//*-- Author: Alberica Toia
//*-- Modified: Joern Wuestenfeld 04/01/2005
//*-- Version: $Id: hmatchushower.cc,v 1.3 2005/07/15 09:00:24 wuestenf Exp $
#include "hmatchushower.h"
//
// HMatchUShower
//
// This data container holds all information from the MatchingUnit that
// is available for the SHOWER detector.
//
// The access to the variables is done via the following pulic functions:
// To get the content of a variable:
// Int_t getBuildId(void)
// Get the number of the IPC module.
// Int_t getColumn(void)
// Get the x coordinate of the hit in detector coordinate system.
// Int_t getRowPattern(void)
// Get the pattern taht encodes the y information of several hits.
// Int_t getRow(void)
// Get the y coordinate of the hit in detector coordinate system.
// Int_t getRowOffset(void)}
// Get the row offset.
// Int_t getSector(void)
// Get the sector number (0 - 5).
// Float_t getTheta(void)
// Get the theta coordinate of the hit in lab coordinate system.
// Float_t getPhi(void)
// Get the phi coordinate of the hit in lab coordinate system.
//
// To set a variable:
// void setBuildID(Int_t buildId)
// Set the number of the IPC module.
// void setColumn(Int_t col)
// Set the x coordinate of the hit in detector coordinate system.
// void setRowPattern(Int_t rowPat)
// Set the pattern taht encodes the y information of several hits.
// void setRow(Int_t row)
// Set the y coordinate of the hit in detector coordinate system.
// void setRowOffset(Int_t row)
// Set the row offset.
// void setSector(Int_t i)
// Set the sector number (0 - 5).
// void setTheta(Float_t th)
// Set the theta coordinate of the hit in lab coordinate system.
// void setPhi(Float_t ph)
// Set the phi coordinate of the hit in lab coordinate system.
//
// If you use these functions, make sure your input parameter is in the rigth
// coordinate system and units! No checking or transformations are done.
//
HMatchUShower::HMatchUShower(void) {
// Default constructor.
//
// Input parameters:
// none
//
// Output parameters:
// none
//
//Return code:
// none
}
HMatchUShower::~HMatchUShower(void) {
// Destructor
//
// Input parameters:
// none
//
// Output parameters:
// none
//
//Return code:
// none
}
ClassImp(HMatchUShower)
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