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| bool | CanRecv () const |
| |
| bool | CanSend () const |
| | Returns true when send operation will add buffer into the queue When queue is not connected, buffer can always be add to the queue - this will left in the queue newest buffers. More...
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| |
| unsigned | Capacity () const |
| |
| void | CleanupQueue () |
| |
| void | ConfirmEvent (bool isoutput) |
| |
| void | Disconnect (bool isinp, bool witherr=false) |
| |
| void | EnableMutex () |
| |
| unsigned | Full () const |
| |
| bool | IsConnected () const |
| |
| Buffer | Item (unsigned indx) const |
| |
| | LocalTransport (unsigned capacity, bool withmutex) |
| |
| unsigned | NumCanSend () const |
| | How many buffers can be add to the queue. More...
|
| |
| void | PortActivated (int itemkind, bool on) |
| |
| Mutex * | QueueMutex () const |
| |
| bool | Recv (Buffer &buf) |
| |
| bool | Send (Buffer &buf) |
| |
| void | SetConnected (bool isinp) |
| |
| void | SignalWhenFull () |
| |
| unsigned | Size () const |
| |
| BufferSize_t | TotalBuffersSize () const |
| |
| virtual | ~LocalTransport () |
| |
| virtual void | _ChildsChanged () |
| | Method called when new childs are add or old are removed. More...
|
| |
| virtual bool | _DoDeleteItself () |
| | This method is called at the moment when DecReference think that object can be destroyed and wants to return true. More...
|
| |
| bool | _IsNormalState () |
| | Same as IsNormalState() but without mutex lock - user should lock mutex himself. More...
|
| |
| virtual Object * | CreateInstance (const std::string &name) |
| | Method used to create new item to be placed as child of the object. More...
|
| |
| void | DeleteThis () |
| | Method should be used by the object to delete itself. More...
|
| |
| virtual bool | DestroyByOwnThread () |
| | Internal DABC method, used to activate object cleanup via object thread Returns: false - object cannot be cleanup by the thread, true - thread guarantees that DestroyCalledFromOwnThread() will be called from thread context. More...
|
| |
| bool | DestroyCalledFromOwnThread () |
| | Internal DABC method, should be called by thread which was requested to destroy object. More...
|
| |
| void | FillFullName (std::string &fullname, Object *upto, bool exclude_top_parent=false) const |
| | Method used to produce full item name,. More...
|
| |
| bool | GetFlag (unsigned fl) const |
| | Return value of selected flag, not thread safe
More...
|
| |
| bool | IsNormalState () |
| | Return true if object is in normal state. More...
|
| |
| unsigned | NumReferences () |
| | Return number of references on the object. More...
|
| |
| | Object (const ConstructorPair &pair, unsigned flags=flIsOwner) |
| |
| virtual void | ObjectCleanup () |
| | User method to cleanup object content before it will be destroyed Main motivation is to release any references on other objects to avoid any cross-references and as result deadlocks in objects cleanup. More...
|
| |
| virtual void | ObjectDestroyed (Object *) |
| | Method called by the manager when registered dependent object is destroyed Should be used in user class to clear all references on the object to let destroy it. More...
|
| |
| Mutex * | ObjectMutex () const |
| | Returns mutex, used for protection of Object data members. More...
|
| |
| void | SetAutoDestroy (bool on=true) |
| | Set autodestroy flag for the object Once enabled, object will be destroyed when last reference will be cleared. More...
|
| |
| void | SetFlag (unsigned fl, bool on=true) |
| | Change value of selected flag, not thread safe
More...
|
| |
| void | SetName (const char *name) |
| | Changes object name. More...
|
| |
| void | SetNameDirect (const char *name) |
| | Changes object name disregard of existing references. More...
|
| |
| void | SetOwner (bool on=true) |
| | Specifies if object will be owner of its new childs. More...
|
| |
|
| bool | AddChild (Object *child, bool withmutex=true) throw () |
| | Add object to list of child objects, thread safe More...
|
| |
| bool | AddChildAt (Object *child, unsigned pos, bool withmutex=true) |
| | Add object to list of child objects at specified position. More...
