TTRD2.h

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00001 // @(#)root/g3d:$Id: TTRD2.h 20882 2007-11-19 11:31:26Z rdm $
00002 // Author: Nenad Buncic   13/09/95
00003 
00004 /*************************************************************************
00005  * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers.               *
00006  * All rights reserved.                                                  *
00007  *                                                                       *
00008  * For the licensing terms see $ROOTSYS/LICENSE.                         *
00009  * For the list of contributors see $ROOTSYS/README/CREDITS.             *
00010  *************************************************************************/
00011 
00012 #ifndef ROOT_TTRD2
00013 #define ROOT_TTRD2
00014 
00015 
00016 //////////////////////////////////////////////////////////////////////////
00017 //                                                                      //
00018 // TTRD2                                                                //
00019 //                                                                      //
00020 // TRD2 is a trapezoid with both x and y lengths varying with z. It     //
00021 // has 5 parameters, half length in x at the low z surface, half length //
00022 // in x at the high z surface, half length in y at the low z surface,   //
00023 // half length in y at the high z surface, and half length in z         //
00024 //                                                                      //
00025 //////////////////////////////////////////////////////////////////////////
00026 
00027 #ifndef ROOT_TBRIK
00028 #include "TBRIK.h"
00029 #endif
00030 
00031 class TTRD2 : public TBRIK {
00032 protected:
00033    Float_t fDx2;        // half length in x at the high z surface
00034    Float_t fDy2;        // half length in y at the high z surface
00035 
00036    virtual void    SetPoints(Double_t *points) const;
00037 
00038 public:
00039    TTRD2();
00040    TTRD2(const char *name, const char *title, const char *material, Float_t dx1, Float_t dx2,
00041          Float_t dy1, Float_t dy2, Float_t dz);
00042    virtual ~TTRD2();
00043 
00044    Float_t         GetDx2() const {return fDx2;}
00045    Float_t         GetDy2() const {return fDy2;}
00046 
00047    ClassDef(TTRD2,1)  //TRD2 shape
00048 };
00049 
00050 #endif

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