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void | FinishWork (bool res) |
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virtual void | OnRecvCompleted () |
| Method called when receive operation is completed. More...
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virtual void | OnSendCompleted () |
| Method called when send operation is completed. More...
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virtual void | OnSocketError (int, const std::string &) |
| Generic error handler. More...
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virtual void | OnThreadAssigned () |
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| SocketProtocolAddon (int connfd, SocketDevice *dev, NewConnectRec *rec, void *redirect=0) |
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virtual | ~SocketProtocolAddon () |
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void | CancelIOOperations () |
| Method should be used to cancel all running I/O operation of the socket. More...
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void | SetSendAddr (const std::string &host="", int port=0) |
| Set destination address for all send operations,. More...
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| SocketIOAddon (int fd=0, bool isdatagram=false, bool usemsg=true) |
| Constructor of SocketIOAddon class. More...
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bool | StartNetRecv (void *hdr, unsigned hdrsize, Buffer &buf, BufferSize_t datasize) |
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bool | StartNetSend (void *hdr, unsigned hdrsize, const Buffer &buf) |
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bool | StartRecv (Buffer &buf, BufferSize_t datasize) |
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bool | StartRecv (void *buf, size_t size) |
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bool | StartRecvHdr (void *hdr, unsigned hdrsize, void *buf, size_t size) |
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bool | StartSend (const Buffer &buf) |
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bool | StartSend (const void *buf, unsigned size, const void *buf2=0, unsigned size2=0, const void *buf3=0, unsigned size3=0) |
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virtual | ~SocketIOAddon () |
| Destructor of SocketIOAddon class. More...
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void | CloseSocket () |
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bool | IsDeliverEventsToWorker () const |
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bool | IsDoingInput () const |
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bool | IsDoingOutput () const |
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bool | IsSocket () const |
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virtual std::string | RequiredThrdClass () const |
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void | SetDeliverEventsToWorker (bool on=true) |
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void | SetIOPriority (int prior=1) |
| Method defines priority level for socket IO events. More...
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void | SetSocket (int fd) |
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int | Socket () const |
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| SocketAddon (int fd=-1) |
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int | TakeSocket () |
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int | TakeSocketError () |
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virtual | ~SocketAddon () |
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| WorkerAddon (const std::string &name) |
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virtual | ~WorkerAddon () |
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bool | AddChild (Object *child, bool withmutex=true) throw () |
| Add object to list of child objects, thread safe More...
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bool | AddChildAt (Object *child, unsigned pos, bool withmutex=true) |
| Add object to list of child objects at specified position. More...
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virtual void | BuildFieldsMap (RecordFieldsMap *cont) |
| Fill fields map, which is relevant for the object Objects hierarchy produced from dabc::Manager. More...
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virtual bool | Find (ConfigIO &cfg) |
| Method to locate object in xml file. More...
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Object * | FindChild (const char *name) const |
| returns pointer on child object with given name More...
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Reference | FindChildRef (const char *name, bool force=false) const throw () |
| returns reference on child object with given name More...
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bool | GetAllChildRef (ReferencesVector *vect) const |
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Object * | GetChild (unsigned n) const |
| returns pointer on child object More...
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Reference | GetChildRef (unsigned n) const |
| returns reference on child object More...
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Reference | GetFolder (const std::string &name, bool force=false) throw () |
| Return folder of specified name, no special symbols allowed. More...
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const char * | GetName () const |
| Returns name of the object, thread safe More...
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Object * | GetParent () const |
| Returns pointer on parent object, thread safe More...
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Reference | GetParentRef () const |
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bool | IsChildsHidden () const |
| Return true if object wants to hide childs from hierarchy scan, thread safe More...
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bool | IsHidden () const |
| Return true if object wants to be hidden from hierarchy scan, thread safe More...
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bool | IsLogging () const |
| Return true if object selected for logging, thread safe More...
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bool | IsName (const char *str) const |
| Checks if object name is same as provided string, thread safe More...
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bool | IsName (const char *str, int len) const |
| Checks if object name is same as provided, thread safe More...
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bool | IsName (const std::string &str) const |
| Checks if object name is same as provided string, thread safe More...
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bool | IsNameMatch (const std::string &mask) const |
| Check if object name match to the mask. More...
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bool | IsOwner () const |
| Returns true if object is owner of its children, thread safe More...
|
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bool | IsParent (Object *obj) const |
| Checks if specified argument is in the list of object parents. More...
|
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bool | IsTopXmlLevel () const |
| Return true if object should be searched in the top level of the xml file, thread safe More...
|
|
std::string | ItemName (bool compact=true) const |
| Produce string, which can be used as name argument in dabc::mgr.FindItem(name) call. More...
