TGLScenePad Member List

This is the complete list of members for TGLScenePad, including all inherited members.

AbstractMethod(const char *method) constTObject
AbstractMethod(const char *method) constTObject
AddCompositeOp(UInt_t operation)TGLScenePad [virtual]
AddCompositeOp(UInt_t operation)TGLScenePad [virtual]
AddHistoPhysical(TGLLogicalShape *log)TGLScenePad
AddHistoPhysical(TGLLogicalShape *log)TGLScenePad
AddObject(const TBuffer3D &buffer, Bool_t *addChildren=0)TGLScenePad [virtual]
AddObject(UInt_t physicalID, const TBuffer3D &buffer, Bool_t *addChildren=0)TGLScenePad [virtual]
AddObject(const TBuffer3D &buffer, Bool_t *addChildren=0)TGLScenePad [virtual]
AddObject(UInt_t physicalID, const TBuffer3D &buffer, Bool_t *addChildren=0)TGLScenePad [virtual]
AddViewer(TGLViewerBase *viewer)TGLSceneBase
AddViewer(TGLViewerBase *viewer)TGLSceneBase
AdoptLogical(TGLLogicalShape &shape)TGLScene [virtual]
AdoptLogical(TGLLogicalShape &shape)TGLScene [virtual]
AdoptPhysical(TGLPhysicalShape &shape)TGLScene [virtual]
AdoptPhysical(TGLPhysicalShape &shape)TGLScene [virtual]
AppendPad(Option_t *option="")TObject [virtual]
AppendPad(Option_t *option="")TObject [virtual]
AttemptDirectRenderer(TObject *id)TGLScenePad [protected]
AttemptDirectRenderer(TObject *id)TGLScenePad [protected]
BeginScene()TGLScenePad [virtual]
BeginScene()TGLScenePad [virtual]
BeginSmartRefresh()TGLScene
BeginSmartRefresh()TGLScene
BeginUpdate()TGLScene [virtual]
BeginUpdate()TGLScene [virtual]
BoundingBox() constTGLSceneBase [inline]
BoundingBox() constTGLSceneBase [inline]
Browse(TBrowser *b)TObject [virtual]
Browse(TBrowser *b)TObject [virtual]
BuildComposite()TGLScenePad [protected]
BuildComposite()TGLScenePad [protected]
BuildingScene() constTGLScenePad [inline, virtual]
BuildingScene() constTGLScenePad [inline, virtual]
CalcBoundingBox() constTGLScene [virtual]
CalcBoundingBox() constTGLScene [virtual]
CanLoopOnPrimitives() constTGLScenePad [inline, virtual]
CanLoopOnPrimitives() constTGLScenePad [inline, virtual]
ClassDef(TGLScenePad, 0)TGLScenePad
ClassDef(TGLScenePad, 0)TGLScenePad
TGLScene::ClassDef(TGLScene, 0)TGLScene
TGLSceneBase::ClassDef(TGLLockable, 0)TGLLockable
ClassName() constTObject [virtual]
ClassName() constTObject [virtual]
Clear(Option_t *="")TObject [inline, virtual]
Clear(Option_t *="")TObject [inline, virtual]
Clip() constTGLSceneBase [inline]
Clip() constTGLSceneBase [inline]
Clone(const char *newname="") constTObject [virtual]
Clone(const char *newname="") constTObject [virtual]
CloseComposite()TGLScenePad [virtual]
CloseComposite()TGLScenePad [virtual]
Compare(const TObject *obj) constTObject [virtual]
Compare(const TObject *obj) constTObject [virtual]
Copy(TObject &object) constTObject [virtual]
Copy(TObject &object) constTObject [virtual]
CreateNewLogical(const TBuffer3D &buffer) constTGLScenePad [protected]
CreateNewLogical(const TBuffer3D &buffer) constTGLScenePad [protected]
