| AddRef(TGLPhysicalShape *phys) const | TGLLogicalShape |  | 
  | AddRef(TGLPhysicalShape *phys) const | TGLLogicalShape |  | 
  | AlwaysSecondarySelect() const | TEveCaloLegoGL |  [inline, virtual] | 
  | AlwaysSecondarySelect() const | TEveCaloLegoGL |  [inline, virtual] | 
  | BoundingBox() const | TGLLogicalShape |  [inline] | 
  | BoundingBox() const | TGLLogicalShape |  [inline] | 
  | ClassDef(TEveCaloLegoGL, 0) | TEveCaloLegoGL |  | 
  | ClassDef(TEveCaloLegoGL, 0) | TEveCaloLegoGL |  | 
  | TGLObject::ClassDef(TGLObject, 0) | TGLObject |  | 
  | DestroyPhysicals() | TGLLogicalShape |  | 
  | DestroyPhysicals() | TGLLogicalShape |  | 
  | DirectDraw(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL |  [virtual] | 
  | DirectDraw(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL |  [virtual] | 
  | DLCacheClear() | TGLLogicalShape |  [virtual] | 
  | DLCacheClear() | TGLLogicalShape |  [virtual] | 
  | DLCacheDrop() | TEveCaloLegoGL |  [virtual] | 
  | DLCacheDrop() | TEveCaloLegoGL |  [virtual] | 
  | DLCachePurge() | TEveCaloLegoGL |  [virtual] | 
  | DLCachePurge() | TEveCaloLegoGL |  [virtual] | 
  | DLOffset(Short_t) const | TGLLogicalShape |  [inline, virtual] | 
  | DLOffset(Short_t) const | TGLLogicalShape |  [inline, virtual] | 
  | Draw(TGLRnrCtx &rnrCtx) const | TGLLogicalShape |  [virtual] | 
  | Draw(TGLRnrCtx &rnrCtx) const | TGLLogicalShape |  [virtual] | 
  | DrawAxis2D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL |  [private] | 
  | DrawAxis2D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL |  [private] | 
  | DrawAxis3D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL |  [private] | 
  | DrawAxis3D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL |  [private] | 
  | DrawCells2D(TGLRnrCtx &rnrCtx, vCell2D_t &cells2D) const | TEveCaloLegoGL |  [private] | 
  | DrawCells2D(TGLRnrCtx &rnrCtx, vCell2D_t &cells2D) const | TEveCaloLegoGL |  [private] | 
  | DrawCells3D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL |  [private] | 
  | DrawCells3D(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL |  [private] | 
  | DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *ps, Int_t lvl=-1) const  | TEveCaloLegoGL |  [virtual] | 
  | DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *ps, Int_t lvl=-1) const  | TEveCaloLegoGL |  [virtual] | 
  | DrawHistBase(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL |  [private] | 
  | DrawHistBase(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL |  [private] | 
  | DrawSelectedCells(TGLRnrCtx &rnrCtx, TEveCaloData::vCellId_t cells) const | TEveCaloLegoGL |  [private] | 
  | DrawSelectedCells(TGLRnrCtx &rnrCtx, TEveCaloData::vCellId_t cells) const | TEveCaloLegoGL |  [private] | 
  | DynCast(TObject *obj) | TGLObject |  [inline, protected] | 
  | DynCast(TObject *obj) | TGLObject |  [inline, protected] | 
  | ELODAxes enum name | TGLLogicalShape |  | 
  | ELODAxes enum name | TGLLogicalShape |  | 
  | fAxisPainter | TEveCaloLegoGL |  [mutable, private] | 
  | fBackPlaneXConst | TEveCaloLegoGL |  [mutable, private] | 
  | fBackPlaneYConst | TEveCaloLegoGL |  [mutable, private] | 
  | fBinStep | TEveCaloLegoGL |  [mutable, private] | 
  | fBoundingBox | TGLLogicalShape |  [protected] | 
