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| | LocalWorker (const std::string &name) |
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| virtual | ~LocalWorker () |
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| bool | AddChild (Object *child, bool withmutex=true) throw () |
| | Add object to list of child objects, thread safe More...
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| bool | AddChildAt (Object *child, unsigned pos, bool withmutex=true) |
| | Add object to list of child objects at specified position. More...
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| virtual void | BuildFieldsMap (RecordFieldsMap *cont) |
| | Fill fields map, which is relevant for the object Objects hierarchy produced from dabc::Manager. More...
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| virtual const char * | ClassName () const |
| | Returns class name of the object instance. More...
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| virtual bool | Find (ConfigIO &cfg) |
| | Method to locate object in xml file. More...
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| Object * | FindChild (const char *name) const |
| | returns pointer on child object with given name More...
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| Reference | FindChildRef (const char *name, bool force=false) const throw () |
| | returns reference on child object with given name More...
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| bool | GetAllChildRef (ReferencesVector *vect) const |
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| Object * | GetChild (unsigned n) const |
| | returns pointer on child object More...
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| Reference | GetChildRef (unsigned n) const |
| | returns reference on child object More...
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| Reference | GetFolder (const std::string &name, bool force=false) throw () |
| | Return folder of specified name, no special symbols allowed. More...
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| const char * | GetName () const |
| | Returns name of the object, thread safe More...
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| Object * | GetParent () const |
| | Returns pointer on parent object, thread safe More...
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| Reference | GetParentRef () const |
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| bool | IsChildsHidden () const |
| | Return true if object wants to hide childs from hierarchy scan, thread safe More...
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| bool | IsHidden () const |
| | Return true if object wants to be hidden from hierarchy scan, thread safe More...
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| bool | IsLogging () const |
| | Return true if object selected for logging, thread safe More...
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| bool | IsName (const char *str) const |
| | Checks if object name is same as provided string, thread safe More...
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| bool | IsName (const char *str, int len) const |
| | Checks if object name is same as provided, thread safe More...
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| bool | IsName (const std::string &str) const |
| | Checks if object name is same as provided string, thread safe More...
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| bool | IsNameMatch (const std::string &mask) const |
| | Check if object name match to the mask. More...
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| bool | IsOwner () const |
| | Returns true if object is owner of its children, thread safe More...
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| bool | IsParent (Object *obj) const |
| | Checks if specified argument is in the list of object parents. More...
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| bool | IsTopXmlLevel () const |
| | Return true if object should be searched in the top level of the xml file, thread safe More...
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| std::string | ItemName (bool compact=true) const |
| | Produce string, which can be used as name argument in dabc::mgr.FindItem(name) call. More...
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| unsigned | NumChilds () const |
| | returns number of child objects More...
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| | Object (const std::string &name, unsigned flags=flIsOwner) |
| | Resolve problem with child-parent mutex locking. More...
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| | Object (Reference parent, const std::string &name, unsigned flags=flIsOwner) |
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| virtual void | Print (int lvl=0) |
| | Print object content on debug output. More...
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| bool | RemoveChild (Object *child, bool cleanup=true) throw () |
| | Detach child from parent object If cleanup==true and parent is owner of child, child will be destroyed. More...
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| bool | RemoveChildAt (unsigned n, bool cleanup=true) throw () |
| | Detach child object from parent at specified position If cleanup==true and object is owner of child, child will be destroyed. More...
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| bool | RemoveChilds (bool cleanup=true) |
| | Remove all childs. More...
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| void | SetLogging (bool on=true) |
| | Sets logging flag, thread safe More...
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| virtual | ~Object () |
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| virtual int | ExecuteCommand (Command) |
| | Main method where commands are executed. More...
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| virtual void | _ChildsChanged () |
| | Method called when new childs are add or old are removed. More...
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| virtual bool | _DoDeleteItself () |
| | This method is called at the moment when DecReference think that object can be destroyed and wants to return true. More...
