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00011 #ifndef ROOT_GLConstants
00012 #define ROOT_GLConstants
00013
00014
00015
00016
00017
00018 #ifndef __CINT__
00019 #ifndef GLConstants
00020
00021 #define GLConstants1(abc_prefix) \
00022 abc_prefix##QUAD_STRIP, abc_prefix##QUADS, abc_prefix##COMPILE, abc_prefix##COMPILE_AND_EXECUTE \
00023 ,abc_prefix##LIGHT0 , abc_prefix##LIGHT1 , abc_prefix##LIGHT2 , abc_prefix##LIGHT3 \
00024 ,abc_prefix##LIGHT4 , abc_prefix##LIGHT5 , abc_prefix##LIGHT6 , abc_prefix##LIGHT7 \
00025 ,abc_prefix##CW , abc_prefix##CCW \
00026 ,abc_prefix##FRONT , abc_prefix##BACK , abc_prefix##FRONT_AND_BACK \
00027 ,abc_prefix##POINT , abc_prefix##LINE , abc_prefix##FILL \
00028 ,abc_prefix##ACCUM_ALPHA_BITS, abc_prefix##ACCUM_BLUE_BITS, abc_prefix##ACCUM_CLEAR_VALUE \
00029 ,abc_prefix##ACCUM_GREEN_BITS, abc_prefix##ACCUM_RED_BITS, abc_prefix##ALPHA_BIAS \
00030 ,abc_prefix##ALPHA_BITS, abc_prefix##ALPHA_SCALE, abc_prefix##ALPHA_TEST \
00031 ,abc_prefix##ALPHA_TEST_FUNC, abc_prefix##ALPHA_TEST_REF, abc_prefix##ATTRIB_STACK_DEPTH \
00032 ,abc_prefix##AUTO_NORMAL, abc_prefix##AUX_BUFFERS, abc_prefix##BLEND \
00033 ,abc_prefix##BLEND_DST, abc_prefix##BLEND_SRC, abc_prefix##BLUE_BIAS \
00034 ,abc_prefix##BLUE_BITS, abc_prefix##BLUE_SCALE, abc_prefix##COLOR_CLEAR_VALUE \
00035 ,abc_prefix##COLOR_MATERIAL, abc_prefix##COLOR_MATERIAL_FACE \
00036 ,abc_prefix##COLOR_MATERIAL_PARAMETER, abc_prefix##COLOR_WRITEMASK \
00037 ,abc_prefix##CULL_FACE, abc_prefix##CULL_FACE_MODE, abc_prefix##CURRENT_COLOR
00038
00039 #define GLConstants2(abc_prefix) \
00040 ,abc_prefix##CURRENT_INDEX, abc_prefix##CURRENT_NORMAL, abc_prefix##CURRENT_RASTER_COLOR \
00041 ,abc_prefix##CURRENT_RASTER_DISTANCE, abc_prefix##CURRENT_RASTER_INDEX \
00042 ,abc_prefix##CURRENT_RASTER_POSITION, abc_prefix##CURRENT_RASTER_TEXTURE_COORDS \
00043 ,abc_prefix##CURRENT_RASTER_POSITION_VALID, abc_prefix##CURRENT_TEXTURE_COORDS \
00044 ,abc_prefix##DEPTH_BIAS, abc_prefix##DEPTH_BITS, abc_prefix##DEPTH_CLEAR_VALUE \
00045 ,abc_prefix##DEPTH_FUNC, abc_prefix##DEPTH_RANGE, abc_prefix##DEPTH_SCALE \
00046 ,abc_prefix##DEPTH_TEST, abc_prefix##DEPTH_WRITEMASK, abc_prefix##DITHER \
00047 ,abc_prefix##DOUBLEBUFFER, abc_prefix##DRAW_BUFFER, abc_prefix##EDGE_FLAG \
00048 ,abc_prefix##FOG, abc_prefix##FOG_COLOR, abc_prefix##FOG_DENSITY \
