AddReference(TGLPShapeRef *ref) | TGLPhysicalShape | |
AddReference(TGLPShapeRef *ref) | TGLPhysicalShape | |
BoundingBox() const | TGLPhysicalShape | [inline] |
BoundingBox() const | TGLPhysicalShape | [inline] |
CalculateShapeLOD(TGLRnrCtx &rnrCtx, Float_t &pixSize, Short_t &shapeLOD) const | TGLPhysicalShape | [virtual] |
CalculateShapeLOD(TGLRnrCtx &rnrCtx, Float_t &pixSize, Short_t &shapeLOD) const | TGLPhysicalShape | [virtual] |
Color() const | TGLPhysicalShape | [inline] |
Color() const | TGLPhysicalShape | [inline] |
Draw(TGLRnrCtx &rnrCtx) const | TGLPhysicalShape | [virtual] |
Draw(TGLRnrCtx &rnrCtx) const | TGLPhysicalShape | [virtual] |
EManip enum name | TGLPhysicalShape | |
EManip enum name | TGLPhysicalShape | |
fBoundingBox | TGLPhysicalShape | [private] |
fColor | TGLPhysicalShape | [private] |
fFirstPSRef | TGLPhysicalShape | [private] |
fFirstPSRef | TGLPhysicalShape | [private] |
fID | TGLPhysicalShape | [private] |
fInvertedWind | TGLPhysicalShape | [private] |
fLogicalShape | TGLPhysicalShape | [private] |
fLogicalShape | TGLPhysicalShape | [private] |
fManip | TGLPhysicalShape | [private] |
fModified | TGLPhysicalShape | [private] |
fNextPhysical | TGLPhysicalShape | [private] |
fNextPhysical | TGLPhysicalShape | [private] |
fSelected | TGLPhysicalShape | [private] |
fTransform | TGLPhysicalShape | [private] |
GetLogical() const | TGLPhysicalShape | [inline] |
GetLogical() const | TGLPhysicalShape | [inline] |
GetManip() const | TGLPhysicalShape | [inline] |
GetManip() const | TGLPhysicalShape | [inline] |
GetNextPhysical() const | TGLPhysicalShape | [inline] |
GetNextPhysical() const | TGLPhysicalShape | [inline] |
GetScale() const | TGLPhysicalShape | [inline] |
GetScale() const | TGLPhysicalShape | |
GetSelected() const | TGLPhysicalShape | [inline] |
GetSelected() const | TGLPhysicalShape | [inline] |
GetTranslation() const | TGLPhysicalShape | [inline] |
GetTranslation() const | TGLPhysicalShape | |
ID() const | TGLPhysicalShape | [inline] |
ID() const | TGLPhysicalShape | [inline] |
InitColor(const Float_t rgba[4]) | TGLPhysicalShape | [private] |
InitColor(const Float_t rgba[4]) | TGLPhysicalShape | [private] |
InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) const | TGLPhysicalShape | |
InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) const | TGLPhysicalShape | |
IsInvisible() const | TGLPhysicalShape | [inline] |
IsInvisible() const | TGLPhysicalShape | [inline] |
IsModified() const | TGLPhysicalShape | [inline] |
IsModified() const | TGLPhysicalShape | [inline] |
IsSelected() const | TGLPhysicalShape | [inline] |
IsSelected() const | TGLPhysicalShape | [inline] |
IsTransparent() const | TGLPhysicalShape | [inline] |
IsTransparent() const | TGLPhysicalShape | [inline] |
kManipAll enum value | TGLPhysicalShape | |
kRotateAll enum value | TGLPhysicalShape | |
kRotateX enum value | TGLPhysicalShape | |
kRotateY enum value | TGLPhysicalShape | |
kRotateZ enum value | TGLPhysicalShape | |
kScaleAll enum value | TGLPhysicalShape | |
kScaleX enum value | TGLPhysicalShape | |
kScaleY enum value | TGLPhysicalShape | |
kScaleZ enum value | TGLPhysicalShape | |
kTranslateAll enum value | TGLPhysicalShape | |
kTranslateX enum value | TGLPhysicalShape | |
kTranslateY enum value | TGLPhysicalShape | |
kTranslateZ enum value | TGLPhysicalShape | |
Modified() | TGLPhysicalShape | |
Modified() | TGLPhysicalShape | |