  | fCells2D | TEveCaloLegoGL |  [mutable, private] | 
  | fCells3D | TEveCaloLegoGL |  [mutable, private] | 
  | fCurrentPixelsPerBin | TEveCaloLegoGL |  [mutable, private] | 
  | fDLBase | TGLLogicalShape |  [mutable, protected] | 
  | fDLCache | TGLLogicalShape |  [mutable, protected] | 
  | fDLCacheOK | TEveCaloLegoGL |  [mutable, private] | 
  | fDLMap | TEveCaloLegoGL |  [mutable, private] | 
  | fDLSize | TGLLogicalShape |  [mutable, protected] | 
  | fDLValid | TGLLogicalShape |  [mutable, protected] | 
  | fEtaAxis | TEveCaloLegoGL |  [mutable, private] | 
  | fEtaAxis | TEveCaloLegoGL |  [mutable, private] | 
  | fExternalObj | TGLLogicalShape |  [protected] | 
  | fExternalObj | TGLLogicalShape |  [protected] | 
  | fFirstPhysical | TGLLogicalShape |  [mutable, protected] | 
  | fFirstPhysical | TGLLogicalShape |  [mutable, protected] | 
  | fFontColor | TEveCaloLegoGL |  [mutable, private] | 
  | fGridColor | TEveCaloLegoGL |  [mutable, private] | 
  | fM | TEveCaloLegoGL |  [private] | 
  | fM | TEveCaloLegoGL |  [private] | 
  | fMaxVal | TEveCaloLegoGL |  [mutable, private] | 
  | fMultiColor | TGLObject |  [mutable, protected] | 
  | fOwnExtObj | TGLLogicalShape |  [mutable, protected] | 
  | fPhiAxis | TEveCaloLegoGL |  [mutable, private] | 
  | fPhiAxis | TEveCaloLegoGL |  [mutable, private] | 
  | fRebinData | TEveCaloLegoGL |  [mutable, private] | 
  | fRef | TGLLogicalShape |  [mutable, protected] | 
  | fRefStrong | TGLLogicalShape |  [mutable, protected] | 
  | fScene | TGLLogicalShape |  [mutable, protected] | 
  | fScene | TGLLogicalShape |  [mutable, protected] | 
  | fValToPixel | TEveCaloLegoGL |  [mutable, private] | 
  | fXAxisTitlePos | TEveCaloLegoGL |  [mutable, private] | 
  | fYAxisTitlePos | TEveCaloLegoGL |  [mutable, private] | 
  | fZAxis | TEveCaloLegoGL |  [mutable, private] | 
  | fZAxis | TEveCaloLegoGL |  [mutable, private] | 
  | fZAxisTitlePos | TEveCaloLegoGL |  [mutable, private] | 
  | GetExternal() const | TGLLogicalShape |  [inline] | 
  | GetExternal() const | TGLLogicalShape |  [inline] | 
  | GetFirstPhysical() const | TGLLogicalShape |  [inline] | 
  | GetFirstPhysical() const | TGLLogicalShape |  [inline] | 
  | GetGLRenderer(TClass *isa) | TGLObject |  [static] | 
  | GetGLRenderer(TClass *isa) | TGLObject |  [static] | 
  | GetGridStep(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL |  [private] | 
  | GetGridStep(TGLRnrCtx &rnrCtx) const | TEveCaloLegoGL |  [private] | 
  | GetScaleForMatrix(Float_t &sx, Float_t &sy, Float_t &sz) const | TEveCaloLegoGL |  [private] | 
  | GetScaleForMatrix(Float_t &sx, Float_t &sy, Float_t &sz) const | TEveCaloLegoGL |  [private] | 
  | GetScene() const | TGLLogicalShape |  [inline] | 
  | GetScene() const | TGLLogicalShape |  [inline] | 
  | ID() const | TGLLogicalShape |  [inline] | 
  | ID() const | TGLLogicalShape |  [inline] | 
  | IgnoreSizeForOfInterest() const | TGLLogicalShape |  [inline, virtual] | 
  | IgnoreSizeForOfInterest() const | TGLLogicalShape |  [inline, virtual] | 
  | InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) const | TGLLogicalShape |  | 
  | InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) const | TGLLogicalShape |  | 
  | KeepDuringSmartRefresh() const | TGLObject |  [inline, virtual] | 
