#include "Math/GenVector/AxisAngle.h"#include <cmath>#include "Math/GenVector/Quaternion.h"#include "Math/GenVector/Cartesian3D.h"#include "Math/GenVector/RotationX.h"#include "Math/GenVector/RotationY.h"#include "Math/GenVector/RotationZ.h"#include "Math/GenVector/Rotation3Dfwd.h"#include "Math/GenVector/EulerAnglesfwd.h"Go to the source code of this file.
Namespaces | |
| namespace | ROOT |
| namespace | ROOT::Math |
Functions | |
| AxisAngle | ROOT::Math::operator * (RotationX const &r1, AxisAngle const &r2) |
| AxisAngle | ROOT::Math::operator * (RotationY const &r1, AxisAngle const &r2) |
| AxisAngle | ROOT::Math::operator * (RotationZ const &r1, AxisAngle const &r2) |
1.5.1