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| virtual const char * | ClassName () const |
| | Returns class name of the object instance. More...
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| virtual bool | CompatibleClass (const std::string &clname) const |
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| bool | Execute (Command cmd, double tmout=-1) |
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| void | FireDoNothingEvent () |
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| double | GetStopTimeout () const |
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| bool | IsItself () const |
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| virtual void * | MainLoop () |
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| virtual void | Print (int lvl=0) |
| | Print thread content on debug output. More...
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| void | RunEventLoop (double tmout=1.) |
| | Runs thread event loop for specified time. More...
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| void | SetPriority (int prio=0) |
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| void | SetStopTimeout (double timeout_sec) |
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| bool | SingleLoop (unsigned workerid=0, double tmout=-1) |
| | Processes single event from the thread queue. More...
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| bool | Start (double timeout_sec=-1., bool real_thread=true) |
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| bool | Stop (double timeout_sec=10) |
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| bool | Sync (double timeout_sec=-1) |
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| | Thread (Reference parent, const std::string &name, Command cmd=nullptr) |
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| unsigned | TotalNumberOfEvents () |
| | Return total number of all events in the queues. More...
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| virtual | ~Thread () |
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| bool | AddChild (Object *child, bool withmutex=true) throw () |
| | Add object to list of child objects, thread safe More...
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| bool | AddChildAt (Object *child, unsigned pos, bool withmutex=true) |
| | Add object to list of child objects at specified position. More...
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| virtual void | BuildFieldsMap (RecordFieldsMap *cont) |
| | Fill fields map, which is relevant for the object Objects hierarchy produced from dabc::Manager. More...
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| virtual bool | Find (ConfigIO &cfg) |
| | Method to locate object in xml file. More...
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| Object * | FindChild (const char *name) const |
| | returns pointer on child object with given name More...
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| Reference | FindChildRef (const char *name, bool force=false) const throw () |
| | returns reference on child object with given name More...
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| bool | GetAllChildRef (ReferencesVector *vect) const |
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| Object * | GetChild (unsigned n) const |
| | returns pointer on child object More...
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| Reference | GetChildRef (unsigned n) const |
| | returns reference on child object More...
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| Reference | GetFolder (const std::string &name, bool force=false) throw () |
| | Return folder of specified name, no special symbols allowed. More...
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| const char * | GetName () const |
| | Returns name of the object, thread safe More...
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| Object * | GetParent () const |
| | Returns pointer on parent object, thread safe More...
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| Reference | GetParentRef () const |
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| bool | IsChildsHidden () const |
| | Return true if object wants to hide childs from hierarchy scan, thread safe More...
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| bool | IsHidden () const |
| | Return true if object wants to be hidden from hierarchy scan, thread safe More...
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| bool | IsLogging () const |
| | Return true if object selected for logging, thread safe More...
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| bool | IsName (const char *str) const |
| | Checks if object name is same as provided string, thread safe More...
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| bool | IsName (const char *str, int len) const |
| | Checks if object name is same as provided, thread safe More...
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| bool | IsName (const std::string &str) const |
| | Checks if object name is same as provided string, thread safe More...
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| bool | IsNameMatch (const std::string &mask) const |
| | Check if object name match to the mask. More...
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| bool | IsOwner () const |
| | Returns true if object is owner of its children, thread safe More...
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| bool | IsParent (Object *obj) const |
| | Checks if specified argument is in the list of object parents. More...
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| bool | IsTopXmlLevel () const |
| | Return true if object should be searched in the top level of the xml file, thread safe More...
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| std::string | ItemName (bool compact=true) const |
| | Produce string, which can be used as name argument in dabc::mgr.FindItem(name) call. More...
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| unsigned | NumChilds () const |
| | returns number of child objects More...
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| | Object (const std::string &name, unsigned flags=flIsOwner) |
| | Resolve problem with child-parent mutex locking. More...
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| | Object (Reference parent, const std::string &name, unsigned flags=flIsOwner) |
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| bool | RemoveChild (Object *child, bool cleanup=true) throw () |
| | Detach child from parent object If cleanup==true and parent is owner of child, child will be destroyed. More...
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| bool | RemoveChildAt (unsigned n, bool cleanup=true) throw () |
| | Detach child object from parent at specified position If cleanup==true and object is owner of child, child will be destroyed. More...
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| bool | RemoveChilds (bool cleanup=true) |
| | Remove all childs. More...
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| void | SetLogging (bool on=true) |
| | Sets logging flag, thread safe More...
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| virtual | ~Object () |
| |
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| virtual bool | _DoDeleteItself () |
| | This method is called at the moment when DecReference think that object can be destroyed and wants to return true. More...
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| virtual void | _Fire (const EventId &arg, int nq) |
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| bool | _GetNextEvent (EventId &) |
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| void | _PushEvent (const EventId &arg, int nq) |
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| unsigned | _TotalNumberOfEvents () |
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| bool | AddWorker (Reference ref, bool sync=true) |
| | Internal DABC method, Add worker to thread; reference-safe Reference safe means - it is safe to call it as long as reference on thread is exists We use here reference on the worker to ensure that it does not disappear meanwhile. More...
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| void | ChangeRecursion (unsigned id, bool inc) |
| | Method which allows to control recursion of each worker. More...
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| double | CheckTimeouts (bool forcerecheck=false) |
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| int | CheckWorkerCanBeHalted (unsigned id, unsigned request=0, Command cmd=nullptr) |
| | Internal DABC method, used to verify if worker can be halted now while recursion is over Request indicates that halt action is requested : actDestroy = 1 or actHalt = 2. More...