operator=(const TGLPhysicalShape &) | TGLPhysicalShape | [private] |
operator=(const TGLPhysicalShape &) | TGLPhysicalShape | [private] |
QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD, Short_t &quantLOD) const | TGLPhysicalShape | [virtual] |
QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD, Short_t &quantLOD) const | TGLPhysicalShape | [virtual] |
RemoveReference(TGLPShapeRef *ref) | TGLPhysicalShape | |
RemoveReference(TGLPShapeRef *ref) | TGLPhysicalShape | |
Rotate(const TGLVertex3 &pivot, const TGLVector3 &axis, Double_t angle) | TGLPhysicalShape | [inline] |
Rotate(const TGLVertex3 &pivot, const TGLVector3 &axis, Double_t angle) | TGLPhysicalShape | |
Scale(const TGLVector3 &scale) | TGLPhysicalShape | [inline] |
Scale(const TGLVector3 &scale) | TGLPhysicalShape | |
Select(UChar_t select) | TGLPhysicalShape | [inline] |
Select(UChar_t select) | TGLPhysicalShape | [inline] |
SetColor(const Float_t rgba[17]) | TGLPhysicalShape | |
SetColor(const Float_t rgba[17]) | TGLPhysicalShape | |
SetColorOnFamily(const Float_t rgba[17]) | TGLPhysicalShape | |
SetColorOnFamily(const Float_t rgba[17]) | TGLPhysicalShape | |
SetDiffuseColor(const Float_t rgba[4]) | TGLPhysicalShape | |
SetDiffuseColor(const UChar_t rgba[4]) | TGLPhysicalShape | |
SetDiffuseColor(Color_t ci, UChar_t transparency) | TGLPhysicalShape | |
SetDiffuseColor(const Float_t rgba[4]) | TGLPhysicalShape | |
SetDiffuseColor(const UChar_t rgba[4]) | TGLPhysicalShape | |
SetDiffuseColor(Color_t ci, UChar_t transparency) | TGLPhysicalShape | |
SetManip(EManip manip) | TGLPhysicalShape | [inline] |
SetManip(EManip manip) | TGLPhysicalShape | [inline] |
SetTransform(const TGLMatrix &transform) | TGLPhysicalShape | [inline] |
SetTransform(const Double_t vals[16]) | TGLPhysicalShape | [inline] |
SetTransform(const TGLMatrix &transform) | TGLPhysicalShape | |
SetTransform(const Double_t vals[16]) | TGLPhysicalShape | |
SetTranslation(const TGLVertex3 &translation) | TGLPhysicalShape | [inline] |
SetTranslation(const TGLVertex3 &translation) | TGLPhysicalShape | |
SetupGLColors(TGLRnrCtx &rnrCtx, const Float_t *color=0) const | TGLPhysicalShape | |
SetupGLColors(TGLRnrCtx &rnrCtx, const Float_t *color=0) const | TGLPhysicalShape | |
TGLLogicalShape class | TGLPhysicalShape | [friend] |
TGLPhysicalShape(const TGLPhysicalShape &) | TGLPhysicalShape | [private] |
TGLPhysicalShape(UInt_t ID, const TGLLogicalShape &logicalShape, const TGLMatrix &transform, Bool_t invertedWind, const Float_t rgba[4]) | TGLPhysicalShape | |
TGLPhysicalShape(UInt_t ID, const TGLLogicalShape &logicalShape, const double *transform, Bool_t invertedWind, const Float_t rgba[4]) | TGLPhysicalShape | |
TGLPhysicalShape(const TGLPhysicalShape &) | TGLPhysicalShape | [private] |
TGLPhysicalShape(UInt_t ID, const TGLLogicalShape &logicalShape, const TGLMatrix &transform, Bool_t invertedWind, const Float_t rgba[4]) | TGLPhysicalShape | |
TGLPhysicalShape(UInt_t ID, const TGLLogicalShape &logicalShape, const double *transform, Bool_t invertedWind, const Float_t rgba[4]) | TGLPhysicalShape | |
Translate(const TGLVector3 &vect) | TGLPhysicalShape | [inline] |
Translate(const TGLVector3 &vect) | TGLPhysicalShape | |
UpdateBoundingBox() | TGLPhysicalShape | [private] |
UpdateBoundingBox() | TGLPhysicalShape | [private] |
~TGLPhysicalShape() | TGLPhysicalShape | [virtual] |
~TGLPhysicalShape() | TGLPhysicalShape | [virtual] |