transform.h

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00001 #ifndef TRANSFORM_HEADER_FILE_INCLUDED
00002 #define TRANSFORM_HEADER_FILE_INCLUDED
00003 
00004 #include "asvisual.h"
00005 #include "blender.h"
00006 #include "asimage.h"
00007 
00008 
00009 #ifdef __cplusplus
00010 extern "C" {
00011 #endif
00012 
00013 /****h* libAfterImage/transform.h
00014  * NAME
00015  * transform
00016  * SYNOPSIS
00017  * Defines transformations that could be performed on ASImage.
00018  * DESCRIPTION
00019  *
00020  * Transformations can be performed with different degree of quality.
00021  * Internal engine uses 24.8 bits per channel per pixel. As the result
00022  * there are no precision loss, while performing complex calculations.
00023  * Error diffusion algorithms could be used to transform it back into 8
00024  * bit without quality loss.
00025  *
00026  * Any Transformation could be performed with the result written directly
00027  * into XImage, so that it could be displayed faster.
00028  *
00029  * Complex interpolation algorithms are used to perform scaling
00030  * operations, thus yielding very good quality. All the transformations
00031  * are performed in integer math, with the result of greater speeds.
00032  * Optional MMX inline assembly has been incorporated into some
00033  * procedures, and allows to achieve considerably better performance on
00034  * compatible CPUs.
00035  *
00036  * SEE ALSO
00037  *  Transformations :
00038  *          scale_asimage(), tile_asimage(), merge_layers(), 
00039  *                      make_gradient(), flip_asimage(), mirror_asimage(), 
00040  *                      pad_asimage(), blur_asimage_gauss(), fill_asimage(), 
00041  *                      adjust_asimage_hsv()
00042  *
00043  *  Other libAfterImage modules :
00044  *          ascmap.h asfont.h asimage.h asvisual.h blender.h export.h
00045  *          import.h transform.h ximage.h
00046  * AUTHOR
00047  * Sasha Vasko <sasha at aftercode dot net>
00048  *******/
00049 /****f* libAfterImage/transform/scale_asimage()
00050  * NAME
00051  * scale_asimage() - scales source ASImage into new image of requested 
00052  * dimensions. 
00053  * SYNOPSIS
00054  * ASImage *scale_asimage( struct ASVisual *asv,
00055  *                         ASImage *src,
00056  *                         unsigned int to_width,
00057  *                         unsigned int to_height,
00058  *                         ASAltImFormats out_format,
00059  *                         unsigned int compression_out, int quality );
00060  * INPUTS
00061  * asv                  - pointer to valid ASVisual structure
00062  * src                  - source ASImage
00063  * to_width     - desired width of the resulting image
00064  * to_height    - desired height of the resulting image
00065  * out_format   - optionally describes alternative ASImage format that
00066  *                should be produced as the result - XImage, ARGB32, etc.
00067  * compression_out- compression level of resulting image in range 0-100.
00068  * quality      - output quality
00069  * RETURN VALUE
00070  * returns newly created and encoded ASImage on success, NULL of failure.
00071  * DESCRIPTION
00072  * If size has to be reduced - then several neighboring pixels will be 
00073  * averaged into single pixel. If size has to be increased then new 
00074  * pixels will be interpolated based on values of four neighboring pixels.
00075  * EXAMPLE
00076  * ASScale
00077  *********/
00078 /****f* libAfterImage/transform/tile_asimage()
00079  * NAME
00080  * tile_asimage() - tiles/crops ASImage to desired size, while optionaly 
00081  * tinting it at the same time.
00082  * SYNOPSIS
00083  * ASImage *tile_asimage ( struct ASVisual *asv,
00084  *                         ASImage *src,
00085  *                         int offset_x,
00086  *                         int offset_y,
00087  *                         unsigned int to_width,
00088  *                         unsigned int to_height,
00089  *                         ARGB32 tint,
00090  *                         ASAltImFormats out_format,
00091  *                         unsigned int compression_out, int quality );
00092  * INPUTS
00093  * asv          - pointer to valid ASVisual structure
00094  * src          - source ASImage
00095  * offset_x     - left clip margin
00096  * offset_y     - right clip margin
00097  * to_width     - desired width of the resulting image
00098  * to_height    - desired height of the resulting image
00099  * tint         - ARGB32 value describing tinting color.
