00001 // @(#)root/base:$Id: TAtt3D.h 20877 2007-11-19 11:17:07Z rdm $ 00002 // Author: Fons Rademakers 08/09/99 00003 00004 /************************************************************************* 00005 * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * 00006 * All rights reserved. * 00007 * * 00008 * For the licensing terms see $ROOTSYS/LICENSE. * 00009 * For the list of contributors see $ROOTSYS/README/CREDITS. * 00010 *************************************************************************/ 00011 00012 #ifndef ROOT_TAtt3D 00013 #define ROOT_TAtt3D 00014 00015 00016 ////////////////////////////////////////////////////////////////////////// 00017 // // 00018 // TAtt3D // 00019 // // 00020 // Use this attribute class when an object should have 3D capabilities. // 00021 // // 00022 ////////////////////////////////////////////////////////////////////////// 00023 00024 #ifndef ROOT_Rtypes 00025 #include "Rtypes.h" 00026 #endif 00027 00028 00029 class TAtt3D { 00030 00031 public: 00032 TAtt3D() { } 00033 virtual ~TAtt3D() { } 00034 00035 virtual void Sizeof3D() const; 00036 00037 ClassDef(TAtt3D,1) //3D attributes 00038 }; 00039 00040 #endif 00041