00049 ,abc_prefix##FOG_END, abc_prefix##FOG_HINT, abc_prefix##FOG_INDEX \
00050 ,abc_prefix##FOG_MODE, abc_prefix##FOG_START, abc_prefix##FRONT_FACE \
00051 ,abc_prefix##GREEN_BIAS, abc_prefix##GREEN_BITS, abc_prefix##GREEN_SCALE \
00052 ,abc_prefix##INDEX_BITS, abc_prefix##INDEX_CLEAR_VALUE \
00053 ,abc_prefix##INDEX_MODE, abc_prefix##INDEX_OFFSET, abc_prefix##INDEX_SHIFT \
00054 ,abc_prefix##INDEX_WRITEMASK, abc_prefix##LIGHTING, abc_prefix##LIGHT_MODEL_AMBIENT \
00055 ,abc_prefix##LIGHT_MODEL_LOCAL_VIEWER, abc_prefix##LIGHT_MODEL_TWO_SIDE
00056
00057 #define GLConstants3(abc_prefix) \
00058 ,abc_prefix##LINE_SMOOTH, abc_prefix##LINE_SMOOTH_HINT,abc_prefix##LINE_STIPPLE \
00059 ,abc_prefix##LINE_STIPPLE_PATTERN, abc_prefix##LINE_STIPPLE_REPEAT \
00060 ,abc_prefix##LINE_WIDTH, abc_prefix##LINE_WIDTH_GRANULARITY \
00061 ,abc_prefix##LINE_WIDTH_RANGE, abc_prefix##LIST_BASE, abc_prefix##LIST_INDEX \
00062 ,abc_prefix##LIST_MODE, abc_prefix##LOGIC_OP, abc_prefix##LOGIC_OP_MODE \
00063 ,abc_prefix##MAP1_COLOR_4, abc_prefix##MAP1_GRID_DOMAIN,abc_prefix##MAP1_GRID_SEGMENTS \
00064 ,abc_prefix##MAP1_INDEX, abc_prefix##MAP1_NORMAL, abc_prefix##MAP1_TEXTURE_COORD_1 \
00065 ,abc_prefix##MAP1_TEXTURE_COORD_2, abc_prefix##MAP1_TEXTURE_COORD_3 \
00066 ,abc_prefix##MAP1_TEXTURE_COORD_4, abc_prefix##MAP1_VERTEX_3 \
00067 ,abc_prefix##MAP1_VERTEX_4, abc_prefix##MAP2_COLOR_4, abc_prefix##MAP2_GRID_DOMAIN \
00068 ,abc_prefix##MAP2_GRID_SEGMENTS, abc_prefix##MAP2_INDEX \
00069 ,abc_prefix##MAP2_NORMAL, abc_prefix##MAP2_TEXTURE_COORD_1 \
00070 ,abc_prefix##MAP2_TEXTURE_COORD_2, abc_prefix##MAP2_TEXTURE_COORD_3 \
00071 ,abc_prefix##MAP2_TEXTURE_COORD_4, abc_prefix##MAP2_VERTEX_3 \
00072 ,abc_prefix##MAP2_VERTEX_4, abc_prefix##MAP_COLOR, abc_prefix##MAP_STENCIL \
00073 ,abc_prefix##MATRIX_MODE, abc_prefix##MAX_ATTRIB_STACK_DEPTH \
00074 ,abc_prefix##MAX_CLIP_PLANES, abc_prefix##MAX_EVAL_ORDER, abc_prefix##MAX_LIGHTS \
00075 ,abc_prefix##MAX_LIST_NESTING, abc_prefix##MAX_MODELVIEW_STACK_DEPTH \
00076 ,abc_prefix##MAX_NAME_STACK_DEPTH, abc_prefix##MAX_PIXEL_MAP_TABLE \
00077 ,abc_prefix##MAX_PROJECTION_STACK_DEPTH, abc_prefix##MAX_TEXTURE_SIZE \
00078 ,abc_prefix##MAX_TEXTURE_STACK_DEPTH, abc_prefix##MAX_VIEWPORT_DIMS
00079
00080 #define GLConstants4(abc_prefix) \
00081 ,abc_prefix##MODELVIEW_MATRIX, abc_prefix##MODELVIEW_STACK_DEPTH \
