Vc  0.7.5-dev
SIMD Vector Classes for C++
Memory< V, Size1, Size2 > Class Template Reference

Detailed Description

template<typename V, size_t Size1, size_t Size2>
class Vc::Memory< V, Size1, Size2 >

A helper class for fixed-size two-dimensional arrays.

Parameters
VThe vector type you want to operate on. (e.g. float_v or uint_v)
Size1Number of rows
Size2Number of columns

#include <Vc/Memory>

Inherits VectorAlignedBaseT< V >, and MemoryBase< V, Memory< V, Size1, Size2 >, 2, Memory< V, Size2 > >.

Public Member Functions

constexpr size_t rowsCount () const
constexpr size_t entriesCount () const
constexpr size_t vectorsCount () const
template<typename Parent , typename RM >
Memoryoperator= (const MemoryBase< V, Parent, 2, RM > &rhs)
 Copies the data from a different object.
Memoryoperator= (const V &v)
 Initialize all data with the given vector.
VectorPointerHelper< V,
AlignedFlag > 
vector (size_t i)
const VectorPointerHelperConst
< V, AlignedFlag > 
vector (size_t i) const
 Const overload of the above function.
VectorPointerHelper< V,
UnalignedFlag > 
vector (size_t i, int shift)
const VectorPointerHelperConst
< V, UnalignedFlag > 
vector (size_t i, int shift) const
 Const overload of the above function.
VectorPointerHelper< V, A > vectorAt (size_t i, A align=Vc::Aligned)
const VectorPointerHelperConst
< V, A > 
vectorAt (size_t i, A align=Vc::Aligned) const
 Const overload of the above function.
VectorPointerHelper< V,
AlignedFlag > 
firstVector ()
const VectorPointerHelperConst
< V, AlignedFlag > 
firstVector () const
 Const overload of the above function.
VectorPointerHelper< V,
AlignedFlag > 
lastVector ()
const VectorPointerHelperConst
< V, AlignedFlag > 
lastVector () const
 Const overload of the above function.

Member Function Documentation

constexpr size_t rowsCount ( ) const
Returns
the number of rows in the array.
Note
This function can be eliminated by an optimizing compiler.
constexpr size_t entriesCount ( ) const
Returns
the number of scalar entries in the whole array.
Warning
Do not use this function for scalar iteration over the array since there will be padding between rows if Size2 is not divisible by V::Size.
Note
This function can be optimized into a compile-time constant.

Reimplemented from MemoryBase< V, Memory< V, Size1, Size2 >, 2, Memory< V, Size2 > >.

constexpr size_t vectorsCount ( ) const
Returns
the number of vectors in the whole array.
Note
This function can be optimized into a compile-time constant.

Reimplemented from MemoryBase< V, Memory< V, Size1, Size2 >, 2, Memory< V, Size2 > >.

Memory& operator= ( const MemoryBase< V, Parent, 2, RM > &  rhs)

Copies the data from a different object.

Parameters
rhsThe object to copy the data from.
Returns
reference to the modified Memory object.
Note
Both objects must have the exact same vectorsCount().
Memory& operator= ( const V &  v)

Initialize all data with the given vector.

Parameters
vThis vector will be used to initialize the memory.
Returns
reference to the modified Memory object.
VectorPointerHelper<V, AlignedFlag> vector ( size_t  i)
inherited
Parameters
iSelects the offset, where the vector should be read.
Returns
a smart object to wrap the i-th vector in the memory.

The return value can be used as any other vector object. I.e. you can substitute something like

float_v a = ..., b = ...;
a += b;

with

mem.vector(i) += b;

This function ensures that only aligned loads and stores are used. Thus it only allows to access memory at fixed strides. If access to known offsets from the aligned vectors is needed the vector(size_t, int) function can be used.

const VectorPointerHelperConst<V, AlignedFlag> vector ( size_t  i) const
inherited

Const overload of the above function.

Parameters
iSelects the offset, where the vector should be read.
Returns
a smart object to wrap the i-th vector in the memory.
VectorPointerHelper<V, UnalignedFlag> vector ( size_t  i,
int  shift 
)
inherited
Returns
a smart object to wrap the i-th vector + shift in the memory.

This function ensures that only unaligned loads and stores are used. It allows to access memory at any location aligned to the entry type.

Parameters
iSelects the memory location of the i-th vector. Thus if V::Size == 4 and i is set to 3 the base address for the load/store will be the 12th entry (same as &mem[12]).
shiftShifts the base address determined by parameter i by shift many entries. Thus vector(3, 1) for V::Size == 4 will load/store the 13th - 16th entries (same as &mem[13]).
Note
Any shift value is allowed as long as you make sure it stays within bounds of the allocated memory. Shift values that are a multiple of V::Size will not result in aligned loads. You have to use the above vector(size_t) function for aligned loads instead.
Thus a simple way to access vectors randomly is to set i to 0 and use shift as the parameter to select the memory address:
// don't use:
mem.vector(i / V::Size, i % V::Size) += 1;
// instead use:
mem.vector(0, i) += 1;
VectorPointerHelper<V, A> vectorAt ( size_t  i,
align = Vc::Aligned 
)
inherited
Returns
a smart object to wrap the vector starting from the i-th scalar entry in the memory.

Example:

Memory<float_v, N> mem;
mem.setZero();
for (int i = 0; i < mem.entriesCount(); i += float_v::Size) {
mem.vectorAt(i) += b;
}
Parameters
iSpecifies the scalar entry from where the vector will be loaded/stored. I.e. the values scalar(i), scalar(i + 1), ..., scalar(i + V::Size - 1) will be read/overwritten.
alignYou must take care to determine whether an unaligned load/store is required. Per default an aligned load/store is used. If i is not a multiple of V::Size you must pass Vc::Unaligned here.
const VectorPointerHelperConst<V, A> vectorAt ( size_t  i,
align = Vc::Aligned 
) const
inherited

Const overload of the above function.

Returns
a smart object to wrap the vector starting from the i-th scalar entry in the memory.
Parameters
iSpecifies the scalar entry from where the vector will be loaded/stored. I.e. the values scalar(i), scalar(i + 1), ..., scalar(i + V::Size - 1) will be read/overwritten.
alignYou must take care to determine whether an unaligned load/store is required. Per default an aligned load/store is used. If i is not a multiple of V::Size you must pass Vc::Unaligned here.
VectorPointerHelper<V, AlignedFlag> firstVector ( )
inherited
Returns
the first vector in the allocated memory.

This function is simply a shorthand for vector(0).

VectorPointerHelper<V, AlignedFlag> lastVector ( )
inherited
Returns
the last vector in the allocated memory.

This function is simply a shorthand for vector(vectorsCount() - 1).