00100  * out_format   - optionally describes alternative ASImage format that
00101  *                should be produced as the result - XImage, ARGB32, etc.
00102  * compression_out- compression level of resulting image in range 0-100.
00103  * quality      - output quality
00104  * RETURN VALUE
00105  * returns newly created and encoded ASImage on success, NULL of failure.
00106  * DESCRIPTION
00107  * Offset_x and offset_y define origin on source image from which
00108  * tiling will start. If offset_x or offset_y is outside of the image
00109  * boundaries, then it will be reduced by whole number of image sizes to
00110  * fit inside the image. At the time of tiling image will be tinted
00111  * unless tint == 0.
00112  * EXAMPLE
00113  * ASTile
00114  *********/
00115 /****f* libAfterImage/transform/merge_layers()
00116  * NAME
00117  * merge_layers()
00118  * SYNOPSIS
00119  * ASImage *merge_layers  ( struct ASVisual *asv,
00120  *                          ASImageLayer *layers, int count,
00121  *                          unsigned int dst_width,
00122  *                          unsigned int dst_height,
00123  *                          ASAltImFormats out_format,
00124  *                          unsigned int compression_out, int quality);
00125  * INPUTS
00126  * asv          - pointer to valid ASVisual structure
00127  * layers       - array of ASImageLayer structures that will be rendered
00128  *                one on top of another. First element corresponds to
00129  *                the bottommost layer.
00130  * dst_width    - desired width of the resulting image
00131  * dst_height   - desired height of the resulting image
00132  * out_format   - optionally describes alternative ASImage format that
00133  *                should be produced as the result - XImage, ARGB32, etc.
00134  * compression_out - compression level of resulting image in range 0-100.
00135  * quality      - output quality
00136  * RETURN VALUE
00137  * returns newly created and encoded ASImage on success, NULL of failure.
00138  * DESCRIPTION
00139  * merge_layers() will create new ASImage of requested size. It will then
00140  * go through all the layers, and fill image with composition.
00141  * Bottommost layer will be used unchanged and above layers will be
00142  * superimposed on it, using algorithm specified in ASImageLayer
00143  * structure of the overlaying layer. Layers may have smaller size
00144  * then destination image, and maybe placed in arbitrary locations. Each
00145  * layer will be padded to fit width of the destination image with all 0
00146  * effectively making it transparent.
00147  *********/
00148 /****f* libAfterImage/transform/make_gradient()
00149  * NAME
00150  * make_gradient() - renders linear gradient into new ASImage
00151  * SYNOPSIS
00152  * ASImage *make_gradient ( struct ASVisual *asv,
00153  *                          struct ASGradient *grad,
00154  *                          unsigned int width,
00155  *                          unsigned int height,
00156  *                          ASFlagType filter,
00157  *                          ASAltImFormats out_format,
00158  *                          unsigned int compression_out, int quality);
00159  * INPUTS
00160  * asv          - pointer to valid ASVisual structure
00161  * grad         - ASGradient structure defining how gradient should be
00162  *                drawn
00163  * width        - desired width of the resulting image
00164  * height       - desired height of the resulting image
00165  * filter       - only channels corresponding to set bits will be
00166  *                rendered.
00167  * out_format   - optionally describes alternative ASImage format that
00168  *                should be produced as the result - XImage, ARGB32, etc.
00169  * compression_out- compression level of resulting image in range 0-100.
00170  * quality      - output quality
00171  * RETURN VALUE
00172  * returns newly created and encoded ASImage on success, NULL of failure.
00173  * DESCRIPTION
00174  * make_gradient() will create new image of requested size and it will
00175  * fill it with gradient, described in structure pointed to by grad.
00176  * Different dithering techniques will be applied to produce nicer
00177  * looking gradients.
00178  *********/
00179 /****f* libAfterImage/transform/flip_asimage()
00180  * NAME
00181  * flip_asimage() - rotates ASImage in 90 degree increments
00182  * SYNOPSIS
00183  * ASImage *flip_asimage ( struct ASVisual *asv,
00184  *                         ASImage *src,
00185  *                         int offset_x, int offset_y,
00186  *                         unsigned int to_width,
00187  *                         unsigned int to_height,
00188  *                         int flip, ASAltImFormats out_format,
00189  *                         unsigned int compression_out, int quality );
00190  * INPUTS
00191  * asv          - pointer to valid ASVisual structure
00192  * src          - source ASImage
00193  * offset_x     - left clip margin
00194  * offset_y     - right clip margin
00195  * to_width     - desired width of the resulting image
00196  * to_height    - desired height of the resulting image
00197  * flip         - flip flags determining degree of rotation.
