TAtt3D.h

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00001 // @(#)root/base:$Id: TAtt3D.h 20877 2007-11-19 11:17:07Z rdm $
00002 // Author: Fons Rademakers   08/09/99
00003 
00004 /*************************************************************************
00005  * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers.               *
00006  * All rights reserved.                                                  *
00007  *                                                                       *
00008  * For the licensing terms see $ROOTSYS/LICENSE.                         *
00009  * For the list of contributors see $ROOTSYS/README/CREDITS.             *
00010  *************************************************************************/
00011 
00012 #ifndef ROOT_TAtt3D
00013 #define ROOT_TAtt3D
00014 
00015 
00016 //////////////////////////////////////////////////////////////////////////
00017 //                                                                      //
00018 // TAtt3D                                                               //
00019 //                                                                      //
00020 // Use this attribute class when an object should have 3D capabilities. //
00021 //                                                                      //
00022 //////////////////////////////////////////////////////////////////////////
00023 
00024 #ifndef ROOT_Rtypes
00025 #include "Rtypes.h"
00026 #endif
00027 
00028 
00029 class TAtt3D {
00030 
00031 public:
00032    TAtt3D() { }
00033    virtual ~TAtt3D() { }
00034 
00035    virtual void Sizeof3D() const;
00036 
00037    ClassDef(TAtt3D,1)  //3D attributes
00038 };
00039 
00040 #endif
00041 

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