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| bool | _IsNormalState () |
| | Same as IsNormalState() but without mutex lock - user should lock mutex himself. More...
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| virtual Object * | CreateInstance (const std::string &name) |
| | Method used to create new item to be placed as child of the object. More...
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| void | DeleteThis () |
| | Method should be used by the object to delete itself. More...
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| virtual bool | DestroyByOwnThread () |
| | Internal DABC method, used to activate object cleanup via object thread Returns: false - object cannot be cleanup by the thread, true - thread guarantees that DestroyCalledFromOwnThread() will be called from thread context. More...
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| bool | DestroyCalledFromOwnThread () |
| | Internal DABC method, should be called by thread which was requested to destroy object. More...
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| void | FillFullName (std::string &fullname, Object *upto, bool exclude_top_parent=false) const |
| | Method used to produce full item name,. More...
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| bool | GetFlag (unsigned fl) const |
| | Return value of selected flag, not thread safe
More...
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| bool | IsNormalState () |
| | Return true if object is in normal state. More...
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| unsigned | NumReferences () |
| | Return number of references on the object. More...
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| | Object (const ConstructorPair &pair, unsigned flags=flIsOwner) |
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| virtual void | ObjectCleanup () |
| | User method to cleanup object content before it will be destroyed Main motivation is to release any references on other objects to avoid any cross-references and as result deadlocks in objects cleanup. More...
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| virtual void | ObjectDestroyed (Object *) |
| | Method called by the manager when registered dependent object is destroyed Should be used in user class to clear all references on the object to let destroy it. More...
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| Mutex * | ObjectMutex () const |
| | Returns mutex, used for protection of Object data members. More...
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| void | SetAutoDestroy (bool on=true) |
| | Set autodestroy flag for the object Once enabled, object will be destroyed when last reference will be cleared. More...
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| void | SetFlag (unsigned fl, bool on=true) |
| | Change value of selected flag, not thread safe
More...
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| void | SetName (const char *name) |
| | Changes object name. More...
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| void | SetNameDirect (const char *name) |
| | Changes object name disregard of existing references. More...
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| void | SetOwner (bool on=true) |
| | Specifies if object will be owner of its new childs. More...
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| static void | Destroy (Object *obj) throw () |
| | User method for object destroyment. More...
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| static void | InspectGarbageCollector () |
| | \ brief Methods to inspect how many objects pointers are remained More...
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| static bool | NameMatch (const std::string &name, const std::string &mask) |
| | Check if name matches to specified mask. More...
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| static bool | NameMatchM (const std::string &name, const std::string &mask) |
| | Check if name matches to specified mask. More...
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| static unsigned | NumInstances () |
| | Static variable counts total number of objects instances. More...
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| enum | EFlags {
flStateMask = 0x000f
, flIsOwner = 0x0010
, flCleanup = 0x0020
, flHasThread = 0x0040
,
flAutoDestroy = 0x0080
, flLogging = 0x0100
, flNoMutex = 0x0200
, flHidden = 0x0400
,
flChildsHidden = 0x0800
, flTopXmlLevel = 0x1000
} |
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| static ConstructorPair | MakePair (const std::string &fullname, bool withmanager=true) |
| | Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
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| static ConstructorPair | MakePair (Object *prnt, const std::string &fullname, bool withmanager=true) |
| | Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
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| static ConstructorPair | MakePair (Reference prnt, const std::string &fullname, bool withmanager=true) |
| | Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
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| int | fObjectBlock |
| | counter for blocking calls, as long as non-zero, non of child can be removed More...
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| ReferencesVector * | fObjectChilds |
| | list of the child objects More...
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| unsigned | fObjectFlags |
| | flag, protected by the mutex More...
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| Mutex * | fObjectMutex |
| | mutex protects all private property of the object More...
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| std::string | fObjectName |
| | object name More...
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| Reference | fObjectParent |
| | reference on the parent object More...
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| int | fObjectRefCnt |
| | accounts how many references existing on the object, thread safe More...
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Definition at line 564 of file Worker.h.