00082 ,abc_prefix##NAME_STACK_DEPTH, abc_prefix##NORMALIZE, abc_prefix##PACK_ALIGNMENT \
00083 ,abc_prefix##PACK_LSB_FIRST, abc_prefix##PACK_ROW_LENGTH, abc_prefix##PACK_SKIP_PIXELS \
00084 ,abc_prefix##PACK_SKIP_ROWS, abc_prefix##PACK_SWAP_BYTES, abc_prefix##PERSPECTIVE_CORRECTION_HINT \
00085 ,abc_prefix##PIXEL_MAP_A_TO_A_SIZE, abc_prefix##PIXEL_MAP_B_TO_B_SIZE \
00086 ,abc_prefix##PIXEL_MAP_G_TO_G_SIZE, abc_prefix##PIXEL_MAP_I_TO_A_SIZE \
00087 ,abc_prefix##PIXEL_MAP_I_TO_B_SIZE, abc_prefix##PIXEL_MAP_I_TO_G_SIZE \
00088 ,abc_prefix##PIXEL_MAP_I_TO_I_SIZE, abc_prefix##PIXEL_MAP_I_TO_R_SIZE \
00089 ,abc_prefix##PIXEL_MAP_R_TO_R_SIZE, abc_prefix##PIXEL_MAP_S_TO_S_SIZE \
00090 ,abc_prefix##POINT_SIZE, abc_prefix##POINT_SIZE_GRANULARITY \
00091 ,abc_prefix##POINT_SIZE_RANGE, abc_prefix##POINT_SMOOTH, abc_prefix##POINT_SMOOTH_HINT \
00092 ,abc_prefix##POLYGON_MODE, abc_prefix##POLYGON_SMOOTH, abc_prefix##POLYGON_SMOOTH_HINT \
00093 ,abc_prefix##POLYGON_STIPPLE, abc_prefix##PROJECTION_MATRIX, abc_prefix##PROJECTION_STACK_DEPTH \
00094 ,abc_prefix##READ_BUFFER, abc_prefix##RED_BIAS, abc_prefix##RED_BITS \
00095 ,abc_prefix##RED_SCALE, abc_prefix##RENDER_MODE, abc_prefix##RGBA_MODE \
00096 ,abc_prefix##SCISSOR_BOX, abc_prefix##SCISSOR_TEST, abc_prefix##SHADE_MODEL \
00097 ,abc_prefix##STENCIL_BITS, abc_prefix##STENCIL_CLEAR_VALUE \
00098 ,abc_prefix##STENCIL_FAIL, abc_prefix##STENCIL_FUNC, abc_prefix##STENCIL_PASS_DEPTH_FAIL \
00099 ,abc_prefix##STENCIL_PASS_DEPTH_PASS, abc_prefix##STENCIL_REF \
00100 ,abc_prefix##STENCIL_TEST, abc_prefix##STENCIL_VALUE_MASK,abc_prefix##STENCIL_WRITEMASK \
00101 ,abc_prefix##STEREO, abc_prefix##SUBPIXEL_BITS, abc_prefix##TEXTURE_1D \
00102 ,abc_prefix##TEXTURE_2D, abc_prefix##TEXTURE_ENV_COLOR,abc_prefix##TEXTURE_ENV_MODE \
00103 ,abc_prefix##TEXTURE_GEN_S, abc_prefix##TEXTURE_GEN_T, abc_prefix##TEXTURE_GEN_R \
00104 ,abc_prefix##TEXTURE_GEN_Q, abc_prefix##TEXTURE_MATRIX, abc_prefix##TEXTURE_STACK_DEPTH \
00105 ,abc_prefix##UNPACK_ALIGNMENT, abc_prefix##UNPACK_LSB_FIRST,abc_prefix##UNPACK_ROW_LENGTH \
00106 ,abc_prefix##UNPACK_SKIP_PIXELS,abc_prefix##UNPACK_SKIP_ROWS,abc_prefix##UNPACK_SWAP_BYTES \
00107 ,abc_prefix##VIEWPORT, abc_prefix##ZOOM_X, abc_prefix##ZOOM_Y \
00108 ,abc_prefix##SMOOTH, abc_prefix##FLAT
00109
00110 #define GLConstants5(abc_prefix) \
00111 ,abc_prefix##POINTS, abc_prefix##LINES, abc_prefix##LINE_STRIP, abc_prefix##LINE_LOOP \
