|
virtual void | DoCleanup () |
| Called when module object is cleaned up - should release all references if any. More...
|
|
virtual void | DoStart () |
|
virtual void | DoStop () |
|
long | GetCounter () const |
|
double | GetPeriod () const |
|
bool | IsSynchron () const |
|
bool | IsSysTimer () const |
|
virtual bool | ItemNeedThread () const |
|
virtual double | ProcessTimeout (double last_diff) |
|
void | SetPeriod (double v) |
|
void | SetSynchron (bool on=true) |
|
void | SingleShoot (double delay) |
|
virtual | ~Timer () |
|
| ModuleItem (int typ, Reference parent, const std::string &name) |
|
void | SetItemId (unsigned id) |
|
void | SetItemPriority (int pri=-1) |
|
void | SetItemSubId (unsigned id) |
|
void | StartModule () |
| Starts module, should be called from module thread. More...
|
|
void | StopModule () |
| Stops module, should be called from module thread. More...
|
|
bool | _FireDoNothingEvent () |
|
bool | _FireEvent (uint16_t evid) |
|
bool | _FireEvent (uint16_t evid, uint32_t arg, int pri=-1) |
|
bool | _IsFireEvent () const |
|
bool | ActivateMainLoop () |
|
virtual void | BeforeHierarchyScan (Hierarchy &h) |
| Method called before publisher makes next snapshot of hierarchy. More...
|
|
void | CancelCommands () |
|
void | CleanupPublisher (bool sync=true) |
| Release reference on publisher and unsubscribe/unpublish all registered entries. More...
|
|
CommandDefinition | CreateCmdDef (const std::string &name) |
|
virtual Parameter | CreatePar (const std::string &name, const std::string &kind="") |
|
virtual bool | DestroyByOwnThread () |
| Inherited method from Object, invoked at the moment when worker requested to be destroyed by its thread. More...
|
|
bool | DestroyPar (const std::string &name) |
| Method must be used if worker wants to destroy parameter. More...
|
|
virtual void | DoWorkerAfterMainLoop () |
| Internal - function executed after leaving main loop. More...
|
|
virtual void | DoWorkerMainLoop () |
| Internal - entrance function for main loop execution. More...
|
|
virtual int | ExecuteCommand (Command cmd) |
| Main method where commands are executed. More...
|
|
bool | ExecuteIn (Worker *dest, Command cmd) |
| Executes command in specified worker. More...
|
|
virtual bool | Find (ConfigIO &cfg) |
| Method to locate object in xml file. More...
|
|
bool | FireEvent (uint16_t evid) |
|
bool | FireEvent (uint16_t evid, uint32_t arg, int pri=-1) |
|
Reference | GetPublisher () |
| Return reference on publisher. More...
|
|
bool | IsWorkerActive () const |
| Method indicates if worker is running in the thread and accepts normal events. More...
|
|
virtual void | ObjectCleanup () |
| Central cleanup method for worker. More...
|
|
virtual void | ObjectDestroyed (Object *) |
| Method to clear object reference, will be called from thread context (when possible) More...
|
|
virtual void | OnThreadAssigned () |
|
virtual int | PreviewCommand (Command cmd) |
| This method called before command will be executed. More...
|
|
virtual void | ProcessEvent (const EventId &) |
|
virtual void | ProcessParameterEvent (const ParameterEvent &evnt) |
| Interface method to retrieve subscribed parameter events. More...
|
|
virtual bool | Publish (const Hierarchy &h, const std::string &path) |
|
virtual bool | PublishPars (const std::string &path) |
|
bool | RegisterForParameterEvent (const std::string &mask, bool onlychangeevent=true) |
| Subscribe to parameter events from local or remote node. More...
|
|
virtual bool | ReplyCommand (Command cmd) |
| Reimplement this method to react on command reply Return true if command can be destroyed by framework. More...
|
|
void | SetParValue (const std::string &name, const RecordField &v) |
| Set parameter value and sync with worker hierarchy. More...
|
|
void | SetWorkerCfgId (int id=-1) |
| Set identifier which can be used in XML configuration ${}# formula It means that correspondent to the ID element of array will be extracted. More...
|
|
bool | SingleLoop (double tmout) |
|
virtual bool | Subscribe (const std::string &path) |
|
virtual bool | Unpublish (const Hierarchy &h, const std::string &path) |
|
bool | UnregisterForParameterEvent (const std::string &mask) |
| Unsubscribe to parameter events from local or remote node. More...