CreateNewPhysical(UInt_t physicalID, const TBuffer3D &buffer, const TGLLogicalShape &logical) const TGLScenePad [protected]
CreateNewPhysical(UInt_t physicalID, const TBuffer3D &buffer, const TGLLogicalShape &logical) const TGLScenePad [protected]
CreateSceneInfo(TGLViewerBase *view)TGLScene [virtual]
CreateSceneInfo(TGLViewerBase *view)TGLScene [virtual]
CSPart_t typedefTGLScenePad [protected]
CSPart_t typedefTGLScenePad [protected]
CurrentLock() constTGLLockable [inline]
CurrentLock() constTGLLockable [inline]
Delete(Option_t *option="")TObject [virtual]
Delete(Option_t *option="")TObject [virtual]
DestroyLogical(TObject *logid, Bool_t mustFind=kTRUE)TGLScene [virtual]
DestroyLogical(TObject *logid, Bool_t mustFind=kTRUE)TGLScene [virtual]
DestroyLogicals()TGLScene [virtual]
DestroyLogicals()TGLScene [virtual]
DestroyPhysical(UInt_t phid)TGLScene [virtual]
DestroyPhysical(UInt_t phid)TGLScene [virtual]
DestroyPhysicalInternal(PhysicalShapeMapIt_t pit)TGLScene [protected, virtual]
DestroyPhysicalInternal(PhysicalShapeMapIt_t pit)TGLScene [protected, virtual]
DestroyPhysicals()TGLScene [virtual]
DestroyPhysicals()TGLScene [virtual]
DistancetoPrimitive(Int_t, Int_t)TGLScenePad [inline, virtual]
DistancetoPrimitive(Int_t, Int_t)TGLScenePad [inline, virtual]
DoError(int level, const char *location, const char *fmt, va_list va) constTObject [protected, virtual]
DoError(int level, const char *location, const char *fmt, va_list va) constTObject [protected, virtual]
Draw(Option_t *option="")TObject [virtual]
Draw(Option_t *option="")TObject [virtual]
DrawClass() constTObject [virtual]
DrawClass() constTObject [virtual]
DrawClone(Option_t *option="") const TObject [virtual]
DrawClone(Option_t *option="") const TObject [virtual]
DrawElementPtrVec_i typedefTGLScene
DrawElementPtrVec_i typedefTGLScene
DrawElementPtrVec_t typedefTGLScene
DrawElementPtrVec_t typedefTGLScene
DrawElementVec_i typedefTGLScene
DrawElementVec_i typedefTGLScene
DrawElementVec_t typedefTGLScene
DrawElementVec_t typedefTGLScene
DrawViewer()TVirtualViewer3D [inline, virtual]
DrawViewer()TVirtualViewer3D [inline, virtual]
Dump() constTObject [virtual]
Dump() constTObject [virtual]
DumpMapSizes() constTGLScene
DumpMapSizes() constTGLScene
ELock enum nameTGLLockable
ELock enum nameTGLLockable
EndScene()TGLScenePad [virtual]
EndScene()TGLScenePad [virtual]
EndSmartRefresh()TGLScene
EndSmartRefresh()TGLScene
EndUpdate(Bool_t minorChange=kTRUE, Bool_t sceneChanged=kTRUE, Bool_t updateViewers=kTRUE)TGLScene [virtual]
EndUpdate(Bool_t minorChange=kTRUE, Bool_t sceneChanged=kTRUE, Bool_t updateViewers=kTRUE)TGLScene [virtual]
Error(const char *method, const char *msgfmt,...) constTObject [virtual]
Error(const char *method, const char *msgfmt,...) constTObject [virtual]
EStatusBits enum nameTObject
EStatusBits enum nameTObject
