Angle(const TGLVector3 &v1, const TGLVector3 &v2) | TGLRotateManip | [protected, static] |
Angle(const TGLVector3 &v1, const TGLVector3 &v2, const TGLVector3 &ref) | TGLRotateManip | [protected, static] |
Angle(const TGLVector3 &v1, const TGLVector3 &v2) | TGLRotateManip | [protected, static] |
Angle(const TGLVector3 &v1, const TGLVector3 &v2, const TGLVector3 &ref) | TGLRotateManip | [protected, static] |
Attach(TGLPhysicalShape *shape) | TGLManip | [inline] |
Attach(TGLPhysicalShape *shape) | TGLManip | [inline] |
CalcDrawScale(const TGLBoundingBox &box, const TGLCamera &camera, Double_t &base, TGLVector3 axis[3]) const | TGLManip | [protected] |
CalcDrawScale(const TGLBoundingBox &box, const TGLCamera &camera, Double_t &base, TGLVector3 axis[3]) const | TGLManip | [protected] |
CalculateAngleDelta(const TPoint &mouse, const TGLCamera &camera) | TGLRotateManip | [private] |
CalculateAngleDelta(const TPoint &mouse, const TGLCamera &camera) | TGLRotateManip | [private] |
CalculateRingLine(const TPoint &mouse, const TGLCamera &camera) const | TGLRotateManip | [private] |
CalculateRingLine(const TPoint &mouse, const TGLCamera &camera) const | TGLRotateManip | [private] |
ClassDef(TGLRotateManip, 0) | TGLRotateManip | |
ClassDef(TGLRotateManip, 0) | TGLRotateManip | |
TGLManip::ClassDef(TGLManip, 0) | TGLManip | |
TVirtualGLManip::ClassDef(TVirtualGLManip, 0) | TVirtualGLManip | |
ColorFor(UInt_t widget) const | TGLManip | [protected] |
ColorFor(UInt_t widget) const | TGLManip | [protected] |
Draw(const TGLCamera &camera) const | TGLRotateManip | [virtual] |
Draw(const TGLCamera &camera) const | TGLRotateManip | [virtual] |
DrawAxisRing(const TGLVertex3 &origin, const TGLVector3 &axis, Double_t radius, Float_t rgba[4]) const | TGLRotateManip | [private] |
DrawAxisRing(const TGLVertex3 &origin, const TGLVector3 &axis, Double_t radius, Float_t rgba[4]) const | TGLRotateManip | [private] |
fActive | TGLManip | [protected] |
fActiveRingCenter | TGLRotateManip | [private] |
fActiveRingPlane | TGLRotateManip | [private] |
fFirstMouse | TGLManip | [protected] |
fLastMouse | TGLManip | [protected] |
fRingLine | TGLRotateManip | [private] |
fRingLineOld | TGLRotateManip | [private] |
fSelectedWidget | TGLManip | [protected] |
fShallowFront | TGLRotateManip | [private] |
fShallowRing | TGLRotateManip | [private] |
fShape | TGLManip | [protected] |
fShape | TGLManip | [protected] |
GetActive() const | TGLManip | [inline] |
GetActive() const | TGLManip | [inline] |
GetAttached() const | TGLManip | [inline] |
GetAttached() const | TGLManip | [inline] |
GetSelectedWidget() const | TGLManip | [inline] |
GetSelectedWidget() const | TGLManip | [inline] |
HandleButton(const Event_t &event, const TGLCamera &camera) | TGLRotateManip | [virtual] |
HandleButton(const Event_t &event, const TGLCamera &camera) | TGLRotateManip | [virtual] |
HandleMotion(const Event_t &event, const TGLCamera &camera) | TGLRotateManip | [virtual] |
HandleMotion(const Event_t &event, const TGLCamera &camera) | TGLRotateManip | [virtual] |
operator=(const TGLManip &) | TGLManip | [protected] |
operator=(const TGLManip &) | TGLManip | [protected] |
Select(const TGLCamera &, const TGLRect &, const TGLBoundingBox &) | TGLManip | [inline, virtual] |
Select(const TGLCamera &, const TGLRect &, const TGLBoundingBox &) | TGLManip | [inline, virtual] |
SetActive(Bool_t a) | TGLManip | [inline] |
SetActive(Bool_t a) | TGLManip | [inline] |
SetSelectedWidget(UInt_t s) | TGLManip | [inline] |
SetSelectedWidget(UInt_t s) | TGLManip | [inline] |
TGLManip(const TGLManip &) | TGLManip | [protected] |
TGLManip() | TGLManip | |
TGLManip(TGLPhysicalShape *shape) | TGLManip | |
TGLManip(const TGLManip &) | TGLManip | [protected] |
TGLManip() | TGLManip | |
TGLManip(TGLPhysicalShape *shape) | TGLManip | |
TGLRotateManip() | TGLRotateManip | |
TGLRotateManip(TGLPhysicalShape *shape) | TGLRotateManip | |
TGLRotateManip() | TGLRotateManip | |
TGLRotateManip(TGLPhysicalShape *shape) | TGLRotateManip | |
~TGLManip() | TGLManip | [virtual] |
~TGLManip() | TGLManip | [virtual] |
~TGLRotateManip() | TGLRotateManip | [virtual] |
~TGLRotateManip() | TGLRotateManip | [virtual] |
~TVirtualGLManip() | TVirtualGLManip | [inline, virtual] |
~TVirtualGLManip() | TVirtualGLManip | [inline, virtual] |