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bool | CheckConnected () |
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bool | ConnectPoolHandles () |
| Method called by manager to establish connection to pools TODO: while used from devices, made public. More...
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PortRef | FindPort (const std::string &name) |
| Return reference on the port. More...
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std::string | InfoParName () const |
| Returns info parameter name, used to provide different kind of log/debug information. More...
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std::string | InputName (unsigned n=0, bool itemname=true) |
| Return item name of the input, can be used in connect command. More...
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bool | IsInputConnected (unsigned ninp) |
| Returns true if specified input is connected. More...
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bool | IsOutputConnected (unsigned ninp) |
| Returns true if specified output is connected. More...
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bool | IsPortConnected (const std::string &name) |
| Returns true if port with specified name is connected - thread safe. More...
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bool | IsRunning () const |
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unsigned | NumInputs () |
| Returns number of inputs in the module. More...
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unsigned | NumOutputs () |
| Returns number of outputs in the module. More...
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std::string | OutputName (unsigned n=0, bool itemname=true) |
| Return item name of the output, can be used in connect command. More...
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bool | Start () |
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bool | Stop () |
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bool | CanSubmitCommand () const |
| Returns true if command can be submitted to the worker. More...
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RecordField | Cfg (const std::string &name, Command cmd=nullptr) const |
| Returns configuration record of specified name. More...
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bool | Execute (Command cmd, double tmout=-1.) |
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bool | Execute (const std::string &cmd, double tmout=-1.) |
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bool | FireEvent (const EventId &ev) |
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bool | FireEvent (uint16_t evid, uint32_t arg) |
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bool | HasThread () const |
| Returns true when thread is assigned to the worker. More...
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bool | IsSameThread (const WorkerRef &ref) |
| Returns true if two workers share same thread. More...
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bool | MakeThreadForWorker (const std::string &thrdname="") |
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Parameter | Par (const std::string &name) const |
| Returns reference on parameter. More...
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bool | Submit (Command cmd) |
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bool | SyncWorker (double tmout=-1.) |
| Synchronize worker with caller thread. More...
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ThreadRef | thread () |
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std::string | ThreadName () const |
| Returns thread name of worker assigned. More...
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bool | AcquireRefWithoutMutex (Reference &ref) |
| Special method, which allows to generate new reference when object mutex is locked. More...
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void | Assign (const Reference &src) |
| Method used in copy constructor and assigned operations. More...
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Mutex * | ObjectMutex () const |
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template<class T > |
bool | verify_object (Object *src, T *&tgt) |
| Method used in reference constructor/assignments to verify is object is suitable. More...
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bool | AddChild (Object *obj) |
| Add child to list of object children. More...
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const char * | ClassName () const |
| Return class name of referenced object, if object not assigned, returns "---". More...
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void | Destroy () throw () |
| Release reference and starts destroyment of referenced object. More...
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Reference | FindChild (const char *name) const |
| Searches for child in referenced object. More...
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bool | GetAllChildRef (ReferencesVector *vect) const |
| Return references for all childs. More...
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Reference | GetChild (unsigned n) const |
| Return reference on child n. More...
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Reference | GetFolder (const std::string &name, bool force=false) throw () |
| Return folder of specified name, no special symbols are allowed. More...
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const char * | GetName () const |
| Return name of referenced object, if object not assigned, returns "---". More...
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Object * | GetObject () const |
| Return pointer on the object. More...
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Object * | GetParent () const |
| Returns pointer on parent object. More...
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Reference | GetParentRef () const |
| Returns reference on parent object. More...
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bool | IsName (const char *name) const |
| Returns true if object name is the same as specified one. More...
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std::string | ItemName (bool compact=true) const |
| Produce string, which can be used as name argument in dabc::mgr.FindItem(name) call. More...
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bool | null () const |
| Returns true if reference contains nullptr. More...
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unsigned | NumChilds () const |
| Return number of childs in referenced object. More...
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unsigned | NumReferences () const |
| Returns number of references on the object. More...
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bool | operator! () const |
| Returns true if reference contains nullptr. More...
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bool | operator!= (const Reference &src) const |
| Compare operator - return true if references refer to different object. More...
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bool | operator!= (Object *obj) const |
| Compare operator - return true if reference refer to different objects. More...
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Object * | operator() () const |
| Return pointer on the object. More...
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Reference & | operator<< (Reference &src) throw () |
| Move operator - reference moved from source to target. More...
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Reference & | operator= (const Reference &src) throw () |
| Assignment operator - copy reference. More...
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Reference & | operator= (Object *obj) throw () |
| Assignment operator - copy reference. More...
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bool | operator== (const Reference &src) const |
| Compare operator - return true if references refer to same object. More...
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bool | operator== (Object *obj) const |
| Compare operator - return true if reference refer to same object. More...
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void | Print (int lvl=0, const char *from=0) const |
| Show on debug output content of reference. More...
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| Reference (const Reference &src) throw () |
| Copy constructor, if source is transient than source reference will be emptied. More...
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| Reference (Object *obj=nullptr) |
| Constructor, creates reference on the object. More...
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std::string | RelativeName (const dabc::Reference &topitem) |
| Produce name, which can be used to find item, calling topitem.FindChild(). More...
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void | Release () throw () |
| Releases reference on the object. More...
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bool | RemoveChild (const char *name, bool cleanup=true) |
| Remove child with given name and return reference on that child. More...
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bool | RemoveChilds (bool cleanup=true) |
| Remove all childs in referenced object If cleanup true (default) and object is owner, all objects will be destroyed. More...
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void | SetAutoDestroy (bool on=true) |
| Set autodestroy flag for the object Once enabled, object will be destroyed when last reference will be cleared. More...
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void | SetObject (Object *obj, bool withmutex=true) |
| Direct set of object to reference. More...
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Reference | Take () |
| Copy reference to output object. More...
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virtual | ~Reference () |
| Destructor, releases reference on the object. More...
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Static Protected Member Functions inherited from mbs::ReadoutHandle |
static ReadoutHandle | DoConnect (const std::string &url, const char *classname) |
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Object * | fObj |
| pointer on the object More...
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Definition at line 47 of file api.h.