00198  * out_format   - optionally describes alternative ASImage format that
00199  *                should be produced as the result - XImage, ARGB32, etc.
00200  * compression_out - compression level of resulting image in range 0-100.
00201  * quality      - output quality
00202  * RETURN VALUE
00203  * returns newly created and encoded ASImage on success, NULL of failure.
00204  * DESCRIPTION
00205  * flip_asimage() will create new image of requested size, it will then
00206  * tile source image based on offset_x, offset_y, and destination size,
00207  * and it will rotate it then based on flip value. Three rotation angles
00208  * supported 90, 180 and 270 degrees.
00209  *********/
00210 /****f* libAfterImage/transform/mirror_asimage()
00211  * NAME
00212  * mirror_asimage()
00213  * SYNOPSIS
00214  * ASImage *mirror_asimage ( struct ASVisual *asv,
00215  *                           ASImage *src,
00216  *                           int offset_x, int offset_y,
00217  *                           unsigned int to_width,
00218  *                           unsigned int to_height,
00219  *                           Bool vertical, ASAltImFormats out_format,
00220  *                           unsigned int compression_out, int quality );
00221  * INPUTS
00222  * asv          - pointer to valid ASVisual structure
00223  * src          - source ASImage
00224  * offset_x     - left clip margin
00225  * offset_y     - right clip margin
00226  * to_width     - desired width of the resulting image
00227  * to_height    - desired height of the resulting image
00228  * vertical     - mirror in vertical direction.
00229  * out_format   - optionally describes alternative ASImage format that
00230  *                should be produced as the result - XImage, ARGB32, etc.
00231  * compression_out - compression level of resulting image in range 0-100.
00232  * quality      - output quality
00233  * RETURN VALUE
00234  * returns newly created and encoded ASImage on success, NULL of failure.
00235  * DESCRIPTION
00236  * mirror_asimage() will create new image of requested size, it will then
00237  * tile source image based on offset_x, offset_y, and destination size,
00238  * and it will mirror it in vertical or horizontal direction.
00239  *********/
00240 /****f* libAfterImage/transform/pad_asimage()
00241  * NAME 
00242  * pad_asimage() enlarges ASImage, padding it with specified color on 
00243  * each side in accordance with requested geometry.
00244  * SYNOPSIS
00245  * ASImage *pad_asimage( ASVisual *asv, ASImage *src,
00246  *                      int dst_x, int dst_y,
00247  *                      unsigned int to_width,
00248  *                      unsigned int to_height,
00249  *                      ARGB32 color,
00250  *                      ASAltImFormats out_format,
00251  *                      unsigned int compression_out, int quality );
00252  * INPUTS
00253  * asv          - pointer to valid ASVisual structure
00254  * src          - source ASImage
00255  * dst_x, dst_y - placement of the source image relative to the origin of
00256  *                destination image
00257  * to_width     - width of the destination image
00258  * to_height    - height of the destination image
00259  * color        - ARGB32 color value to pad with.
00260  * out_format   - optionally describes alternative ASImage format that
00261  *                should be produced as the result - XImage, ARGB32, etc.
00262  * compression_out - compression level of resulting image in range 0-100.
00263  * quality      - output quality
00264  * RETURN VALUE
00265  * returns newly created and encoded ASImage on success, NULL of failure.
00266  *********/
00267 /****f* libAfterImage/transform/blur_asimage_gauss()
00268  * NAME
00269  * blur_asimage_gauss() Performs Gaussian blurr of the image 
00270  * ( usefull for drop shadows and the likes ).
00271  * SYNOPSIS
00272  * ASImage* blur_asimage_gauss( ASVisual* asv, ASImage* src,
00273  *                              double horz, double vert,
00274  *                              ASAltImFormats out_format,
00275  *                              unsigned int compression_out, 
00276  *                                                              int quality );
00277  * INPUTS
00278  * asv          - pointer to valid ASVisual structure
00279  * src          - source ASImage
00280  * horz         - horizontal radius of the blurr
00281  * vert         - vertical radius of the blurr
00282  * out_format   - optionally describes alternative ASImage format that
00283  *                should be produced as the result - XImage, ARGB32, etc.
