Go to the source code of this file.
Defines | |
| #define | RND_BOX(x) r.Uniform(-(x), (x)) |
Functions | |
| TEveBoxSet * | boxset (Float_t x=0, Float_t y=0, Float_t z=0, Int_t num=100, Bool_t register=kTRUE) |
| TEveBoxSet * | boxset_colisval (Float_t x=0, Float_t y=0, Float_t z=0, Int_t num=100, Bool_t register=kTRUE) |
| TEveBoxSet * | boxset_single_color (Float_t x=0, Float_t y=0, Float_t z=0, Int_t num=100, Bool_t register=kTRUE) |
| TEveBoxSet * | boxset_freebox (Int_t num=100, Bool_t register=kTRUE) |
| TEveBoxSet* boxset | ( | Float_t | x = 0, |
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| Float_t | y = 0, |
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| Float_t | z = 0, |
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| Int_t | num = 100, |
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| Bool_t | register = kTRUE | |||
| ) |
Definition at line 6 of file boxset.C.
References TEveManager::AddElement(), TEveManager::Create(), gEve, gStyle, i, TEveBoxSet::kBT_AABox, kCyan, kFALSE, kTRUE, num, TEveManager::Redraw3D(), TEveFrameBox::SetAABoxCenterHalfSize(), TEveFrameBox::SetBackColorRGBA(), TEveFrameBox::SetDrawBack(), TEveFrameBox::SetFrameColor(), TStyle::SetPalette(), t, x, and y.
| TEveBoxSet* boxset_colisval | ( | Float_t | x = 0, |
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| Float_t | y = 0, |
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| Float_t | z = 0, |
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| Int_t | num = 100, |
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| Bool_t | register = kTRUE | |||
| ) |
Definition at line 49 of file boxset.C.
References TEveManager::AddElement(), TEveManager::Create(), gEve, i, TEveBoxSet::kBT_AABox, kTRUE, num, TEveManager::Redraw3D(), t, x, and y.
| TEveBoxSet* boxset_freebox | ( | Int_t | num = 100, |
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| Bool_t | register = kTRUE | |||
| ) |
Definition at line 108 of file boxset.C.
References a, TEveManager::AddElement(), TEveManager::Create(), d, gEve, gStyle, i, TEveBoxSet::kBT_FreeBox, kFALSE, kTRUE, num, TEveManager::Redraw3D(), RND_BOX, TStyle::SetPalette(), x, and y.
| TEveBoxSet* boxset_single_color | ( | Float_t | x = 0, |
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| Float_t | y = 0, |
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| Float_t | z = 0, |
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| Int_t | num = 100, |
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| Bool_t | register = kTRUE | |||
| ) |
Definition at line 78 of file boxset.C.
References TEveManager::AddElement(), TEveManager::Create(), gEve, i, TEveBoxSet::kBT_AABox, kCyan, kFALSE, kTRUE, num, TEveManager::Redraw3D(), t, x, and y.
1.5.1