#include "Math/GenVector/AxisAngle.h"
#include <cmath>
#include "Math/GenVector/Quaternion.h"
#include "Math/GenVector/Cartesian3D.h"
#include "Math/GenVector/RotationX.h"
#include "Math/GenVector/RotationY.h"
#include "Math/GenVector/RotationZ.h"
#include "Math/GenVector/Rotation3Dfwd.h"
#include "Math/GenVector/EulerAnglesfwd.h"
Go to the source code of this file.
Namespaces | |
namespace | ROOT |
namespace | ROOT::Math |
Functions | |
AxisAngle | ROOT::Math::operator * (RotationX const &r1, AxisAngle const &r2) |
AxisAngle | ROOT::Math::operator * (RotationY const &r1, AxisAngle const &r2) |
AxisAngle | ROOT::Math::operator * (RotationZ const &r1, AxisAngle const &r2) |