Execute(const char *method, const char *params, Int_t *error=0)TObject [virtual]
Execute(TMethod *method, TObjArray *params, Int_t *error=0)TObject [virtual]
Execute(const char *method, const char *params, Int_t *error=0)TObject [virtual]
Execute(TMethod *method, TObjArray *params, Int_t *error=0)TObject [virtual]
ExecuteEvent(Int_t, Int_t, Int_t)TGLScenePad [inline, virtual]
ExecuteEvent(Int_t, Int_t, Int_t)TGLScenePad [inline, virtual]
fAcceptedPhysicalsTGLScenePad [protected]
Fatal(const char *method, const char *msgfmt,...) constTObject [virtual]
Fatal(const char *method, const char *msgfmt,...) constTObject [virtual]
fAutoDestructTGLSceneBase [protected]
fBoundingBoxTGLSceneBase [mutable, protected]
fBoundingBoxValidTGLSceneBase [mutable, protected]
fClipTGLSceneBase [protected]
fClipTGLSceneBase [protected]
fCompositeTGLScenePad [mutable, protected]
fCompositeTGLScenePad [mutable, protected]
fCSLevelTGLScenePad [protected]
fCSTokensTGLScenePad [protected]
fCSTokensTGLScenePad [protected]
fDoClipCheckTGLSceneBase [protected]
fDoFrustumCheckTGLSceneBase [protected]
fGLCtxIdentityTGLScene [protected]
fGLCtxIdentityTGLScene [protected]
FindLogical(TObject *logid) constTGLScene [virtual]
FindLogical(TObject *logid) constTGLScene [virtual]
FindLogicalSmartRefresh(TObject *ID) const TGLScene
FindLogicalSmartRefresh(TObject *ID) const TGLScene
FindObject(const char *name) constTObject [virtual]
FindObject(const TObject *obj) constTObject [virtual]
FindObject(const char *name) constTObject [virtual]
FindObject(const TObject *obj) constTObject [virtual]
FindPhysical(UInt_t phid) const TGLScene [virtual]
FindPhysical(UInt_t phid) const TGLScene [virtual]
fInSmartRefreshTGLScene [protected]
fInternalPIDsTGLScenePad [protected]
fLastLineWidthScaleTGLScene [protected]
fLastPIDTGLScenePad [protected]
fLastPointSizeScaleTGLScene [protected]
fLockTGLLockable [mutable, protected]
fLODTGLSceneBase [protected]
fLogicalShapesTGLScene [protected]
fMinorStampTGLSceneBase [protected]
fNameTGLSceneBase [protected]
fNextInternalPIDTGLScenePad [protected]
fOLLineWTGLSceneBase [protected]
fPadTGLScenePad [protected]
fPadTGLScenePad [protected]
fPhysicalShapesTGLScene [protected]
fSceneIDTGLSceneBase [protected]
fSelectableTGLSceneBase [protected]
fSmartRefreshTGLScenePad [protected]
fSmartRefreshCacheTGLScene [mutable, protected]
fStyleTGLSceneBase [protected]
fTimeStampTGLSceneBase [protected]
fTitleTGLSceneBase [protected]
fViewersTGLSceneBase [protected]
fWFLineWTGLSceneBase [protected]
GetAutoDestruct() constTGLSceneBase [inline]
GetAutoDestruct() constTGLSceneBase [inline]
GetDrawOption() constTObject [virtual]
GetDrawOption() constTObject [virtual]
GetDtorOnly()TObject [static]
GetDtorOnly()TObject [static]
GetGLCtxIdentity() constTGLScene [inline]
GetGLCtxIdentity() constTGLScene [inline]
GetIconName() constTObject [virtual]
GetIconName() constTObject [virtual]
GetMaxPhysicalID()TGLScene [virtual]
