#include "TGLIncludes.h"
#include "TGLPlotPainter.h"
#include "TGLIsoMesh.h"
Go to the source code of this file.
Namespaces | |
namespace | Rgl |
Functions | |
template<class V> | |
void | Rgl::DrawMesh (GLenum type, const std::vector< V > &vs, const std::vector< V > &ns, const std::vector< UInt_t > &fTS) |
void | Rgl::DrawMesh (const std::vector< Float_t > &vs, const std::vector< Float_t > &ns, const std::vector< UInt_t > &ts) |
void | Rgl::DrawMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts) |
template<class V> | |
void | Rgl::DrawMesh (GLenum type, const std::vector< V > &vs, const std::vector< UInt_t > &fTS) |
void | Rgl::DrawMesh (const std::vector< Float_t > &vs, const std::vector< UInt_t > &fTS) |
void | Rgl::DrawMesh (const std::vector< Double_t > &vs, const std::vector< UInt_t > &fTS) |
template<class V, class GLN, class GLV> | |
void | Rgl::DrawMesh (GLN normal3, GLV vertex3, const std::vector< V > &vs, const std::vector< V > &ns, const std::vector< UInt_t > &fTS, const TGLBoxCut &box) |
void | Rgl::DrawMesh (const std::vector< Float_t > &vs, const std::vector< Float_t > &ns, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
void | Rgl::DrawMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
template<class V, class GLV> | |
void | Rgl::DrawMesh (GLV vertex3, const std::vector< V > &vs, const std::vector< UInt_t > &fTS, const TGLBoxCut &box) |
void | Rgl::DrawMesh (const std::vector< Float_t > &vs, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
void | Rgl::DrawMesh (const std::vector< Double_t > &vs, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
void | Rgl::NormalToColor (Double_t *rfColor, const Double_t *n) |
void | Rgl::DrawMapleMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts) |
void | Rgl::DrawMapleMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |