#include <TVirtualX.h>
#include <TGClient.h>
#include <KeySymbols.h>
#include <TRootCanvas.h>
#include <TApplication.h>
#include <TList.h>
#include "Tetris.h"
Go to the source code of this file.
Functions | |
ClassImp (Tetris) TetrisBox | |
Variables | |
static Tetris * | gTetris |
static const UInt_t | gBoxPixelSize = 20 |
static Int_t | gPieceTypes [10][4][2] |
static Color_t | gPieceColors [10] = { 2,3,4,5,6,7,13,9,28,41 } |
ClassImp | ( | Tetris | ) |
const UInt_t gBoxPixelSize = 20 [static] |
Definition at line 28 of file Tetris.cxx.
Referenced by NextPiecePad::NextPiecePad(), TetrisBox::SetX(), TetrisBox::SetY(), and TetrisBoard::TetrisBoard().
Color_t gPieceColors[10] = { 2,3,4,5,6,7,13,9,28,41 } [static] |
Definition at line 168 of file Tetris.cxx.
Referenced by CurrentPiece::Paint(), and TetrisPiece::SetType().
Int_t gPieceTypes[10][4][2] [static] |
Definition at line 26 of file Tetris.cxx.
Referenced by CurrentPiece::CurrentPiece(), NewGameButton::ExecuteEvent(), QuitButton::ExecuteEvent(), PauseButton::ExecuteEvent(), KeyHandler::HandleKey(), KeyHandler::KeyHandler(), UpdateLevelTimer::Notify(), TetrisBoard::PaintModified(), TetrisBoard::PieceDropped(), TetrisBoard::RemoveFullLines(), CurrentPiece::SetSpeed(), Tetris::Tetris(), UpdateLevelTimer::UpdateLevelTimer(), and KeyHandler::~KeyHandler().