00284  * compression_out - compression level of resulting image in range 0-100.
00285  * quality      - output quality
00286  * RETURN VALUE
00287  * returns newly created and encoded ASImage on success, NULL of failure.
00288  *********/
00289 /****f* libAfterImage/transform/fill_asimage()
00290  * NAME
00291  * fill_asimage() - Fills rectangle within the existing ASImage with 
00292  * specified color.
00293  * SYNOPSIS
00294  * Bool fill_asimage( ASVisual *asv, ASImage *im,
00295  *                    int x, int y, int width, int height,
00296  *                    ARGB32 color );
00297  * INPUTS
00298  * asv           - pointer to valid ASVisual structure
00299  * im            - ASImage to fill with the color
00300  * x, y          - left-top corner of the rectangle to fill.
00301  * width, height - size of the rectangle to fill.
00302  * color         - ARGB32 color value to fill rectangle with.
00303  * RETURN VALUE
00304  * True on success, False on failure.
00305  *********/
00306 /****f* libAfterImage/transform/adjust_asimage_hsv()
00307  * NAME
00308  * adjust_asimage_hsv() - adjusts image color properties in HSV colorspace
00309  * SYNOPSIS
00310  * ASImage *adjust_asimage_hsv( ASVisual *asv, ASImage *src,
00311  *                              int offset_x, int offset_y,
00312  *                              unsigned int to_width,
00313  *                              unsigned int to_height,
00314  *                              unsigned int affected_hue,
00315  *                              unsigned int affected_radius,
00316  *                              int hue_offset, int saturation_offset,
00317  *                              int value_offset,
00318  *                              ASAltImFormats out_format,
00319  *                              unsigned int compression_out, int quality);
00320  * INPUTS
00321  * asv           - pointer to valid ASVisual structure
00322  * src           - ASImage to adjust colors of.
00323  * offset_x,
00324  * offset_y      - position on infinite surface tiled with original image,
00325  *                 of the left-top corner of the area to be used for new
00326  *                 image.
00327  * to_width,
00328  * to_height     - size of the area of the original image to be used
00329  *                 for new image.
00330  * affected_hue  - hue in degrees in range 0-360. This allows to limit
00331  *                 impact of color adjustment to affect only limited
00332  *                 range of hues.
00333  * affected_radius Sets the diapason of the range of affected hues.
00334  * hue_offset    - value by which to change hues in affected range.
00335  * saturation_offset -
00336  *                 value by which to change saturation of the pixels in
00337  *                 affected hue range.
00338  * value_offset  - value by which to change Value(brightness) of pixels
00339  *                 in affected hue range.
00340  * out_format   - optionally describes alternative ASImage format that
00341  *                should be produced as the result - XImage, ARGB32, etc.
00342  * compression_out- compression level of resulting image in range 0-100.
00343  * quality      - output quality
00344  * RETURN VALUE
00345  * returns newly created and encoded ASImage on success, NULL of failure.
00346  * DESCRIPTION
00347  * This function will tile original image to specified size with offsets
00348  * requested, and then it will go though it and adjust hue, saturation and
00349  * value of those pixels that have specific hue, set by affected_hue/
00350  * affected_radius parameters. When affected_radius is greater then 180
00351  * entire image will be adjusted. Note that since grayscale colors have
00352  * no hue - the will not get adjusted. Only saturation and value will be
00353  * adjusted in gray pixels.
00354  * Hue is measured as an angle on a 360 degree circle, The following is
00355  * relationship of hue values to regular color names :
00356  * red      - 0
00357  * yellow   - 60
00358  * green    - 120
00359  * cyan     - 180
00360  * blue     - 240
00361  * magenta  - 300
00362  * red      - 360
00363  *
00364  * All the hue values in parameters will be adjusted to fall withing
00365  * 0-360 range.
