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| bool | AddChild (Object *obj) |
| | Add child to list of object children. More...
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| |
| const char * | ClassName () const |
| | Return class name of referenced object, if object not assigned, returns "---". More...
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| |
| void | Destroy () throw () |
| | Release reference and starts destroyment of referenced object. More...
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| |
| Reference | FindChild (const char *name) const |
| | Searches for child in referenced object. More...
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| |
| bool | GetAllChildRef (ReferencesVector *vect) const |
| | Return references for all childs. More...
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| Reference | GetChild (unsigned n) const |
| | Return reference on child n. More...
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| |
| Reference | GetFolder (const std::string &name, bool force=false) throw () |
| | Return folder of specified name, no special symbols are allowed. More...
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| |
| const char * | GetName () const |
| | Return name of referenced object, if object not assigned, returns "---". More...
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| Object * | GetObject () const |
| | Return pointer on the object. More...
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| Object * | GetParent () const |
| | Returns pointer on parent object. More...
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| |
| Reference | GetParentRef () const |
| | Returns reference on parent object. More...
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| |
| bool | IsName (const char *name) const |
| | Returns true if object name is the same as specified one. More...
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| |
| std::string | ItemName (bool compact=true) const |
| | Produce string, which can be used as name argument in dabc::mgr.FindItem(name) call. More...
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| |
| bool | null () const |
| | Returns true if reference contains nullptr. More...
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| |
| unsigned | NumChilds () const |
| | Return number of childs in referenced object. More...
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| |
| unsigned | NumReferences () const |
| | Returns number of references on the object. More...
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| |
| bool | operator! () const |
| | Returns true if reference contains nullptr. More...
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| |
| bool | operator!= (const Reference &src) const |
| | Compare operator - return true if references refer to different object. More...
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| |
| bool | operator!= (Object *obj) const |
| | Compare operator - return true if reference refer to different objects. More...
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| |
| Object * | operator() () const |
| | Return pointer on the object. More...
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| |
| Reference & | operator<< (Reference &src) throw () |
| | Move operator - reference moved from source to target. More...
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| |
| Reference & | operator= (const Reference &src) throw () |
| | Assignment operator - copy reference. More...
|
| |
| Reference & | operator= (Object *obj) throw () |
| | Assignment operator - copy reference. More...
|
| |
| bool | operator== (const Reference &src) const |
| | Compare operator - return true if references refer to same object. More...
|
| |
| bool | operator== (Object *obj) const |
| | Compare operator - return true if reference refer to same object. More...
|
| |
| void | Print (int lvl=0, const char *from=0) const |
| | Show on debug output content of reference. More...
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| |
| | Reference (const Reference &src) throw () |
| | Copy constructor, if source is transient than source reference will be emptied. More...
|
| |
| | Reference (Object *obj=nullptr) |
| | Constructor, creates reference on the object. More...
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| |
| std::string | RelativeName (const dabc::Reference &topitem) |
| | Produce name, which can be used to find item, calling topitem.FindChild(). More...
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| |
| void | Release () throw () |
| | Releases reference on the object. More...
|
| |
| bool | RemoveChild (const char *name, bool cleanup=true) |
| | Remove child with given name and return reference on that child. More...
|
| |
| bool | RemoveChilds (bool cleanup=true) |
| | Remove all childs in referenced object If cleanup true (default) and object is owner, all objects will be destroyed. More...
|
| |
| void | SetAutoDestroy (bool on=true) |
| | Set autodestroy flag for the object Once enabled, object will be destroyed when last reference will be cleared. More...
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| |
| void | SetObject (Object *obj, bool withmutex=true) |
| | Direct set of object to reference. More...
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| |
| Reference | Take () |
| | Copy reference to output object. More...
|
| |
| virtual | ~Reference () |
| | Destructor, releases reference on the object. More...
|
| |
| bool | AcquireRefWithoutMutex (Reference &ref) |
| | Special method, which allows to generate new reference when object mutex is locked. More...
|
| |
| void | Assign (const Reference &src) |
| | Method used in copy constructor and assigned operations. More...
|
| |
| Mutex * | ObjectMutex () const |
| |
| template<class T > |
| bool | verify_object (Object *src, T *&tgt) |
| | Method used in reference constructor/assignments to verify is object is suitable. More...
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| |
| Object * | fObj |
| | pointer on the object More...
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| |
Definition at line 121 of file Hierarchy.h.