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unsigned | NumChilds () const |
| returns number of child objects More...
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|
| Object (const std::string &name, unsigned flags=flIsOwner) |
| Resolve problem with child-parent mutex locking. More...
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| Object (Reference parent, const std::string &name, unsigned flags=flIsOwner) |
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virtual void | Print (int lvl=0) |
| Print object content on debug output. More...
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bool | RemoveChild (Object *child, bool cleanup=true) throw () |
| Detach child from parent object If cleanup==true and parent is owner of child, child will be destroyed. More...
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bool | RemoveChildAt (unsigned n, bool cleanup=true) throw () |
| Detach child object from parent at specified position If cleanup==true and object is owner of child, child will be destroyed. More...
|
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bool | RemoveChilds (bool cleanup=true) |
| Remove all childs. More...
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void | SetLogging (bool on=true) |
| Sets logging flag, thread safe More...
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virtual | ~Object () |
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SocketDevice * | fDevice |
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char | fInBuf [SocketDevice::ProtocolMsgSize] |
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char | fOutBuf [SocketDevice::ProtocolMsgSize] |
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NewConnectRec * | fRec |
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EState | fState |
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bool | fDatagramSocket |
| indicate if socket is datagram and all operations should be finished with single call More...
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unsigned | fLastRecvSize |
| size of last recv operation More...
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struct sockaddr_in | fRecvAddr |
| source address of last receive operation More...
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struct iovec * | fRecvIOV |
| receive io vector for scatter list More...
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unsigned | fRecvIOVFirst |
| number of element in recv IOV where transfer is started More...
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unsigned | fRecvIOVNumber |
| number of elements in current recv operation More...
|
|
unsigned | fRecvIOVSize |
| number of elements in recv vector More...
|
|
bool | fRecvUseMsg |
| use recvmsg for transport More...
|
|
struct sockaddr_in | fSendAddr |
| optional send address for next send operation More...
|
|
struct iovec * | fSendIOV |
| sending io vector for gather list More...
|
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unsigned | fSendIOVFirst |
| number of element in send IOV where transfer is started More...
|
|
unsigned | fSendIOVNumber |
| number of elements in current send operation More...
|
|
unsigned | fSendIOVSize |
| total number of elements in send vector More...
|
|
bool | fSendUseAddr |
| if true, fSendAddr will be used More...
|
|
bool | fSendUseMsg |
| use sendmsg for transport More...
|
|
bool | fUseMsgOper |
| indicate if sendmsg, recvmsg operations should be used, it is must for the datagram sockets More...
|
|
bool | fDeleteWorkerOnClose |
| if true, worker will be deleted when socket closed or socket in error More...
|
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bool | fDeliverEventsToWorker |
| if true, completion events will be delivered to the worker More...
|
|
bool | fDoingInput |
| true if input data are expected More...
|
|
bool | fDoingOutput |
| true if data need to be send More...
|
|
int | fIOPriority |
| priority of socket I/O events, default 1 More...
|
|
int | fSocket |
| socket handle More...
|
|
Reference | fWorker |
|
int | fObjectBlock |
| counter for blocking calls, as long as non-zero, non of child can be removed More...
|
|
ReferencesVector * | fObjectChilds |
| list of the child objects More...
|
|
unsigned | fObjectFlags |
| flag, protected by the mutex More...
|
|
Mutex * | fObjectMutex |
| mutex protects all private property of the object More...
|
|
std::string | fObjectName |
| object name More...
|
|
Reference | fObjectParent |
| reference on the parent object More...
|
|
int | fObjectRefCnt |
| accounts how many references existing on the object, thread safe More...
|
|
|
enum | ESocketEvents {
evntSocketRead = Worker::evntFirstAddOn
, evntSocketWrite
, evntSocketError
, evntSocketStartConnect
,
evntSocketLast
, evntSocketRecvInfo = Worker::evntFirstSystem
, evntSocketSendInfo
, evntSocketErrorInfo
,
evntSocketCloseInfo
, evntSocketLastInfo
} |
|
static void | Destroy (Object *obj) throw () |
| User method for object destroyment. More...
|
|
static void | InspectGarbageCollector () |
| \ brief Methods to inspect how many objects pointers are remained More...
|
|
static bool | NameMatch (const std::string &name, const std::string &mask) |
| Check if name matches to specified mask. More...
|
|
static bool | NameMatchM (const std::string &name, const std::string &mask) |
| Check if name matches to specified mask. More...
|
|
static unsigned | NumInstances () |
| Static variable counts total number of objects instances. More...
|
|
void | AllocateRecvIOV (unsigned size) |
|
void | AllocateSendIOV (unsigned size) |
|
virtual const char * | ClassName () const |
| Returns class name of the object instance. More...
