00001 /* 00002 * jmorecfg.h 00003 * 00004 * Copyright (C) 1991-1997, Thomas G. Lane. 00005 * Modified 1997-2009 by Guido Vollbeding. 00006 * This file is part of the Independent JPEG Group's software. 00007 * For conditions of distribution and use, see the accompanying README file. 00008 * 00009 * This file contains additional configuration options that customize the 00010 * JPEG software for special applications or support machine-dependent 00011 * optimizations. Most users will not need to touch this file. 00012 */ 00013 00014 #if defined(_MSC_VER) /* Microsoft C Compiler ONLY */ 00015 #pragma warning (disable:4142) 00016 #endif 00017 00018 /* 00019 * Define BITS_IN_JSAMPLE as either 00020 * 8 for 8-bit sample values (the usual setting) 00021 * 12 for 12-bit sample values 00022 * Only 8 and 12 are legal data precisions for lossy JPEG according to the 00023 * JPEG standard, and the IJG code does not support anything else! 00024 * We do not support run-time selection of data precision, sorry. 00025 */ 00026 00027 #define BITS_IN_JSAMPLE 8 /* use 8 or 12 */ 00028 00029 00030 /* 00031 * Maximum number of components (color channels) allowed in JPEG image. 00032 * To meet the letter of the JPEG spec, set this to 255. However, darn 00033 * few applications need more than 4 channels (maybe 5 for CMYK + alpha 00034 * mask). We recommend 10 as a reasonable compromise; use 4 if you are 00035 * really short on memory. (Each allowed component costs a hundred or so 00036 * bytes of storage, whether actually used in an image or not.) 00037 */ 00038 00039 #define MAX_COMPONENTS 10 /* maximum number of image components */ 00040 00041 00042 /* 00043 * Basic data types. 00044 * You may need to change these if you have a machine with unusual data 00045 * type sizes; for example, "char" not 8 bits, "short" not 16 bits, 00046 * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits, 00047 * but it had better be at least 16. 00048 */ 00049 00050 /* Representation of a single sample (pixel element value). 00051 * We frequently allocate large arrays of these, so it's important to keep 00052 * them small. But if you have memory to burn and access to char or short 00053 * arrays is very slow on your hardware, you might want to change these. 00054 */ 00055 00056 #if BITS_IN_JSAMPLE == 8 00057 /* JSAMPLE should be the smallest type that will hold the values 0..255. 00058 * You can use a signed char by having GETJSAMPLE mask it with 0xFF. 00059 */ 00060 00061 #ifdef HAVE_UNSIGNED_CHAR 00062 00063 typedef unsigned char JSAMPLE; 00064 #define GETJSAMPLE(value) ((int) (value)) 00065 00066 #else /* not HAVE_UNSIGNED_CHAR */ 00067 00068 typedef char JSAMPLE; 00069 #ifdef CHAR_IS_UNSIGNED 00070 #define GETJSAMPLE(value) ((int) (value)) 00071 #else 00072 #define GETJSAMPLE(value) ((int) (value) & 0xFF) 00073 #endif /* CHAR_IS_UNSIGNED */ 00074 00075 #endif /* HAVE_UNSIGNED_CHAR */ 00076 00077 #define MAXJSAMPLE 255 00078 #define CENTERJSAMPLE 128 00079 00080 #endif /* BITS_IN_JSAMPLE == 8 */ 00081 00082 00083 #if BITS_IN_JSAMPLE == 12 00084 /* JSAMPLE should be the smallest type that will hold the values 0..4095. 00085 * On nearly all machines "short" will do nicely. 00086 */ 00087 00088 typedef short JSAMPLE; 00089 #define GETJSAMPLE(value) ((int) (value)) 00090 00091 #define MAXJSAMPLE 4095 00092 #define CENTERJSAMPLE 2048 00093 00094 #endif /* BITS_IN_JSAMPLE == 12 */ 00095 00096 00097 /* Representation of a DCT frequency coefficient. 00098 * This should be a signed value of at least 16 bits; "short" is usually OK. 00099 * Again, we allocate large arrays of these, but you can change to int 00100 * if you have memory to burn and "short" is really slow. 00101 */ 00102 00103 typedef short JCOEF; 00104 00105 00106 /* Compressed datastreams are represented as arrays of JOCTET. 00107 * These must be EXACTLY 8 bits wide, at least once they are written to 00108 * external storage. Note that when using the stdio data source/destination 00109 * managers, this is also the data type passed to fread/fwrite. 00110 */ 00111 00112 #ifdef HAVE_UNSIGNED_CHAR 00113 00114 typedef unsigned char JOCTET; 00115 #define GETJOCTET(value) (value) 00116 00117 #else /* not HAVE_UNSIGNED_CHAR */ 00118 00119 typedef char JOCTET; 00120 #ifdef CHAR_IS_UNSIGNED 00121 #define GETJOCTET(value) (value) 00122 #else 00123 #define GETJOCTET(value) ((value) & 0xFF) 00124 #endif /* CHAR_IS_UNSIGNED */ 00125 00126 #endif /* HAVE_UNSIGNED_CHAR */ 00127 00128 00129 /* These typedefs are used for various table entries and so forth. 00130 * They must be at least as wide as specified; but making them too big 00131 * won't cost a huge amount of memory, so we don't provide special 00132 * extraction code like we did for JSAMPLE. (In other words, these 00133 * typedefs live at a different point on the speed/space tradeoff curve.) 