GetMaxPhysicalID()TGLScene [virtual]
GetMinorStamp() constTGLSceneBase [inline]
GetMinorStamp() constTGLSceneBase [inline]
TVirtualViewer3D::GetName() constTObject [virtual]
TVirtualViewer3D::GetName() constTObject [virtual]
TGLScene::GetName() constTGLSceneBase [inline, virtual]
GetObjectInfo(Int_t px, Int_t py) constTObject [virtual]
GetObjectInfo(Int_t px, Int_t py) constTObject [virtual]
GetObjectStat()TObject [static]
GetObjectStat()TObject [static]
GetOption() constTObject [inline, virtual]
GetOption() constTObject [inline, virtual]
GetPad() constTGLScenePad [inline]
GetPad() constTGLScenePad [inline]
GetSelectable() constTGLSceneBase [inline]
GetSelectable() constTGLSceneBase [inline]
GetSmartRefresh() constTGLScenePad [inline]
GetSmartRefresh() constTGLScenePad [inline]
GetTimeStamp() constTGLSceneBase [inline]
GetTimeStamp() constTGLSceneBase [inline]
TVirtualViewer3D::GetTitle() constTObject [virtual]
TVirtualViewer3D::GetTitle() constTObject [virtual]
TGLScene::GetTitle() constTGLSceneBase [inline, virtual]
GetUniqueID() constTObject [virtual]
GetUniqueID() constTObject [virtual]
HandleTimer(TTimer *timer)TObject [virtual]
HandleTimer(TTimer *timer)TObject [virtual]
Hash() constTObject [virtual]
Hash() constTObject [virtual]
IncMinorStamp()TGLSceneBase [inline]
IncMinorStamp()TGLSceneBase [inline]
IncTimeStamp()TGLSceneBase [inline]
IncTimeStamp()TGLSceneBase [inline]
Info(const char *method, const char *msgfmt,...) constTObject [virtual]
Info(const char *method, const char *msgfmt,...) constTObject [virtual]
InheritsFrom(const char *classname) constTObject [virtual]
InheritsFrom(const TClass *cl) constTObject [virtual]
InheritsFrom(const char *classname) constTObject [virtual]
InheritsFrom(const TClass *cl) constTObject [virtual]
Inspect() constTObject [virtual]
Inspect() constTObject [virtual]
InvalidateBoundingBox()TGLSceneBase [inline]
InvalidateBoundingBox()TGLSceneBase [inline]
InvertBit(UInt_t f)TObject [inline]
InvertBit(UInt_t f)TObject [inline]
IsDrawOrSelectLock() constTGLLockable [inline]
IsDrawOrSelectLock() constTGLLockable [inline]
IsEqual(const TObject *obj) constTObject [virtual]
IsEqual(const TObject *obj) constTObject [virtual]
IsFolder() constTObject [virtual]
IsFolder() constTObject [virtual]
IsLocked() constTGLLockable [inline]
IsLocked() constTGLLockable [inline]
IsOnHeap() constTObject [inline]
IsOnHeap() constTObject [inline]
IsOutside(const TGLBoundingBox &box, const TGLPlaneSet_t &planes)TGLScene [static]
IsOutside(const TGLBoundingBox &box, const TGLPlaneSet_t &planes)TGLScene [static]
IsSortable() constTObject [inline, virtual]
IsSortable() constTObject [inline, virtual]
IsZombie() constTObject [inline]
IsZombie() constTObject [inline]
kBitMask enum valueTObject
kCanDelete enum valueTObject
kCannotPick enum valueTObject
kDrawLock enum valueTGLLockable
kHasUUID enum valueTObject