  | KeepDuringSmartRefresh() const | TGLObject |  [inline, virtual] | 
  | kLODAxesAll enum value | TGLLogicalShape |  | 
  | kLODAxesNone enum value | TGLLogicalShape |  | 
  | kLODAxesX enum value | TGLLogicalShape |  | 
  | kLODAxesY enum value | TGLLogicalShape |  | 
  | kLODAxesZ enum value | TGLLogicalShape |  | 
  | Make3DDisplayList(TEveCaloData::vCellId_t &cellList, SliceDLMap_t &map, Bool_t select) const  | TEveCaloLegoGL |  [private] | 
  | Make3DDisplayList(TEveCaloData::vCellId_t &cellList, SliceDLMap_t &map, Bool_t select) const  | TEveCaloLegoGL |  [private] | 
  | Make3DDisplayListRebin(TEveCaloData::RebinData_t &rebinData, SliceDLMap_t &map, Bool_t select) const | TEveCaloLegoGL |  [private] | 
  | Make3DDisplayListRebin(TEveCaloData::RebinData_t &rebinData, SliceDLMap_t &map, Bool_t select) const | TEveCaloLegoGL |  [private] | 
  | MakeQuad(Float_t x, Float_t y, Float_t z, Float_t xw, Float_t yw, Float_t zh) const  | TEveCaloLegoGL |  [private] | 
  | MakeQuad(Float_t x, Float_t y, Float_t z, Float_t xw, Float_t yw, Float_t zh) const  | TEveCaloLegoGL |  [private] | 
  | operator=(const TEveCaloLegoGL &) | TEveCaloLegoGL |  [private] | 
  | operator=(const TEveCaloLegoGL &) | TEveCaloLegoGL |  [private] | 
  | PrepareCell2DData(TEveCaloData::vCellId_t &cellList, vCell2D_t &cells2D) const | TEveCaloLegoGL |  [private] | 
  | PrepareCell2DData(TEveCaloData::vCellId_t &cellList, vCell2D_t &cells2D) const | TEveCaloLegoGL |  [private] | 
  | PrepareCell2DDataRebin(TEveCaloData::RebinData_t &rebinData, vCell2D_t &cells2D) const  | TEveCaloLegoGL |  [private] | 
  | PrepareCell2DDataRebin(TEveCaloData::RebinData_t &rebinData, vCell2D_t &cells2D) const  | TEveCaloLegoGL |  [private] | 
  | ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec) | TEveCaloLegoGL |  [virtual] | 
  | ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec) | TEveCaloLegoGL |  [virtual] | 
  | PurgeDLRange(UInt_t base, Int_t size) const | TGLLogicalShape |  [protected] | 
  | PurgeDLRange(UInt_t base, Int_t size) const | TGLLogicalShape |  [protected] | 
  | QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const | TGLLogicalShape |  [virtual] | 
  | QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const | TGLLogicalShape |  [virtual] | 
  | RebinAxis(TAxis *orig, TAxis *curr) const | TEveCaloLegoGL |  [private] | 
  | RebinAxis(TAxis *orig, TAxis *curr) const | TEveCaloLegoGL |  [private] | 
  | Ref() const | TGLLogicalShape |  [inline] | 
  | Ref() const | TGLLogicalShape |  [inline] | 
  | SetAxis3DTitlePos(TGLRnrCtx &rnrCtx, Float_t x0, Float_t x1, Float_t y0, Float_t y1) const | TEveCaloLegoGL |  [private] | 
  | SetAxis3DTitlePos(TGLRnrCtx &rnrCtx, Float_t x0, Float_t x1, Float_t y0, Float_t y1) const | TEveCaloLegoGL |  [private] | 
  | SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax) | TGLObject |  [protected] | 
  | SetAxisAlignedBBox(const Float_t *p) | TGLObject |  [protected] | 
  | SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax) | TGLObject |  [protected] | 
  | SetAxisAlignedBBox(const Float_t *p) | TGLObject |  [protected] | 
  | SetBBox() | TEveCaloLegoGL |  [virtual] | 
  | SetBBox() | TEveCaloLegoGL |  [virtual] | 
  | SetDLCache(Bool_t cached) | TGLLogicalShape |  | 
