#include <vector>
#include <list>
#include "RStipples.h"
#include "TPoint.h"
Go to the source code of this file.
Namespaces | |
namespace | Rgl |
namespace | Rgl::Pad |
Classes | |
class | Rgl::Pad::PolygonStippleSet |
class | Rgl::Pad::FillAttribSet |
class | Rgl::Pad::LineAttribSet |
class | Rgl::Pad::MarkerPainter |
struct | Rgl::Pad::MeshPatch_t |
class | Rgl::Pad::Tesselator |
class | Rgl::Pad::OffScreenDevice |
class | Rgl::Pad::GLLimits |
Typedefs | |
typedef std::list< MeshPatch_t > | Rgl::Pad::Tesselation_t |
Functions | |
void | Rgl::Pad::ExtractRGB (Color_t colorIndex, Float_t *rgb) |
Variables | |
const UShort_t | Rgl::Pad::gLineStipples [] |
const UInt_t | Rgl::Pad::gMaxStipple |