical() const | TGLLogicalShape | [inline] |
| GetFirstPhysical() const | TGLLogicalShape | [inline] |
| GetGLRenderer(TClass *isa) | TGLObject | [static] |
| GetGLRenderer(TClass *isa) | TGLObject | [static] |
| GetGridStep(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | [private] |
| GetGridStep(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL | [private] |
| GetScaleForMatrix(Float_t &sx, Float_t &sy, Float_t &sz) const | TEveCaloLegoGL | [private] |
| GetScaleForMatrix(Float_t &sx, Float_t &sy, Float_t &sz) const | TEveCaloLegoGL | [private] |
| GetScene() const | TGLLogicalShape | [inline] |
| GetScene() const | TGLLogicalShape | [inline] |
| ID() const | TGLLogicalShape | [inline] |
| ID() const | TGLLogicalShape | [inline] |
| IgnoreSizeForOfInterest() const | TGLLogicalShape | [inline, virtual] |
| IgnoreSizeForOfInterest() const | TGLLogicalShape | [inline, virtual] |
| InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) const | TGLLogicalShape | |
| InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) const | TGLLogicalShape | |
| KeepDuringSmartRefresh() const | TGLObject | [inline, virtual] |
| KeepDuringSmartRefresh() const | TGLObject | [inline, virtual] |
| kLODAxesAll enum value | TGLLogicalShape | |
| kLODAxesNone enum value | TGLLogicalShape | |
| kLODAxesX enum value | TGLLogicalShape | |
| kLODAxesY enum value | TGLLogicalShape | |
| kLODAxesZ enum value | TGLLogicalShape | |
| Make3DDisplayList(TEveCaloData::vCellId_t &cellList, SliceDLMap_t &map, Bool_t select) const | TEveCaloLegoGL | [private] |
| Make3DDisplayList(TEveCaloData::vCellId_t &cellList, SliceDLMap_t &map, Bool_t select) const | TEveCaloLegoGL | [private] |
| Make3DDisplayListRebin(TEveCaloData::RebinData_t &rebinData, SliceDLMap_t &map, Bool_t select) const | TEveCaloLegoGL | [private] |
| Make3DDisplayListRebin(TEveCaloData::RebinData_t &rebinData, SliceDLMap_t &map, Bool_t select) const | TEveCaloLegoGL | [private] |
| MakeQuad(Float_t x, Float_t y, Float_t z, Float_t xw, Float_t yw, Float_t zh) const | TEveCaloLegoGL | [private] |
| MakeQuad(Float_t x, Float_t y, Float_t z, Float_t xw, Float_t yw, Float_t zh) const | TEveCaloLegoGL | [private] |
| operator=(const TEveCaloLegoGL &) | TEveCaloLegoGL | [private] |
| operator=(const TEveCaloLegoGL &) | TEveCaloLegoGL | [private] |
| PrepareCell2DData(TEveCaloData::vCellId_t &cellList, vCell2D_t &cells2D) const | TEveCaloLegoGL | [private] |
| PrepareCell2DData(TEveCaloData::vCellId_t &cellList, vCell2D_t &cells2D) const | TEveCaloLegoGL | [private] |
| PrepareCell2DDataRebin(TEveCaloData::RebinData_t &rebinData, vCell2D_t &cells2D) const | TEveCaloLegoGL | [private] |
| PrepareCell2DDataRebin(TEveCaloData::RebinData_t &rebinData, vCell2D_t &cells2D) const | TEveCaloLegoGL | [private] |
| ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec) | TEveCaloLegoGL | [virtual] |
| ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec) | TEveCaloLegoGL | [virtual] |
| PurgeDLRange(UInt_t base, Int_t size) const | TGLLogicalShape | [protected] |
| PurgeDLRange(UInt_t base, Int_t size) const | TGLLogicalShape | [protected] |
| QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const | TGLLogicalShape | [virtual] |
| QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const | TGLLogicalShape | [virtual] |
| RebinAxis(TAxis *orig, TAxis *curr) const | TEveCaloLegoGL | [private] |
| RebinAxis(TAxis *orig, TAxis *curr) const | TEveCaloLegoGL | [private] |
| Ref() const | TGLLogicalShape | [inline] |
| Ref() const | TGLLogicalShape | [inline] |
| SetAxis3DTitlePos(TGLRnrCtx &rnrCtx, Float_t x0, Float_t x1, Float_t y0, Float_t y1) const | TEveCaloLegoGL | [private] |