00134 */ 00135 00136 /* UINT8 must hold at least the values 0..255. */ 00137 00138 #ifdef HAVE_UNSIGNED_CHAR 00139 typedef unsigned char UINT8; 00140 #else /* not HAVE_UNSIGNED_CHAR */ 00141 #ifdef CHAR_IS_UNSIGNED 00142 typedef char UINT8; 00143 #else /* not CHAR_IS_UNSIGNED */ 00144 typedef short UINT8; 00145 #endif /* CHAR_IS_UNSIGNED */ 00146 #endif /* HAVE_UNSIGNED_CHAR */ 00147 00148 /* UINT16 must hold at least the values 0..65535. */ 00149 00150 #ifdef HAVE_UNSIGNED_SHORT 00151 typedef unsigned short UINT16; 00152 #else /* not HAVE_UNSIGNED_SHORT */ 00153 typedef unsigned int UINT16; 00154 #endif /* HAVE_UNSIGNED_SHORT */ 00155 00156 /* INT16 must hold at least the values -32768..32767. */ 00157 00158 #ifndef XMD_H /* X11/xmd.h correctly defines INT16 */ 00159 typedef short INT16; 00160 #endif 00161 00162 /* INT32 must hold at least signed 32-bit values. */ 00163 00164 #ifndef XMD_H /* X11/xmd.h correctly defines INT32 */ 00165 #ifndef _BASETSD_H_ /* Microsoft defines it in basetsd.h */ 00166 #ifndef _BASETSD_H /* MinGW is slightly different */ 00167 #ifndef QGLOBAL_H /* Qt defines it in qglobal.h */ 00168 typedef long INT32; 00169 #endif 00170 #endif 00171 #endif 00172 #endif 00173 00174 /* Datatype used for image dimensions. The JPEG standard only supports 00175 * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore 00176 * "unsigned int" is sufficient on all machines. However, if you need to 00177 * handle larger images and you don't mind deviating from the spec, you 00178 * can change this datatype. 00179 */ 00180 00181 typedef unsigned int JDIMENSION; 00182 00183 #define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */ 00184 00185 00186 /* These macros are used in all function definitions and extern declarations. 00187 * You could modify them if you need to change function linkage conventions; 00188 * in particular, you'll need to do that to make the library a Windows DLL. 00189 * Another application is to make all functions global for use with debuggers 00190 * or code profilers that require it. 00191 */ 00192 00193 /* a function called through method pointers: */ 00194 #define METHODDEF(type) static type 00195 /* a function used only in its module: */ 00196 #define LOCAL(type) static type 00197 /* a function referenced thru EXTERNs: */ 00198 #define GLOBAL(type) type 00199 /* a reference to a GLOBAL function: */ 00200 #define EXTERN(type) extern type 00201 00202 00203 /* This macro is used to declare a "method", that is, a function pointer. 00204 * We want to supply prototype parameters if the compiler can cope. 00205 * Note that the arglist parameter must be parenthesized! 00206 * Again, you can customize this if you need special linkage keywords. 00207 */ 00208 00209 #ifdef HAVE_PROTOTYPES 00210 #define JMETHOD(type,methodname,arglist) type (*methodname) arglist 00211 #else 00212 #define JMETHOD(type,methodname,arglist) type (*methodname) () 00213 #endif 00214 00215 00216 /* Here is the pseudo-keyword for declaring pointers that must be "far" 00217 * on 80x86 machines. Most of the specialized coding for 80x86 is handled 00218 * by just saying "FAR *" where such a pointer is needed. In a few places 00219 * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol. 00220 */ 00221 00222 #ifndef FAR 00223 #ifdef NEED_FAR_POINTERS 00224 #define FAR far 00225 #else 00226 #define FAR 00227 #endif 00228 #endif 00229 00230 00231 /* 00232 * On a few systems, type boolean and/or its values FALSE, TRUE may appear 00233 * in standard header files. Or you may have conflicts with application- 00234 * specific header files that you want to include together with these files. 00235 * Defining HAVE_BOOLEAN before including jpeglib.h should make it work. 00236 */ 00237 00238 #ifndef HAVE_BOOLEAN 00239 typedef unsigned char boolean; 00240 #endif 00241 #ifndef FALSE /* in case these macros already exist */ 00242 #define FALSE 0 /* values of boolean */ 00243 #endif 00244 #ifndef TRUE 00245 #define TRUE 1 00246 #endif 00247 00248 00249 /* 00250 * The remaining options affect code selection within the JPEG library, 00251 * but they don't need to be visible to most applications using the library. 00252 * To minimize application namespace pollution, the symbols won't be 00253 * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined. 00254 */ 00255 00256 #ifdef JPEG_INTERNALS 00257 #define JPEG_INTERNAL_OPTIONS 00258 #endif 00259 00260 #ifdef JPEG_INTERNAL_OPTIONS 00261 00262 00263 /* 00264 * These defines indicate whether to include various optional functions. 00265 * Undefining some of these symbols will produce a smaller but less capable 00266 * library. Note that you can leave certain source files out of the 00267 * compilation/linking process if you've #undef'd the corresponding symbols. 