  | SetDLCache(Bool_t cached) | TGLLogicalShape |  | 
  | SetModel(TObject *obj, const Option_t *opt=0) | TEveCaloLegoGL |  [virtual] | 
  | SetModel(TObject *obj, const Option_t *opt=0) | TEveCaloLegoGL |  [virtual] | 
  | SetModelCheckClass(TObject *obj, TClass *cls) | TGLObject |  [protected] | 
  | SetModelCheckClass(TObject *obj, TClass *cls) | TGLObject |  [protected] | 
  | SetModelDynCast(TObject *obj) | TGLObject |  [inline, protected] | 
  | SetModelDynCast(TObject *obj) | TGLObject |  [inline, protected] | 
  | ShouldDLCache(const TGLRnrCtx &rnrCtx) const | TGLObject |  [virtual] | 
  | ShouldDLCache(const TGLRnrCtx &rnrCtx) const | TGLObject |  [virtual] | 
  | SliceDLMap_i typedef | TEveCaloLegoGL |  [private] | 
  | SliceDLMap_i typedef | TEveCaloLegoGL |  [private] | 
  | SliceDLMap_t typedef | TEveCaloLegoGL |  [private] | 
  | SliceDLMap_t typedef | TEveCaloLegoGL |  [private] | 
  | StrongRef(Bool_t strong) const  | TGLLogicalShape |  [inline] | 
  | StrongRef(Bool_t strong) const  | TGLLogicalShape |  [inline] | 
  | SubRef(TGLPhysicalShape *phys) const | TGLLogicalShape |  | 
  | SubRef(TGLPhysicalShape *phys) const | TGLLogicalShape |  | 
  | SupportedLODAxes() const | TGLLogicalShape |  [inline, virtual] | 
  | SupportedLODAxes() const | TGLLogicalShape |  [inline, virtual] | 
  | SupportsSecondarySelect() const | TEveCaloLegoGL |  [inline, virtual] | 
  | SupportsSecondarySelect() const | TEveCaloLegoGL |  [inline, virtual] | 
  | TEveCaloLegoGL(const TEveCaloLegoGL &) | TEveCaloLegoGL |  [private] | 
  | TEveCaloLegoGL() | TEveCaloLegoGL |  | 
  | TEveCaloLegoGL(const TEveCaloLegoGL &) | TEveCaloLegoGL |  [private] | 
  | TEveCaloLegoGL() | TEveCaloLegoGL |  | 
  | TEveCaloLegoOverlay class | TEveCaloLegoGL |  [friend] | 
  | TGLLogicalShape() | TGLLogicalShape |  | 
  | TGLLogicalShape(TObject *obj) | TGLLogicalShape |  | 
  | TGLLogicalShape(const TBuffer3D &buffer) | TGLLogicalShape |  | 
  | TGLLogicalShape() | TGLLogicalShape |  | 
  | TGLLogicalShape(TObject *obj) | TGLLogicalShape |  | 
  | TGLLogicalShape(const TBuffer3D &buffer) | TGLLogicalShape |  | 
  | TGLObject() | TGLObject |  [inline] | 
  | TGLObject() | TGLObject |  [inline] | 
  | UnrefFirstPhysical() | TGLLogicalShape |  | 
  | UnrefFirstPhysical() | TGLLogicalShape |  | 
  | UpdateBoundingBox() | TGLObject |  [virtual] | 
  | UpdateBoundingBox() | TGLObject |  [virtual] | 
  | UpdateBoundingBoxesOfPhysicals() | TGLLogicalShape |  | 
  | UpdateBoundingBoxesOfPhysicals() | TGLLogicalShape |  | 
  | vCell2D_i typedef | TEveCaloLegoGL |  [private] | 
  | vCell2D_i typedef | TEveCaloLegoGL |  [private] | 
  | vCell2D_t typedef | TEveCaloLegoGL |  [private] | 
  | vCell2D_t typedef | TEveCaloLegoGL |  [private] | 
  | WrapTwoPi(Float_t &min, Float_t &max) const | TEveCaloLegoGL |  [inline, private] | 
  | WrapTwoPi(Float_t &min, Float_t &max) const | TEveCaloLegoGL |  [private] | 
  | ~TEveCaloLegoGL() | TEveCaloLegoGL |  [virtual] | 
  | ~TEveCaloLegoGL() | TEveCaloLegoGL |  [virtual] | 
  | ~TGLLogicalShape() | TGLLogicalShape |  [virtual] | 
  | ~TGLLogicalShape() | TGLLogicalShape |  [virtual] | 
  | ~TGLObject() | TGLObject |  [inline, virtual] | 
  | ~TGLObject() | TGLObject |  [inline, virtual] |