kInvalidObject enum valueTObject
kIsOnHeap enum valueTObject
kIsReferenced enum valueTObject
kModifyLock enum valueTGLLockable
kMustCleanup enum valueTObject
kNoContextMenu enum valueTObject
kNotDeleted enum valueTObject
kObjInCanvas enum valueTObject
kOverwrite enum valueTObject
kSelectLock enum valueTGLLockable
kSingleKey enum valueTObject
kUnlocked enum valueTGLLockable
kWriteDelete enum valueTObject
kZombie enum valueTObject
LockIdStr() constTGLSceneBase [virtual]
LockIdStr() constTGLSceneBase [virtual]
LockName(ELock lock)TGLLockable [static]
LockName(ELock lock)TGLLockable [static]
LockValid(ELock lock)TGLLockable [static]
LockValid(ELock lock)TGLLockable [static]
LOD() constTGLSceneBase [inline]
LOD() constTGLSceneBase [inline]
LodifySceneInfo(TGLRnrCtx &rnrCtx)TGLScene [virtual]
LodifySceneInfo(TGLRnrCtx &rnrCtx)TGLScene [virtual]
LogicalShapeMap_t typedefTGLScene
LogicalShapeMap_t typedefTGLScene
LogicalShapeMapCIt_t typedefTGLScene
LogicalShapeMapCIt_t typedefTGLScene
LogicalShapeMapIt_t typedefTGLScene
LogicalShapeMapIt_t typedefTGLScene
LogicalShapeMapValueType_t typedefTGLScene
LogicalShapeMapValueType_t typedefTGLScene
ls(Option_t *option="") const TObject [virtual]
ls(Option_t *option="") const TObject [virtual]
MakeZombie()TObject [inline, protected]
MakeZombie()TObject [inline, protected]
MayNotUse(const char *method) constTObject
MayNotUse(const char *method) constTObject
Notify()TObject [virtual]
Notify()TObject [virtual]
ObjectPaint(TObject *obj, Option_t *opt="")TGLScenePad [virtual]
ObjectPaint(TObject *obj, Option_t *opt="")TGLScenePad [virtual]
OpenComposite(const TBuffer3D &buffer, Bool_t *addChildren=0)TGLScenePad [virtual]
OpenComposite(const TBuffer3D &buffer, Bool_t *addChildren=0)TGLScenePad [virtual]
operator delete(void *ptr)TObject
operator delete(void *ptr)TObject
operator delete[](void *ptr)TObject
operator delete[](void *ptr)TObject
operator new(size_t sz)TObject [inline]
operator new(size_t sz, void *vp)TObject [inline]
operator new(size_t sz)TObject [inline]
operator new(size_t sz, void *vp)TObject [inline]
operator new[](size_t sz)TObject [inline]
operator new[](size_t sz, void *vp)TObject [inline]
operator new[](size_t sz)TObject [inline]
operator new[](size_t sz, void *vp)TObject [inline]
operator=(const TGLScenePad &)TGLScenePad [private]
operator=(const TGLScenePad &)TGLScenePad [private]
TVirtualViewer3D::operator=(const TObject &rhs)TObject
PadPaint(TVirtualPad *pad)TGLScenePad [virtual]
PadPaint(TVirtualPad *pad)TGLScenePad [virtual]
PadPaintFromViewer(TGLViewer *viewer)TGLScenePad [virtual]
PadPaintFromViewer(TGLViewer *viewer)TGLScenePad [virtual]
Paint(Option_t *option="")TObject [virtual]
Paint(Option_t *option="")TObject [virtual]
PhysicalShapeMap_t typedefTGLScene
PhysicalShapeMap_t typedefTGLScene
PhysicalShapeMapCIt_t typedefTGLScene
PhysicalShapeMapCIt_t typedefTGLScene
PhysicalShapeMapIt_t typedefTGLScene