00366  *********/
00367 
00368 ASImage *scale_asimage( struct ASVisual *asv, ASImage *src,
00369                                                 int to_width, int to_height,
00370                                                 ASAltImFormats out_format,
00371                                                 unsigned int compression_out, int quality );
00372 ASImage *scale_asimage2( ASVisual *asv, ASImage *src, 
00373                                                 int clip_x, int clip_y, 
00374                                                 int clip_width, int clip_height, 
00375                                                 int to_width, int to_height,
00376                                                 ASAltImFormats out_format, unsigned int compression_out, int quality );
00377 
00378 ASImage *tile_asimage ( struct ASVisual *asv, ASImage *src,
00379                                                 int offset_x, int offset_y,
00380                                             int to_width,  int to_height, ARGB32 tint,
00381                                                 ASAltImFormats out_format,
00382                                                 unsigned int compression_out, int quality );
00383 ASImage *merge_layers ( struct ASVisual *asv, ASImageLayer *layers, int count,
00384                                             int dst_width, int dst_height,
00385                                             ASAltImFormats out_format,
00386                                                 unsigned int compression_out, int quality );
00387 ASImage *make_gradient( struct ASVisual *asv, struct ASGradient *grad,
00388                                 int width, int height, ASFlagType filter,
00389                                                 ASAltImFormats out_format,
00390                                                 unsigned int compression_out, int quality  );
00391 ASImage *flip_asimage( struct ASVisual *asv, ASImage *src,
00392                                        int offset_x, int offset_y,
00393                                            int to_width, int to_height,
00394                                            int flip, ASAltImFormats out_format,
00395                                            unsigned int compression_out, int quality );
00396 ASImage *mirror_asimage( ASVisual *asv, ASImage *src,
00397                                          int offset_x, int offset_y,
00398                                                  int to_width,
00399                                      int to_height,
00400                                      Bool vertical, ASAltImFormats out_format,
00401                                                  unsigned int compression_out, int quality );
00402 ASImage *pad_asimage(   ASVisual *asv, ASImage *src,
00403                                         int dst_x, int dst_y,
00404                                                 int to_width,
00405                                                 int to_height,
00406                                                 ARGB32 color,
00407                                                 ASAltImFormats out_format,
00408                                                 unsigned int compression_out, int quality );
00409 ASImage* blur_asimage_gauss( ASVisual* asv, ASImage* src,
00410                                  double horz, double vert,
00411                              ASFlagType filter,
00412                              ASAltImFormats out_format,
00413                                                          unsigned int compression_out, int quality);
00414 
00415 Bool fill_asimage( ASVisual *asv, ASImage *im,
00416                    int x, int y, int width, int height,
00417                                    ARGB32 color );
00418 
00419 ASImage* adjust_asimage_hsv( ASVisual *asv, ASImage *src,
00420                                     int offset_x, int offset_y,
00421                                     int to_width, int to_height,
00422                                         int affected_hue, int affected_radius,
00423                                         int hue_offset, int saturation_offset, int value_offset,
00424                                         ASAltImFormats out_format,
00425                                         unsigned int compression_out, int quality );
00426 
00427 /****f* libAfterImage/transform/colorize_asimage_vector()
00428  * NAME
00429  * colorize_asimage_vector() creates ASImage from double precision indexed 
00430  * image data - usefull for scientific visualisation.
00431  * SYNOPSIS
00432  * Bool colorize_asimage_vector( ASVisual *asv, ASImage *im,
00433  *                                       ASVectorPalette *palette,
00434  *                               ASAltImFormats out_format,
00435  *                               int quality );
00436  * INPUTS
00437  * asv           - pointer to valid ASVisual structure
00438  * im            - ASImage to update.
00439  * palette       - palette to be used in conversion of double precision
00440  *                 values into colors.
00441  * out_format    - optionally describes alternative ASImage format that
00442  *                 should be produced as the result - XImage, ARGB32, etc.
00443  * quality       - output quality
00444  * RETURN VALUE
00445  * True on success, False on failure.
00446  * DESCRIPTION
00447  * This function will try to convert double precision indexed image data
00448  * into actuall color image using palette. Original data should be 
00449  * attached to ASImage using vector member. Operation is relatively fast 
00450  * and allows representation of scientific data as color image with 
00451  * dynamically changing palette.
00452  *********/
00453 /****f* libAfterImage/transform/create_asimage_from_vector()
00454  * NAME
00455  * create_asimage_from_vector() - convinience function allowing to 
00456  * create new ASImage, set its vector data and colorize it using 
00457  * palette - all in one step.