|
| |
| virtual void | BuildFieldsMap (RecordFieldsMap *cont) |
| | Fill fields map, which is relevant for the object Objects hierarchy produced from dabc::Manager. More...
|
| |
| virtual const char * | ClassName () const |
| | Returns class name of the object instance. More...
|
| |
| virtual bool | Find (ConfigIO &cfg) |
| | Method to locate object in xml file. More...
|
| |
| Object * | FindChild (const char *name) const |
| | returns pointer on child object with given name More...
|
| |
| Reference | FindChildRef (const char *name, bool force=false) const throw () |
| | returns reference on child object with given name More...
|
| |
| bool | GetAllChildRef (ReferencesVector *vect) const |
| |
| Object * | GetChild (unsigned n) const |
| | returns pointer on child object More...
|
| |
| Reference | GetChildRef (unsigned n) const |
| | returns reference on child object More...
|
| |
| Reference | GetFolder (const std::string &name, bool force=false) throw () |
| | Return folder of specified name, no special symbols allowed. More...
|
| |
| const char * | GetName () const |
| | Returns name of the object, thread safe More...
|
| |
| Object * | GetParent () const |
| | Returns pointer on parent object, thread safe More...
|
| |
| Reference | GetParentRef () const |
| |
| bool | IsChildsHidden () const |
| | Return true if object wants to hide childs from hierarchy scan, thread safe More...
|
| |
| bool | IsHidden () const |
| | Return true if object wants to be hidden from hierarchy scan, thread safe More...
|
| |
| bool | IsLogging () const |
| | Return true if object selected for logging, thread safe More...
|
| |
| bool | IsName (const char *str) const |
| | Checks if object name is same as provided string, thread safe More...
|
| |
| bool | IsName (const char *str, int len) const |
| | Checks if object name is same as provided, thread safe More...
|
| |
| bool | IsName (const std::string &str) const |
| | Checks if object name is same as provided string, thread safe More...
|
| |
| bool | IsNameMatch (const std::string &mask) const |
| | Check if object name match to the mask. More...
|
| |
| bool | IsOwner () const |
| | Returns true if object is owner of its children, thread safe More...
|
| |
| bool | IsParent (Object *obj) const |
| | Checks if specified argument is in the list of object parents. More...
|
| |
| bool | IsTopXmlLevel () const |
| | Return true if object should be searched in the top level of the xml file, thread safe More...
|
| |
| std::string | ItemName (bool compact=true) const |
| | Produce string, which can be used as name argument in dabc::mgr.FindItem(name) call. More...
|
| |
| unsigned | NumChilds () const |
| | returns number of child objects More...
|
| |
| | Object (const std::string &name, unsigned flags=flIsOwner) |
| | Resolve problem with child-parent mutex locking. More...
|
| |
| | Object (Reference parent, const std::string &name, unsigned flags=flIsOwner) |
| |
| virtual void | Print (int lvl=0) |
| | Print object content on debug output. More...
|
| |
| bool | RemoveChild (Object *child, bool cleanup=true) throw () |
| | Detach child from parent object If cleanup==true and parent is owner of child, child will be destroyed. More...
|
| |
| bool | RemoveChildAt (unsigned n, bool cleanup=true) throw () |
| | Detach child object from parent at specified position If cleanup==true and object is owner of child, child will be destroyed. More...
|
| |
| bool | RemoveChilds (bool cleanup=true) |
| | Remove all childs. More...
|
| |
| void | SetLogging (bool on=true) |
| | Sets logging flag, thread safe More...
|
| |
| virtual | ~Object () |
| |
| static ConstructorPair | MakePair (const std::string &fullname, bool withmanager=true) |
| | Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
|
| |
| static ConstructorPair | MakePair (Object *prnt, const std::string &fullname, bool withmanager=true) |
| | Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
|
| |
| static ConstructorPair | MakePair (Reference prnt, const std::string &fullname, bool withmanager=true) |
| | Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
|
| |
Transport between two ports on the same node
Definition at line 40 of file LocalTransport.h.