PhysicalShapeMapIt_t typedefTGLScene
PhysicalShapeMapValueType_t typedefTGLScene
PhysicalShapeMapValueType_t typedefTGLScene
Pop()TObject [virtual]
Pop()TObject [virtual]
PostDraw(TGLRnrCtx &rnrCtx)TGLScene [virtual]
PostDraw(TGLRnrCtx &rnrCtx)TGLScene [virtual]
PostRender(TGLRnrCtx &rnrCtx)TGLSceneBase [virtual]
PostRender(TGLRnrCtx &rnrCtx)TGLSceneBase [virtual]
PreDraw(TGLRnrCtx &rnrCtx)TGLScene [virtual]
PreDraw(TGLRnrCtx &rnrCtx)TGLScene [virtual]
PreferLocalFrame() constTGLScenePad [inline, virtual]
PreferLocalFrame() constTGLScenePad [inline, virtual]
PreRender(TGLRnrCtx &rnrCtx)TGLSceneBase [virtual]
PreRender(TGLRnrCtx &rnrCtx)TGLSceneBase [virtual]
Print(Option_t *option="") const TObject [virtual]
Print(Option_t *option="") const TObject [virtual]
PrintObjects()TVirtualViewer3D [inline, virtual]
PrintObjects()TVirtualViewer3D [inline, virtual]
Read(const char *name)TObject [virtual]
Read(const char *name)TObject [virtual]
RebuildSceneInfo(TGLRnrCtx &rnrCtx)TGLScene [virtual]
RebuildSceneInfo(TGLRnrCtx &rnrCtx)TGLScene [virtual]
RecursiveRemove(TObject *obj)TObject [virtual]
RecursiveRemove(TObject *obj)TObject [virtual]
RefLogicalShapes()TGLScene [inline]
RefLogicalShapes()TGLScene [inline]
ReleaseGLCtxIdentity()TGLScene [protected]
ReleaseGLCtxIdentity()TGLScene [protected]
ReleaseLock(ELock lock) constTGLLockable
ReleaseLock(ELock lock) constTGLLockable
RemoveViewer(TGLViewerBase *viewer)TGLSceneBase
RemoveViewer(TGLViewerBase *viewer)TGLSceneBase
Render(TGLRnrCtx &rnrCtx)TGLSceneBase [virtual]
Render(TGLRnrCtx &rnrCtx)TGLSceneBase [virtual]
RenderAllPasses(TGLRnrCtx &rnrCtx, DrawElementPtrVec_t &elVec, Bool_t check_timeout)TGLScene [virtual]
RenderAllPasses(TGLRnrCtx &rnrCtx, DrawElementPtrVec_t &elVec, Bool_t check_timeout)TGLScene [virtual]
RenderElements(TGLRnrCtx &rnrCtx, DrawElementPtrVec_t &elVec, Bool_t check_timeout, const TGLPlaneSet_t *clipPlanes=0)TGLScene [virtual]
RenderElements(TGLRnrCtx &rnrCtx, DrawElementPtrVec_t &elVec, Bool_t check_timeout, const TGLPlaneSet_t *clipPlanes=0)TGLScene [virtual]
RenderOpaque(TGLRnrCtx &rnrCtx)TGLScene [virtual]
RenderOpaque(TGLRnrCtx &rnrCtx)TGLScene [virtual]
RenderSelOpaque(TGLRnrCtx &rnrCtx)TGLScene [virtual]
RenderSelOpaque(TGLRnrCtx &rnrCtx)TGLScene [virtual]
RenderSelTransp(TGLRnrCtx &rnrCtx)TGLScene [virtual]
RenderSelTransp(TGLRnrCtx &rnrCtx)TGLScene [virtual]
RenderTransp(TGLRnrCtx &rnrCtx)TGLScene [virtual]
RenderTransp(TGLRnrCtx &rnrCtx)TGLScene [virtual]
ResetBit(UInt_t f)TObject [inline]
ResetBit(UInt_t f)TObject [inline]
ResetCameras()TVirtualViewer3D [inline, virtual]
ResetCameras()TVirtualViewer3D [inline, virtual]
ResetCamerasAfterNextUpdate()TVirtualViewer3D [inline, virtual]
ResetCamerasAfterNextUpdate()TVirtualViewer3D [inline, virtual]
ResolveSelectRecord(TGLSelectRecord &rec, Int_t curIdx)TGLScene [virtual]
ResolveSelectRecord(TGLSelectRecord &rec, Int_t curIdx)TGLScene [virtual]
