DABC (Data Acquisition Backbone Core)
2.9.9
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#include <hadaq/Iterator.h>
Public Member Functions | |
virtual bool | Assign (const dabc::Buffer &buf) |
virtual void | Close () |
EventsProducer (const std::string &name) | |
virtual bool | GenerateEvent (uint64_t evid, uint64_t subid, uint64_t raw_size) |
virtual | ~EventsProducer () |
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EventsProducer (const std::string &name) | |
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bool | AddChild (Object *child, bool withmutex=true) throw () |
Add object to list of child objects, thread safe More... | |
bool | AddChildAt (Object *child, unsigned pos, bool withmutex=true) |
Add object to list of child objects at specified position. More... | |
virtual void | BuildFieldsMap (RecordFieldsMap *cont) |
Fill fields map, which is relevant for the object Objects hierarchy produced from dabc::Manager. More... | |
virtual const char * | ClassName () const |
Returns class name of the object instance. More... | |
virtual bool | Find (ConfigIO &cfg) |
Method to locate object in xml file. More... | |
Object * | FindChild (const char *name) const |
returns pointer on child object with given name More... | |
Reference | FindChildRef (const char *name, bool force=false) const throw () |
returns reference on child object with given name More... | |
bool | GetAllChildRef (ReferencesVector *vect) const |
Object * | GetChild (unsigned n) const |
returns pointer on child object More... | |
Reference | GetChildRef (unsigned n) const |
returns reference on child object More... | |
Reference | GetFolder (const std::string &name, bool force=false) throw () |
Return folder of specified name, no special symbols allowed. More... | |
const char * | GetName () const |
Returns name of the object, thread safe More... | |
Object * | GetParent () const |
Returns pointer on parent object, thread safe More... | |
Reference | GetParentRef () const |
bool | IsChildsHidden () const |
Return true if object wants to hide childs from hierarchy scan, thread safe More... | |
bool | IsHidden () const |
Return true if object wants to be hidden from hierarchy scan, thread safe More... | |
bool | IsLogging () const |
Return true if object selected for logging, thread safe More... | |
bool | IsName (const char *str) const |
Checks if object name is same as provided string, thread safe More... | |
bool | IsName (const char *str, int len) const |
Checks if object name is same as provided, thread safe More... | |
bool | IsName (const std::string &str) const |
Checks if object name is same as provided string, thread safe More... | |
bool | IsNameMatch (const std::string &mask) const |
Check if object name match to the mask. More... | |
bool | IsOwner () const |
Returns true if object is owner of its children, thread safe More... | |
bool | IsParent (Object *obj) const |
Checks if specified argument is in the list of object parents. More... | |
bool | IsTopXmlLevel () const |
Return true if object should be searched in the top level of the xml file, thread safe More... | |
std::string | ItemName (bool compact=true) const |
Produce string, which can be used as name argument in dabc::mgr.FindItem(name) call. More... | |
unsigned | NumChilds () const |
returns number of child objects More... | |
Object (const std::string &name, unsigned flags=flIsOwner) | |
Resolve problem with child-parent mutex locking. More... | |
Object (Reference parent, const std::string &name, unsigned flags=flIsOwner) | |
virtual void | Print (int lvl=0) |
Print object content on debug output. More... | |
bool | RemoveChild (Object *child, bool cleanup=true) throw () |
Detach child from parent object If cleanup==true and parent is owner of child, child will be destroyed. More... | |
bool | RemoveChildAt (unsigned n, bool cleanup=true) throw () |
Detach child object from parent at specified position If cleanup==true and object is owner of child, child will be destroyed. More... | |
bool | RemoveChilds (bool cleanup=true) |
Remove all childs. More... | |
void | SetLogging (bool on=true) |
Sets logging flag, thread safe More... | |
virtual | ~Object () |
Protected Attributes | |
WriteIterator | fIter |
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int | fObjectBlock |
counter for blocking calls, as long as non-zero, non of child can be removed More... | |
ReferencesVector * | fObjectChilds |
list of the child objects More... | |
unsigned | fObjectFlags |
flag, protected by the mutex More... | |
Mutex * | fObjectMutex |
mutex protects all private property of the object More... | |
std::string | fObjectName |
object name More... | |
Reference | fObjectParent |
reference on the parent object More... | |
int | fObjectRefCnt |
accounts how many references existing on the object, thread safe More... | |
Additional Inherited Members | |
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static void | Destroy (Object *obj) throw () |