00112 ,abc_prefix##TRIANGLES, abc_prefix##TRIANGLE_STRIP, abc_prefix##TRIANGLE_FAN \
00113 ,abc_prefix##POLYGON
00114
00115 #define GLConstants6(abc_prefix) \
00116 ,abc_prefix##DIFFUSE, abc_prefix##POSITION, abc_prefix##CLIP_PLANE0
00117
00118 #define GLConstants(abc_prefix) \
00119 GLConstants1(abc_prefix) \
00120 GLConstants2(abc_prefix) \
00121 GLConstants3(abc_prefix) \
00122 GLConstants4(abc_prefix) \
00123 GLConstants5(abc_prefix) \
00124 GLConstants6(abc_prefix)
00125 #endif
00126
00127
00128 enum EG3D2GLmode { GLConstants(k) };
00129
00130 #else
00131 enum EG3D2GLmode {
00132 kQUAD_STRIP, kQUADS, kCOMPILE, kCOMPILE_AND_EXECUTE
00133 ,kLIGHT0 , kLIGHT1 , kLIGHT2 , kLIGHT3
00134 ,kLIGHT4 , kLIGHT5 , kLIGHT6 , kLIGHT7
00135 ,kCW , kCCW
00136 ,kFRONT , kBACK , kFRONT_AND_BACK
00137 ,kPOINT , kLINE , kFILL ,
00138 ,kACCUM_ALPHA_BITS, kACCUM_BLUE_BITS, kACCUM_CLEAR_VALUE
00139 ,kACCUM_GREEN_BITS, kACCUM_RED_BITS, kALPHA_BIAS
00140 ,kALPHA_BITS, kALPHA_SCALE, kALPHA_TEST
00141 ,kALPHA_TEST_FUNC, kALPHA_TEST_REF, kATTRIB_STACK_DEPTH
00142 ,kAUTO_NORMAL, kAUX_BUFFERS, kBLEND
00143 ,kBLEND_DST, kBLEND_SRC, kBLUE_BIAS
00144 ,kBLUE_BITS, kBLUE_SCALE, kCOLOR_CLEAR_VALUE
00145 ,kCOLOR_MATERIAL, kCOLOR_MATERIAL_FACE
00146 ,kCOLOR_MATERIAL_PARAMETER, kCOLOR_WRITEMASK
00147 ,kCULL_FACE, kCULL_FACE_MODE, kCURRENT_COLOR
00148 ,kCURRENT_INDEX, kCURRENT_NORMAL, kCURRENT_RASTER_COLOR
00149 ,kCURRENT_RASTER_DISTANCE, kCURRENT_RASTER_INDEX
00150 ,kCURRENT_RASTER_POSITION, kCURRENT_RASTER_TEXTURE_COORDS
00151 ,kCURRENT_RASTER_POSITION_VALID, kCURRENT_TEXTURE_COORDS
00152 ,kDEPTH_BIAS, kDEPTH_BITS, kDEPTH_CLEAR_VALUE
00153 ,kDEPTH_FUNC, kDEPTH_RANGE, kDEPTH_SCALE
00154 ,kDEPTH_TEST, kDEPTH_WRITEMASK, kDITHER
00155 ,kDOUBLEBUFFER, kDRAW_BUFFER, kEDGE_FLAG
00156 ,kFOG, kFOG_COLOR, kFOG_DENSITY
00157 ,kFOG_END, kFOG_HINT, kFOG_INDEX
00158 ,kFOG_MODE, kFOG_START, kFRONT_FACE
00159 ,kGREEN_BIAS, kGREEN_BITS, kGREEN_SCALE
00160 ,kINDEX_BITS, kINDEX_CLEAR_VALUE
00161 ,kINDEX_MODE, kINDEX_OFFSET, kINDEX_SHIFT
00162 ,kINDEX_WRITEMASK, kLIGHTING, kLIGHT_MODEL_AMBIENT
00163 ,kLIGHT_MODEL_LOCAL_VIEWER, kLIGHT_MODEL_TWO_SIDE
00164 ,kLINE_SMOOTH, kLINE_SMOOTH_HINT,kLINE_STIPPLE
00165 ,kLINE_STIPPLE_PATTERN, kLINE_STIPPLE_REPEAT
00166 ,kLINE_WIDTH, kLINE_WIDTH_GRANULARITY
00167 ,kLINE_WIDTH_RANGE, kLIST_BASE, kLIST_INDEX