|
|
struct sockaddr_in & | GetRecvAddr () |
| Method provide address of last receive operation. More...
|
|
unsigned | GetRecvSize () const |
| Method return size of last buffer read from socket. More...
|
|
bool | IsDatagramSocket () const |
|
bool | IsDoingRecv () const |
|
bool | IsDoingSend () const |
|
virtual void | ProcessEvent (const EventId &) |
|
ssize_t | DoRecvBuffer (void *buf, ssize_t len) |
|
ssize_t | DoRecvBufferHdr (void *hdr, ssize_t hdrlen, void *buf, ssize_t len, void *srcaddr=0, unsigned srcaddrlen=0) |
|
ssize_t | DoSendBuffer (void *buf, ssize_t len) |
|
ssize_t | DoSendBufferHdr (void *hdr, ssize_t hdrlen, void *buf, ssize_t len, void *tgtaddr=0, unsigned tgtaddrlen=0) |
|
bool | IsDeleteWorkerOnClose () const |
|
void | SetDeleteWorkerOnClose (bool on=true) |
|
void | SetDoingInput (bool on=true) |
| Call method to indicate that object wants to read data from the socket. More...
|
|
void | SetDoingOutput (bool on=true) |
| Call method to indicate that worker wants to write data to the socket. More...
|
|
bool | ActivateTimeout (double tmout_sec) |
|
void | DeleteAddonItself () |
| This is possibility to delete addon itself, invoking worker command. More...
|
|
void | DeleteWorker () |
| This is way to delete worker with addon inclusive. More...
|
|
void | FireWorkerEvent (unsigned evid) |
|
virtual long | Notify (const std::string &, int) |
| Light-weight command interface, which can be used from worker. More...
|
|
virtual void | ObjectCleanup () |
| User method to cleanup object content before it will be destroyed Main motivation is to release any references on other objects to avoid any cross-references and as result deadlocks in objects cleanup. More...
|
|
virtual double | ProcessTimeout (double last_diff) |
|
void | SubmitWorkerCmd (Command cmd) |
|
virtual void | _ChildsChanged () |
| Method called when new childs are add or old are removed. More...
|
|
virtual bool | _DoDeleteItself () |
| This method is called at the moment when DecReference think that object can be destroyed and wants to return true. More...
|
|
bool | _IsNormalState () |
| Same as IsNormalState() but without mutex lock - user should lock mutex himself. More...
|
|
virtual Object * | CreateInstance (const std::string &name) |
| Method used to create new item to be placed as child of the object. More...
|
|
void | DeleteThis () |
| Method should be used by the object to delete itself. More...
|
|
virtual bool | DestroyByOwnThread () |
| Internal DABC method, used to activate object cleanup via object thread Returns: false - object cannot be cleanup by the thread, true - thread guarantees that DestroyCalledFromOwnThread() will be called from thread context. More...
|
|
bool | DestroyCalledFromOwnThread () |
| Internal DABC method, should be called by thread which was requested to destroy object. More...
|
|
void | FillFullName (std::string &fullname, Object *upto, bool exclude_top_parent=false) const |
| Method used to produce full item name,. More...
|
|
bool | GetFlag (unsigned fl) const |
| Return value of selected flag, not thread safe
More...
|
|
bool | IsNormalState () |
| Return true if object is in normal state. More...
|
|
unsigned | NumReferences () |
| Return number of references on the object. More...
|
|
| Object (const ConstructorPair &pair, unsigned flags=flIsOwner) |
|
virtual void | ObjectDestroyed (Object *) |
| Method called by the manager when registered dependent object is destroyed Should be used in user class to clear all references on the object to let destroy it. More...
|
|
Mutex * | ObjectMutex () const |
| Returns mutex, used for protection of Object data members. More...
|
|
void | SetAutoDestroy (bool on=true) |
| Set autodestroy flag for the object Once enabled, object will be destroyed when last reference will be cleared. More...
|
|
void | SetFlag (unsigned fl, bool on=true) |
| Change value of selected flag, not thread safe
More...
|
|
void | SetName (const char *name) |
| Changes object name. More...
|
|
void | SetNameDirect (const char *name) |
| Changes object name disregard of existing references. More...
|
|
void | SetOwner (bool on=true) |
| Specifies if object will be owner of its new childs. More...
|
|
static ConstructorPair | MakePair (const std::string &fullname, bool withmanager=true) |
| Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
|
|
static ConstructorPair | MakePair (Object *prnt, const std::string &fullname, bool withmanager=true) |
| Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
|
|
static ConstructorPair | MakePair (Reference prnt, const std::string &fullname, bool withmanager=true) |
| Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
|
|
Definition at line 73 of file SocketDevice.cxx.