RGBAFromColorIdx(Float_t rgba[4], Color_t ci, Char_t transp=0)TGLScene [static]
RGBAFromColorIdx(Float_t rgba[4], Color_t ci, Char_t transp=0)TGLScene [static]
SaveAs(const char *filename="", Option_t *option="") const TObject [virtual]
SaveAs(const char *filename="", Option_t *option="") const TObject [virtual]
SavePrimitive(ostream &out, Option_t *option="")TObject [virtual]
SavePrimitive(ostream &out, Option_t *option="")TObject [virtual]
SelectObject(Int_t, Int_t)TVirtualViewer3D [inline, virtual]
SelectObject(Int_t, Int_t)TVirtualViewer3D [inline, virtual]
SetAutoDestruct(Bool_t a)TGLSceneBase [inline]
SetAutoDestruct(Bool_t a)TGLSceneBase [inline]
SetBit(UInt_t f, Bool_t set)TObject
SetBit(UInt_t f)TObject [inline]
SetBit(UInt_t f, Bool_t set)TObject
SetBit(UInt_t f)TObject [inline]
SetClip(TGLClip *p)TGLSceneBase [inline]
SetClip(TGLClip *p)TGLSceneBase [inline]
SetDrawOption(Option_t *option="")TObject [virtual]
SetDrawOption(Option_t *option="")TObject [virtual]
SetDtorOnly(void *obj)TObject [static]
SetDtorOnly(void *obj)TObject [static]
SetLOD(Short_t lod)TGLSceneBase [inline]
SetLOD(Short_t lod)TGLSceneBase [inline]
SetName(const char *name)TGLSceneBase [inline, virtual]
SetName(const char *name)TGLSceneBase [inline, virtual]
SetNameTitle(const char *name, const char *title)TGLSceneBase [inline, virtual]
SetNameTitle(const char *name, const char *title)TGLSceneBase [inline, virtual]
SetObjectStat(Bool_t stat)TObject [static]
SetObjectStat(Bool_t stat)TObject [static]
SetSelectable(Bool_t a)TGLSceneBase [inline]
SetSelectable(Bool_t a)TGLSceneBase [inline]
SetSmartRefresh(Bool_t smart_ref)TGLScenePad [inline]
SetSmartRefresh(Bool_t smart_ref)TGLScenePad [inline]
SetStyle(Short_t st)TGLSceneBase [inline]
SetStyle(Short_t st)TGLSceneBase [inline]
SetTitle(const char *title)TGLSceneBase [inline, virtual]
SetTitle(const char *title)TGLSceneBase [inline, virtual]
SetUniqueID(UInt_t uid)TObject [virtual]
SetUniqueID(UInt_t uid)TObject [virtual]
ShapeVec_i typedefTGLScene
ShapeVec_i typedefTGLScene
ShapeVec_t typedefTGLScene
ShapeVec_t typedefTGLScene
SizeOfScene() constTGLScene
SizeOfScene() constTGLScene
Style() constTGLSceneBase [inline]
Style() constTGLSceneBase [inline]
SubPadPaint(TVirtualPad *pad)TGLScenePad
SubPadPaint(TVirtualPad *pad)TGLScenePad
SysError(const char *method, const char *msgfmt,...) constTObject [virtual]
SysError(const char *method, const char *msgfmt,...) constTObject [virtual]
TagViewersChanged()TGLSceneBase
TagViewersChanged()TGLSceneBase
TakeLock(ELock lock) constTGLLockable
TakeLock(ELock lock) constTGLLockable
TestBit(UInt_t f) constTObject [inline]
TestBit(UInt_t f) constTObject [inline]
TestBits(UInt_t f) constTObject [inline]
TestBits(UInt_t f) constTObject [inline]
TGLLockable()TGLLockable
TGLLockable()TGLLockable
TGLScene()TGLScene
TGLScene()TGLScene
TGLSceneBase()TGLSceneBase
