TEveArrowGL.h

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00001 // @(#)root/eve:$Id: TEveArrowGL.h 25696 2008-10-03 16:58:43Z matevz $
00002 // Author: Matevz Tadel 2007
00003 
00004 /*************************************************************************
00005  * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers.               *
00006  * All rights reserved.                                                  *
00007  *                                                                       *
00008  * For the licensing terms see $ROOTSYS/LICENSE.                         *
00009  * For the list of contributors see $ROOTSYS/README/CREDITS.             *
00010  *************************************************************************/
00011 
00012 #ifndef ROOT_TEveArrowGL
00013 #define ROOT_TEveArrowGL
00014 
00015 #include "TGLObject.h"
00016 
00017 class TGLViewer;
00018 class TGLScene;
00019 class TEveArrow;
00020 
00021 class TEveArrowGL : public TGLObject
00022 {
00023 private:
00024    TEveArrowGL(const TEveArrowGL&);            // Not implemented
00025    TEveArrowGL& operator=(const TEveArrowGL&); // Not implemented
00026 
00027 protected:
00028    mutable TEveArrow             *fM;  // Model object.
00029 
00030 public:
00031    TEveArrowGL();
00032    virtual ~TEveArrowGL() {}
00033 
00034    virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
00035    virtual void   SetBBox();
00036    virtual void   DirectDraw(TGLRnrCtx & rnrCtx) const;
00037 
00038    ClassDef(TEveArrowGL, 0); // GL renderer class for TEveArrow.
00039 };
00040 
00041 #endif

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