00168 ,kLIST_MODE, kLOGIC_OP, kLOGIC_OP_MODE
00169 ,kMAP1_COLOR_4, kMAP1_GRID_DOMAIN,kMAP1_GRID_SEGMENTS
00170 ,kMAP1_INDEX, kMAP1_NORMAL, kMAP1_TEXTURE_COORD_1
00171 ,kMAP1_TEXTURE_COORD_2, kMAP1_TEXTURE_COORD_3
00172 ,kMAP1_TEXTURE_COORD_4, kMAP1_VERTEX_3
00173 ,kMAP1_VERTEX_4, kMAP2_COLOR_4, kMAP2_GRID_DOMAIN
00174 ,kMAP2_GRID_SEGMENTS, kMAP2_INDEX
00175 ,kMAP2_NORMAL, kMAP2_TEXTURE_COORD_1
00176 ,kMAP2_TEXTURE_COORD_2, kMAP2_TEXTURE_COORD_3
00177 ,kMAP2_TEXTURE_COORD_4, kMAP2_VERTEX_3
00178 ,kMAP2_VERTEX_4, kMAP_COLOR, kMAP_STENCIL
00179 ,kMATRIX_MODE, kMAX_ATTRIB_STACK_DEPTH
00180 ,kMAX_CLIP_PLANES, kMAX_EVAL_ORDER, kMAX_LIGHTS
00181 ,kMAX_LIST_NESTING, kMAX_MODELVIEW_STACK_DEPTH
00182 ,kMAX_NAME_STACK_DEPTH, kMAX_PIXEL_MAP_TABLE
00183 ,kMAX_PROJECTION_STACK_DEPTH, kMAX_TEXTURE_SIZE
00184 ,kMAX_TEXTURE_STACK_DEPTH, kMAX_VIEWPORT_DIMS
00185 ,kMODELVIEW_MATRIX, kMODELVIEW_STACK_DEPTH
00186 ,kNAME_STACK_DEPTH, kNORMALIZE, kPACK_ALIGNMENT
00187 ,kPACK_LSB_FIRST, kPACK_ROW_LENGTH, kPACK_SKIP_PIXELS
00188 ,kPACK_SKIP_ROWS, kPACK_SWAP_BYTES, kPERSPECTIVE_CORRECTION_HINT
00189 ,kPIXEL_MAP_A_TO_A_SIZE, kPIXEL_MAP_B_TO_B_SIZE
00190 ,kPIXEL_MAP_G_TO_G_SIZE, kPIXEL_MAP_I_TO_A_SIZE
00191 ,kPIXEL_MAP_I_TO_B_SIZE, kPIXEL_MAP_I_TO_G_SIZE
00192 ,kPIXEL_MAP_I_TO_I_SIZE, kPIXEL_MAP_I_TO_R_SIZE
00193 ,kPIXEL_MAP_R_TO_R_SIZE, kPIXEL_MAP_S_TO_S_SIZE
00194 ,kPOINT_SIZE, kPOINT_SIZE_GRANULARITY
00195 ,kPOINT_SIZE_RANGE, kPOINT_SMOOTH, kPOINT_SMOOTH_HINT
00196 ,kPOLYGON_MODE, kPOLYGON_SMOOTH, kPOLYGON_SMOOTH_HINT
00197 ,kPOLYGON_STIPPLE, kPROJECTION_MATRIX, kPROJECTION_STACK_DEPTH
00198 ,kREAD_BUFFER, kRED_BIAS, kRED_BITS
00199 ,kRED_SCALE, kRENDER_MODE, kRGBA_MODE
00200 ,kSCISSOR_BOX, kSCISSOR_TEST, kSHADE_MODEL
00201 ,kSTENCIL_BITS, kSTENCIL_CLEAR_VALUE
00202 ,kSTENCIL_FAIL, kSTENCIL_FUNC, kSTENCIL_PASS_DEPTH_FAIL
00203 ,kSTENCIL_PASS_DEPTH_PASS, kSTENCIL_REF
00204 ,kSTENCIL_TEST, kSTENCIL_VALUE_MASK,kSTENCIL_WRITEMASK
00205 ,kSTEREO, kSUBPIXEL_BITS, kTEXTURE_1D
00206 ,kTEXTURE_2D, kTEXTURE_ENV_COLOR,kTEXTURE_ENV_MODE
00207 ,kTEXTURE_GEN_S, kTEXTURE_GEN_T, kTEXTURE_GEN_R
00208 ,kTEXTURE_GEN_Q, kTEXTURE_MATRIX, kTEXTURE_STACK_DEPTH
00209 ,kUNPACK_ALIGNMENT, kUNPACK_LSB_FIRST,kUNPACK_ROW_LENGTH
00210 ,kUNPACK_SKIP_PIXELS,kUNPACK_SKIP_ROWS,kUNPACK_SWAP_BYTES
00211 ,kVIEWPORT, kZOOM_X, kZOOM_Y
00212 ,kSMOOTH, kFLAT
00213 };
00214 #endif
00215
00216 #endif