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| virtual int | ExecuteThreadCommand (Command cmd) |
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| void | Fire (const EventId &arg, int nq) |
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| bool | HaltWorker (Worker *proc) |
| | Halt worker - stops any execution, break recursion. More...
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| void | IncWorkerFiredEvents (Worker *work) |
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| bool | InvokeWorkerDestroy (Worker *work) |
| | Cleanup object asynchronously. More...
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| bool | IsTemporaryThread () const |
| | Returns true is this is temporary thread for command execution. More...
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| unsigned | NumWorkers () |
| | Returns actual number of workers. More...
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| virtual void | ObjectCleanup () |
| | Cleanup thread that manager is allowed to delete it. More...
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| void | ProcessEvent (const EventId &) |
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| virtual void | ProcessExtraThreadEvent (const EventId &) |
| | Method to process events which are not processed by Thread class itself Should be used in derived classes for their events processing. More...
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| void | ProcessNoneEvent () |
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| int | RunCommandInTheThread (Worker *caller, Worker *dest, Command cmd) |
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| void | RunExplicitLoop () |
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| virtual void | RunnableCancelled () |
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| bool | SetExplicitLoop (Worker *work) |
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| Mutex * | ThreadMutex () const |
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| virtual bool | WaitEvent (EventId &, double tmout) |
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| void | WorkerAddonChanged (Worker *work, bool assign=true) |
| | Called when worker addon changed on the fly. More...
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| |
| virtual void | WorkersSetChanged () |
| | Virtual method, called from thread context to inform that number of workers are changed. More...
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| virtual void | _ChildsChanged () |
| | Method called when new childs are add or old are removed. More...
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| bool | _IsNormalState () |
| | Same as IsNormalState() but without mutex lock - user should lock mutex himself. More...
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| virtual Object * | CreateInstance (const std::string &name) |
| | Method used to create new item to be placed as child of the object. More...
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| void | DeleteThis () |
| | Method should be used by the object to delete itself. More...
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| virtual bool | DestroyByOwnThread () |
| | Internal DABC method, used to activate object cleanup via object thread Returns: false - object cannot be cleanup by the thread, true - thread guarantees that DestroyCalledFromOwnThread() will be called from thread context. More...
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| bool | DestroyCalledFromOwnThread () |
| | Internal DABC method, should be called by thread which was requested to destroy object. More...
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| void | FillFullName (std::string &fullname, Object *upto, bool exclude_top_parent=false) const |
| | Method used to produce full item name,. More...
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| bool | GetFlag (unsigned fl) const |
| | Return value of selected flag, not thread safe
More...
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| bool | IsNormalState () |
| | Return true if object is in normal state. More...
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| unsigned | NumReferences () |
| | Return number of references on the object. More...
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| | Object (const ConstructorPair &pair, unsigned flags=flIsOwner) |
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| virtual void | ObjectDestroyed (Object *) |
| | Method called by the manager when registered dependent object is destroyed Should be used in user class to clear all references on the object to let destroy it. More...
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| Mutex * | ObjectMutex () const |
| | Returns mutex, used for protection of Object data members. More...
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| void | SetAutoDestroy (bool on=true) |
| | Set autodestroy flag for the object Once enabled, object will be destroyed when last reference will be cleared. More...
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| void | SetFlag (unsigned fl, bool on=true) |
| | Change value of selected flag, not thread safe
More...
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| void | SetName (const char *name) |
| | Changes object name. More...
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| void | SetNameDirect (const char *name) |
| | Changes object name disregard of existing references. More...
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| |
| void | SetOwner (bool on=true) |
| | Specifies if object will be owner of its new childs. More...
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| |
| void | UseCurrentAsSelf () |
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| void | Cancel () |
| | Try to cancel thread execution. More...
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| bool | GetAffinity (bool actual, char *buf, unsigned maxbuf) |
| | Provides thread affinity in form of "xxxooooo". More...
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| Thread_t | Id () const |
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| bool | IsItself () const |
| | Returns true if called from thread context. More...
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| void | Join () |
| | Join thread - method waits until thread execution is completed. More...
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| void | Kill (int sig=9) |
| | Kill thread with specified signal. More...
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| |
| | PosixThread () |
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| bool | SetAffinity (const char *aff) |
| | Sets affinity mask for the thread. More...
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| |
| void | SetPriority (int prio) |
| | Change thread priority. More...
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| |
| void | SetThreadName (const char *thrdname) |
| | Set thread name, which can be seen from htop. More...
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| void | Start (Runnable *run) |
| | Start thread with provided runnable. More...
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| void | Start (StartRoutine *func, void *args) |
| | Start thread with provided routine and call arguments. More...
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| virtual | ~PosixThread () |
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| virtual | ~Runnable () |
| |
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| static ConstructorPair | MakePair (const std::string &fullname, bool withmanager=true) |
| | Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
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| static ConstructorPair | MakePair (Object *prnt, const std::string &fullname, bool withmanager=true) |
| | Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
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| static ConstructorPair | MakePair (Reference prnt, const std::string &fullname, bool withmanager=true) |
| | Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
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| static bool | GetDfltAffinity (char *buf, unsigned maxbuf) |
| | Returns default affinity mask in form "xxxooosss". More...
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| static Thread_t | Self () |
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| static bool | SetDfltAffinity (const char *aff=nullptr) |
| | Sets default affinity for next threads to be created and for main process. More...
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Represent thread functionality.
Definition at line 107 of file Thread.h.