User method for object destroyment. More... | |
static void | InspectGarbageCollector () |
\ brief Methods to inspect how many objects pointers are remained More... | |
static bool | NameMatch (const std::string &name, const std::string &mask) |
Check if name matches to specified mask. More... | |
static bool | NameMatchM (const std::string &name, const std::string &mask) |
Check if name matches to specified mask. More... | |
static unsigned | NumInstances () |
Static variable counts total number of objects instances. More... | |
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enum | EFlags { flStateMask = 0x000f , flIsOwner = 0x0010 , flCleanup = 0x0020 , flHasThread = 0x0040 , flAutoDestroy = 0x0080 , flLogging = 0x0100 , flNoMutex = 0x0200 , flHidden = 0x0400 , flChildsHidden = 0x0800 , flTopXmlLevel = 0x1000 } |
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virtual void | _ChildsChanged () |
Method called when new childs are add or old are removed. More... | |
virtual bool | _DoDeleteItself () |
This method is called at the moment when DecReference think that object can be destroyed and wants to return true. More... | |
bool | _IsNormalState () |
Same as IsNormalState() but without mutex lock - user should lock mutex himself. More... | |
virtual Object * | CreateInstance (const std::string &name) |
Method used to create new item to be placed as child of the object. More... | |
void | DeleteThis () |
Method should be used by the object to delete itself. More... | |
virtual bool | DestroyByOwnThread () |
Internal DABC method, used to activate object cleanup via object thread Returns: false - object cannot be cleanup by the thread, true - thread guarantees that DestroyCalledFromOwnThread() will be called from thread context. More... | |
bool | DestroyCalledFromOwnThread () |
Internal DABC method, should be called by thread which was requested to destroy object. More... | |
void | FillFullName (std::string &fullname, Object *upto, bool exclude_top_parent=false) const |
Method used to produce full item name,. More... | |
bool | GetFlag (unsigned fl) const |
Return value of selected flag, not thread safe More... | |
bool | IsNormalState () |
Return true if object is in normal state. More... | |
unsigned | NumReferences () |
Return number of references on the object. More... | |
Object (const ConstructorPair &pair, unsigned flags=flIsOwner) | |
virtual void | ObjectCleanup () |
User method to cleanup object content before it will be destroyed Main motivation is to release any references on other objects to avoid any cross-references and as result deadlocks in objects cleanup. More... | |
virtual void | ObjectDestroyed (Object *) |
Method called by the manager when registered dependent object is destroyed Should be used in user class to clear all references on the object to let destroy it. More... | |
Mutex * | ObjectMutex () const |
Returns mutex, used for protection of Object data members. More... | |
void | SetAutoDestroy (bool on=true) |
Set autodestroy flag for the object Once enabled, object will be destroyed when last reference will be cleared. More... | |
void | SetFlag (unsigned fl, bool on=true) |
Change value of selected flag, not thread safe More... | |
void | SetName (const char *name) |
Changes object name. More... | |
void | SetNameDirect (const char *name) |
Changes object name disregard of existing references. More... | |
void | SetOwner (bool on=true) |
Specifies if object will be owner of its new childs. More... | |
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static ConstructorPair | MakePair (const std::string &fullname, bool withmanager=true) |
Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More... | |
static ConstructorPair | MakePair (Object *prnt, const std::string &fullname, bool withmanager=true) |
Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More... | |
static ConstructorPair | MakePair (Reference prnt, const std::string &fullname, bool withmanager=true) |
Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More... | |
Definition at line 165 of file Iterator.h.
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inline |
Definition at line 170 of file Iterator.h.
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inlinevirtual |
Reimplemented from dabc::EventsProducer.
Definition at line 171 of file Iterator.h.
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inlinevirtual |
Implements dabc::EventsProducer.
Definition at line 173 of file Iterator.h.
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inlinevirtual |
Implements dabc::EventsProducer.
Definition at line 174 of file Iterator.h.
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inlinevirtual |
Implements dabc::EventsProducer.
Definition at line 176 of file Iterator.h.
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protected |
Definition at line 167 of file Iterator.h.