#include "hmuemueventfilter.h"

HMUEmuEventFilter


class description - source file - inheritance tree (.pdf)

class HMUEmuEventFilter : public HReconstructor

Inheritance Chart:
TObject
<-
TNamed
<-
HTask
<-
HReconstructor
<-
HMUEmuEventFilter

    public:
HMUEmuEventFilter(Text_t* name, Text_t* title) HMUEmuEventFilter() virtual ~HMUEmuEventFilter() static TClass* Class() virtual Int_t execute() virtual Bool_t finalize() virtual Bool_t init() virtual TClass* IsA() const virtual Bool_t reinit() virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members


    protected:
HEventHeader* eventHeader

Class Description


HMUEmuEventFilter(Text_t *name, Text_t *title) : HReconstructor(name,title)
 Constructor.

 Input parameters:
  Text_t *name
    Name of the task
  Text_t *title
    Title of the task

 Output parameters:
   none

 Return code:
  none

HMUEmuEventFilter(void) : HReconstructor("mu.evtFilter","mu.evtFilter")
 Default constructor.

 Input parameters:
  none

 Output parameters:
   none

 Return code:
  none

~HMUEmuEventFilter(void)
 Destructor.

 Input parameters:
  none

 Output parameters:
   none

 Return code:
  none

Bool_t init(void)
 Initialisation function of task.
 acquires pointer to the event header.

 Input parameters:
  none

 Output parameters:
   none

 Return code:
  Returns kTRUE if event header found, otherwise kFALSE.

Bool_t finalize(void)
 Finalization function of task.
 Does nothing.

 Input parameters:
  none

 Output parameters:
   none

 Return code:
  Allways kTRUE.

Bool_t reinit(void)
 Reinitialization function of task.
 Does nothing.

 Input parameters:
  none

 Output parameters:
   none

 Return code:
  Allways kTRUE.

Int_t execute(void)
 Execute function of task, called for each event
 Checks, wether the trigger decision done by the MU emulation
 is positiv or negativ.

 Input parameters:
  none

 Output parameters:
   none

 Return code:
  Returns kSkipEvent, if the triggerdecision of the MU emulation
  is negativ, 0 otherwise.



Inline Functions


            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
               void StreamerNVirtual(TBuffer& b)


Last update: Fri Jan 26 12:00:03 2007


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