00458  * SYNOPSIS
00459  * ASImage *create_asimage_from_vector( ASVisual *asv, double *vector,
00460  *                                      unsigned int width,
00461  *                                      unsigned int height,
00462  *                                      ASVectorPalette *palette,
00463  *                                      ASAltImFormats out_format,
00464  *                                      unsigned int compression,
00465  *                                      int quality );
00466  * INPUTS
00467  * asv           - pointer to valid ASVisual structure
00468  * vector        - data to be attached to new ASImage and used to generate
00469  *                 RGB image
00470  * width, height - size of the new image.
00471  * palette       - palette to be used in conversion of double precision
00472  *                 values into colors.
00473  * out_format    - optionally describes alternative ASImage format that
00474  *                 should be produced as the result - XImage, ARGB32, etc.
00475  * compression_out- compression level of resulting image in range 0-100.
00476  * quality       - output quality
00477  * RETURN VALUE
00478  * New ASImage  on success, NULL on failure.
00479  * SEE ALSO
00480  * colorize_asimage_vector(), create_asimage(), set_asimage_vector()
00481  *********/
00482 /****f* libAfterImage/transform/slice_asimage2()
00483  * NAME
00484  * slice_asimage2() - slice ASImage leaving its corners intact, and scaling 
00485  * the middle part.
00486  * SYNOPSIS
00487  * ASImage*
00488  * slice_asimage2( ASVisual *asv, ASImage *src,
00489  *             int slice_x_start, int slice_x_end,
00490  *             int slice_y_start, int slice_y_end,
00491  *             int to_width,
00492  *             int to_height,
00493  *             Bool scaled,
00494  *             ASAltImFormats out_format,
00495  *             unsigned int compression_out, int quality );
00496  * INPUTS
00497  * asv           - pointer to valid ASVisual structure
00498  * src           - source ASImage.
00499  * slice_x_start - ending of the left corners
00500  * slice_x_end   - begining of the right corners
00501  * slice_y_start - ending of the top corners
00502  * slice_y_end   - begining of the bottom corners
00503  * to_width      - width of the generated image;
00504  * to_height     - height of the generated image;
00505  * scaled        - if True - middle part of the image will be scaled, 
00506  *                 otherwise - tiled;
00507  * out_format    - optionally describes alternative ASImage format that
00508  *                 should be produced as the result - XImage, ARGB32, etc.;
00509  * compression_out- compression level of resulting image in range 0-100;
00510  * quality       - output quality.
00511  * RETURN VALUE
00512  * New ASImage  on success, NULL on failure.
00513  * SEE ALSO
00514  * scale_asimage(), tile_asimage()
00515  *********/
00516 
00517 Bool
00518 colorize_asimage_vector( ASVisual *asv, ASImage *im,
00519                                                  ASVectorPalette *palette,
00520                                                  ASAltImFormats out_format,
00521                                                  int quality );
00522 ASImage *
00523 create_asimage_from_vector( ASVisual *asv, double *vector,
00524                                                         int width, int height,
00525                                                         ASVectorPalette *palette,
00526                                                         ASAltImFormats out_format,
00527                                                         unsigned int compression, int quality );
00528 ASImage*
00529 slice_asimage2( ASVisual *asv, ASImage *src,
00530                            int slice_x_start, int slice_x_end,
00531                            int slice_y_start, int slice_y_end,
00532                            int to_width,
00533                            int to_height,
00534                            Bool scaled,    /* middle portion */
00535                            ASAltImFormats out_format,
00536                            unsigned int compression_out, int quality );
00537 
00538 /* same as above with scale = 0 */
00539 ASImage*
00540 slice_asimage (ASVisual *asv, ASImage *src,
00541                            int slice_x_start, int slice_x_end,
00542                            int slice_y_start, int slice_y_end,
00543                            int to_width,
00544                            int to_height,
00545                            ASAltImFormats out_format,
00546                            unsigned int compression_out, int quality);
00547 
00548 ASImage *
00549 pixelize_asimage (ASVisual *asv, ASImage *src,
00550                               int clip_x, int clip_y, int clip_width, int clip_height,
00551                                   int pixel_width, int pixel_height,
00552                                   ASAltImFormats out_format, unsigned int compression_out, int quality );
00553 ASImage *
00554 color2alpha_asimage (ASVisual *asv, ASImage *src,
00555                                  int clip_x, int clip_y, int clip_width, int clip_height,
00556                                      ARGB32 color,
00557                                      ASAltImFormats out_format, unsigned int compression_out, int quality);
00558 
00559 #ifdef __cplusplus
00560 }
00561 #endif
00562 
00563 #endif

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