| SetAxis3DTitlePos(TGLRnrCtx &rnrCtx, Float_t x0, Float_t x1, Float_t y0, Float_t y1) const | TEveCaloLegoGL | [private] |
| SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax) | TGLObject | [protected] |
| SetAxisAlignedBBox(const Float_t *p) | TGLObject | [protected] |
| SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax) | TGLObject | [protected] |
| SetAxisAlignedBBox(const Float_t *p) | TGLObject | [protected] |
| SetBBox() | TEveCaloLegoGL | [virtual] |
| SetBBox() | TEveCaloLegoGL | [virtual] |
| SetDLCache(Bool_t cached) | TGLLogicalShape | |
| SetDLCache(Bool_t cached) | TGLLogicalShape | |
| SetModel(TObject *obj, const Option_t *opt=0) | TEveCaloLegoGL | [virtual] |
| SetModel(TObject *obj, const Option_t *opt=0) | TEveCaloLegoGL | [virtual] |
| SetModelCheckClass(TObject *obj, TClass *cls) | TGLObject | [protected] |
| SetModelCheckClass(TObject *obj, TClass *cls) | TGLObject | [protected] |
| SetModelDynCast(TObject *obj) | TGLObject | [inline, protected] |
| SetModelDynCast(TObject *obj) | TGLObject | [inline, protected] |
| ShouldDLCache(const TGLRnrCtx &rnrCtx) const | TGLObject | [virtual] |
| ShouldDLCache(const TGLRnrCtx &rnrCtx) const | TGLObject | [virtual] |
| SliceDLMap_i typedef | TEveCaloLegoGL | [private] |
| SliceDLMap_i typedef | TEveCaloLegoGL | [private] |
| SliceDLMap_t typedef | TEveCaloLegoGL | [private] |
| SliceDLMap_t typedef | TEveCaloLegoGL | [private] |
| StrongRef(Bool_t strong) const | TGLLogicalShape | [inline] |
| StrongRef(Bool_t strong) const | TGLLogicalShape | [inline] |
| SubRef(TGLPhysicalShape *phys) const | TGLLogicalShape | |
| SubRef(TGLPhysicalShape *phys) const | TGLLogicalShape | |
| SupportedLODAxes() const | TGLLogicalShape | [inline, virtual] |
| SupportedLODAxes() const | TGLLogicalShape | [inline, virtual] |
| SupportsSecondarySelect() const | TEveCaloLegoGL | [inline, virtual] |
| SupportsSecondarySelect() const | TEveCaloLegoGL | [inline, virtual] |
| TEveCaloLegoGL(const TEveCaloLegoGL &) | TEveCaloLegoGL | [private] |
| TEveCaloLegoGL() | TEveCaloLegoGL | |
| TEveCaloLegoGL(const TEveCaloLegoGL &) | TEveCaloLegoGL | [private] |
| TEveCaloLegoGL() | TEveCaloLegoGL | |
| TEveCaloLegoOverlay class | TEveCaloLegoGL | [friend] |
| TGLLogicalShape() | TGLLogicalShape | |
| TGLLogicalShape(TObject *obj) | TGLLogicalShape | |
| TGLLogicalShape(const TBuffer3D &buffer) | TGLLogicalShape | |
| TGLLogicalShape() | TGLLogicalShape | |
| TGLLogicalShape(TObject *obj) | TGLLogicalShape | |
| TGLLogicalShape(const TBuffer3D &buffer) | TGLLogicalShape | |
| TGLObject() | TGLObject | [inline] |
| TGLObject() | TGLObject | [inline] |
| UnrefFirstPhysical() | TGLLogicalShape | |
| UnrefFirstPhysical() | TGLLogicalShape | |
| UpdateBoundingBox() | TGLObject | [virtual] |
| UpdateBoundingBox() | TGLObject | [virtual] |
| UpdateBoundingBoxesOfPhysicals() | TGLLogicalShape | |
| UpdateBoundingBoxesOfPhysicals() | TGLLogicalShape | |
| vCell2D_i typedef | TEveCaloLegoGL | [private] |
| vCell2D_i typedef | TEveCaloLegoGL | [private] |
| vCell2D_t typedef | TEveCaloLegoGL | [private] |
| vCell2D_t typedef | TEveCaloLegoGL | [private] |
| WrapTwoPi(Float_t &min, Float_t &max) const | TEveCaloLegoGL | [inline, private] |
| WrapTwoPi(Float_t &min, Float_t &max) const | TEveCaloLegoGL | [private] |
| ~TEveCaloLegoGL() | TEveCaloLegoGL | [virtual] |
| ~TEveCaloLegoGL() | TEveCaloLegoGL | [virtual] |
| ~TGLLogicalShape() | TGLLogicalShape | [virtual] |
| ~TGLLogicalShape() | TGLLogicalShape | [virtual] |
| ~TGLObject() | TGLObject | [inline, virtual] |
| ~TGLObject() | TGLObject | [inline, virtual] |