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00002
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00006 TEveStraightLineSet* lineset(Int_t nlines = 40, Int_t nmarkers = 4)
00007 {
00008 TEveManager::Create();
00009
00010 TRandom r(0);
00011 Float_t s = 100;
00012
00013 TEveStraightLineSet* ls = new TEveStraightLineSet();
00014
00015 for(Int_t i = 0; i<nlines; i++)
00016 {
00017 ls->AddLine( r.Uniform(-s,s), r.Uniform(-s,s), r.Uniform(-s,s),
00018 r.Uniform(-s,s), r.Uniform(-s,s), r.Uniform(-s,s));
00019
00020 Int_t nm = Int_t(nmarkers* r.Rndm());
00021 for(Int_t m = 0; m < nm; m++) {
00022 ls->AddMarker(i, r.Rndm());
00023 }
00024 }
00025
00026 ls->SetMarkerSize(1.5);
00027 ls->SetMarkerStyle(4);
00028
00029 gEve->AddElement(ls);
00030 gEve->Redraw3D();
00031
00032 return ls;
00033 }
00034
00035 TEveStraightLineSet* lineset_2d(Int_t nlines = 40, Int_t nmarkers = 4)
00036 {
00037 TEveManager::Create();
00038
00039 TRandom r(0);
00040 Float_t s = 100;
00041
00042 TEveStraightLineSet* ls = new TEveStraightLineSet();
00043
00044 for(Int_t i = 0; i<nlines; i++)
00045 {
00046 ls->AddLine( r.Uniform(-s,s), r.Uniform(-s,s), 0,
00047 r.Uniform(-s,s), r.Uniform(-s,s), 0);
00048
00049 Int_t nm = Int_t(nmarkers* r.Rndm());
00050 for(Int_t m = 0; m < nm; m++) {
00051 ls->AddMarker(i, r.Rndm());
00052 }
00053 }
00054
00055 ls->SetMarkerSize(1.5);
00056 ls->SetMarkerStyle(4);
00057
00058 gEve->AddElement(ls);
00059 gEve->Redraw3D();
00060
00061 return ls;
00062 }