00268 * (You may HAVE to do that if your compiler doesn't like null source files.) 00269 */ 00270 00271 /* Capability options common to encoder and decoder: */ 00272 00273 #define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */ 00274 #define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */ 00275 #define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */ 00276 00277 /* Encoder capability options: */ 00278 00279 #define C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ 00280 #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ 00281 #define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ 00282 #define DCT_SCALING_SUPPORTED /* Input rescaling via DCT? (Requires DCT_ISLOW)*/ 00283 #define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */ 00284 /* Note: if you selected 12-bit data precision, it is dangerous to turn off 00285 * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit 00286 * precision, so jchuff.c normally uses entropy optimization to compute 00287 * usable tables for higher precision. If you don't want to do optimization, 00288 * you'll have to supply different default Huffman tables. 00289 * The exact same statements apply for progressive JPEG: the default tables 00290 * don't work for progressive mode. (This may get fixed, however.) 00291 */ 00292 #define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */ 00293 00294 /* Decoder capability options: */ 00295 00296 #define D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ 00297 #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ 00298 #define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ 00299 #define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */ 00300 #define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */ 00301 #define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */ 00302 #undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */ 00303 #define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */ 00304 #define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */ 00305 #define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */ 00306 00307 /* more capability options later, no doubt */ 00308 00309 00310 /* 00311 * Ordering of RGB data in scanlines passed to or from the application. 00312 * If your application wants to deal with data in the order B,G,R, just 00313 * change these macros. You can also deal with formats such as R,G,B,X 00314 * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing 00315 * the offsets will also change the order in which colormap data is organized. 00316 * RESTRICTIONS: 00317 * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats. 00318 * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not 00319 * useful if you are using JPEG color spaces other than YCbCr or grayscale. 00320 * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE 00321 * is not 3 (they don't understand about dummy color components!). So you 00322 * can't use color quantization if you change that value. 00323 */ 00324 00325 #define RGB_RED 0 /* Offset of Red in an RGB scanline element */ 00326 #define RGB_GREEN 1 /* Offset of Green */ 00327 #define RGB_BLUE 2 /* Offset of Blue */ 00328 #define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */ 00329 00330 00331 /* Definitions for speed-related optimizations. */ 00332 00333 00334 /* If your compiler supports inline functions, define INLINE 00335 * as the inline keyword; otherwise define it as empty. 00336 */ 00337 00338 #ifndef INLINE 00339 #ifdef __GNUC__ /* for instance, GNU C knows about inline */ 00340 #define INLINE __inline__ 00341 #endif 00342 #ifndef INLINE 00343 #define INLINE /* default is to define it as empty */ 00344 #endif 00345 #endif 00346 00347 00348 /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying 00349 * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER 00350 * as short on such a machine. MULTIPLIER must be at least 16 bits wide. 00351 */ 00352 00353 #ifndef MULTIPLIER 00354 #define MULTIPLIER int /* type for fastest integer multiply */ 00355 #endif 00356 00357 00358 /* FAST_FLOAT should be either float or double, whichever is done faster 00359 * by your compiler. (Note that this type is only used in the floating point 00360 * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.) 00361 * Typically, float is faster in ANSI C compilers, while double is faster in 00362 * pre-ANSI compilers (because they insist on converting to double anyway). 00363 * The code below therefore chooses float if we have ANSI-style prototypes. 00364 */ 00365 00366 #ifndef FAST_FLOAT 00367 #ifdef HAVE_PROTOTYPES 00368 #define FAST_FLOAT float 00369 #else 00370 #define FAST_FLOAT double 00371 #endif 00372 #endif 00373 00374 #endif /* JPEG_INTERNAL_OPTIONS */