TGLSceneBase()TGLSceneBase
TGLScenePad(const TGLScenePad &)TGLScenePad [private]
TGLScenePad(TVirtualPad *pad)TGLScenePad
TGLScenePad(const TGLScenePad &)TGLScenePad [private]
TGLScenePad(TVirtualPad *pad)TGLScenePad
TObject()TObject
TObject(const TObject &object)TObject
TObject()TObject
TObject(const TObject &object)TObject
TSceneInfo classTGLScene [friend]
UpdateLogical(TObject *logid)TGLScene [virtual]
UpdateLogical(TObject *logid)TGLScene [virtual]
UpdatePhysical(UInt_t phid, Double_t *trans, UChar_t *col)TGLScene [virtual]
UpdatePhysical(UInt_t phid, Double_t *trans, Color_t cidx=-1, UChar_t transp=0)TGLScene [virtual]
UpdatePhysical(UInt_t phid, Double_t *trans, UChar_t *col)TGLScene [virtual]
UpdatePhysical(UInt_t phid, Double_t *trans, Color_t cidx=-1, UChar_t transp=0)TGLScene [virtual]
UpdatePhysioLogical(TObject *logid, Double_t *trans, UChar_t *col)TGLScene [virtual]
UpdatePhysioLogical(TObject *logid, Double_t *trans, Color_t cidx, UChar_t transp)TGLScene [virtual]
UpdatePhysioLogical(TObject *logid, Double_t *trans, UChar_t *col)TGLScene [virtual]
UpdatePhysioLogical(TObject *logid, Double_t *trans, Color_t cidx, UChar_t transp)TGLScene [virtual]
UpdateSceneInfo(TGLRnrCtx &rnrCtx)TGLScene [virtual]
UpdateSceneInfo(TGLRnrCtx &rnrCtx)TGLScene [virtual]
UseCurrentStyle()TObject [virtual]
UseCurrentStyle()TObject [virtual]
ValidateObjectBuffer(const TBuffer3D &buffer, Bool_t includeRaw) constTGLScenePad [protected]
ValidateObjectBuffer(const TBuffer3D &buffer, Bool_t includeRaw) constTGLScenePad [protected]
Viewer3D(TVirtualPad *pad=0, Option_t *type="")TVirtualViewer3D [static]
Viewer3D(TVirtualPad *pad=0, Option_t *type="")TVirtualViewer3D [static]
ViewerList_i typedefTGLSceneBase [protected]
ViewerList_i typedefTGLSceneBase [protected]
ViewerList_t typedefTGLSceneBase [protected]
ViewerList_t typedefTGLSceneBase [protected]
Warning(const char *method, const char *msgfmt,...) constTObject [virtual]
Warning(const char *method, const char *msgfmt,...) constTObject [virtual]
Write(const char *name=0, Int_t option=0, Int_t bufsize=0)TObject [virtual]
Write(const char *name=0, Int_t option=0, Int_t bufsize=0) constTObject [virtual]
Write(const char *name=0, Int_t option=0, Int_t bufsize=0)TObject [virtual]
Write(const char *name=0, Int_t option=0, Int_t bufsize=0) constTObject [virtual]
~TGLLockable()TGLLockable [inline, virtual]
~TGLLockable()TGLLockable [inline, virtual]
~TGLScene()TGLScene [virtual]
~TGLScene()TGLScene [virtual]
~TGLSceneBase()TGLSceneBase [virtual]
~TGLSceneBase()TGLSceneBase [virtual]
~TGLScenePad()TGLScenePad [inline, virtual]
~TGLScenePad()TGLScenePad [inline, virtual]
~TObject()TObject [virtual]
~TObject()TObject [virtual]
~TVirtualViewer3D()TVirtualViewer3D [inline, virtual]
~TVirtualViewer3D()TVirtualViewer3D [inline, virtual]


Generated on Tue Jul 5 16:40:15 2011 for ROOT_528-00b_version by  doxygen 1.5.1