|
|
virtual bool | Unsubscribe (const std::string &path) |
|
| Worker (const ConstructorPair &pair) |
| Special constructor, designed for inherited classes. More...
|
|
void | WorkerSleep (double tmout) |
|
virtual void | _ChildsChanged () |
| Method called when new childs are add or old are removed. More...
|
|
virtual bool | _DoDeleteItself () |
| This method is called at the moment when DecReference think that object can be destroyed and wants to return true. More...
|
|
bool | _IsNormalState () |
| Same as IsNormalState() but without mutex lock - user should lock mutex himself. More...
|
|
virtual Object * | CreateInstance (const std::string &name) |
| Method used to create new item to be placed as child of the object. More...
|
|
void | DeleteThis () |
| Method should be used by the object to delete itself. More...
|
|
bool | DestroyCalledFromOwnThread () |
| Internal DABC method, should be called by thread which was requested to destroy object. More...
|
|
void | FillFullName (std::string &fullname, Object *upto, bool exclude_top_parent=false) const |
| Method used to produce full item name,. More...
|
|
bool | GetFlag (unsigned fl) const |
| Return value of selected flag, not thread safe
More...
|
|
bool | IsNormalState () |
| Return true if object is in normal state. More...
|
|
unsigned | NumReferences () |
| Return number of references on the object. More...
|
|
| Object (const ConstructorPair &pair, unsigned flags=flIsOwner) |
|
Mutex * | ObjectMutex () const |
| Returns mutex, used for protection of Object data members. More...
|
|
void | SetAutoDestroy (bool on=true) |
| Set autodestroy flag for the object Once enabled, object will be destroyed when last reference will be cleared. More...
|
|
void | SetFlag (unsigned fl, bool on=true) |
| Change value of selected flag, not thread safe
More...
|
|
void | SetName (const char *name) |
| Changes object name. More...
|
|
void | SetNameDirect (const char *name) |
| Changes object name disregard of existing references. More...
|
|
void | SetOwner (bool on=true) |
| Specifies if object will be owner of its new childs. More...
|
|
|
enum | EPriotiryLevels { priorityMaximum = 0
, priorityMinimum = -1
, priorityDefault = -7
, priorityMagic = -77
} |
|
enum | EWorkerEventsCodes { evntFirstCore = 1
, evntFirstAddOn = 100
, evntFirstSystem = 200
, evntFirstUser = 1000
} |
|
int | GetType () const |
|
unsigned | ItemId () const |
|
unsigned | ItemSubId () const |
|
virtual | ~ModuleItem () |
|
bool | ActivateTimeout (double tmout_sec) |
| Method used to produce timeout events in the worker. More...
|
|
Command | Assign (Command cmd) |
| ! Assign command with processor before command be submitted to other processor This produce ReplyCommand() call when command execution is finished Command itself returned if operation was successful, otherwise null() command More...
|
|
void | AssignAddon (WorkerAddon *addon) |
| Assigns addon to the worker Should be called before worker assigned to the thread. More...
|
|
bool | AssignToThread (ThreadRef thrd, bool sync=true) |
| Assign worker to thread, worker becomes active immediately. More...
|
|
bool | CanSubmitCommand () const |
| Returns true if command can be submitted to worker. More...
|
|
RecordField | Cfg (const std::string &name, Command cmd=nullptr) const |
| Returns configuration field of specified name Configuration value of specified name searched in following places: More...
|
|
virtual const char * | ClassName () const |
| Returns class name of the object instance. More...
|
|
bool | DettachFromThread () |
| Detach worker from the thread, later worker can be assigned to some other thread Method especially useful to normally finish object recursion (if it possible). More...
|
|
bool | Execute (Command cmd, double tmout=-1.) |
| Execute command in the processor. More...
|
|
bool | Execute (const std::string &cmd, double tmout=-1.) |
|
bool | HasThread () const |
| Indicates if pointer on thread is not zero; thread-safe. More...
|
|
bool | IsOwnThread () const |
| Returns true if called from thread. More...
|
|
bool | MakeThreadForWorker (const std::string &thrdname="") |
| Creates appropriate thread for worker and assign worker to the thread. More...
|
|
Parameter | Par (const std::string &name) const |
| Returns reference on worker parameter object. More...
|
|
virtual std::string | RequiredThrdClass () const |
| Method returns name of required thread class for processor. More...
|
|
void | SetWorkerPriority (int nq) |
|
bool | Submit (Command cmd) |
| Submit command for execution in the processor. More...
|
|
ThreadRef | thread () |
| Return reference on the worker thread; thread-safe. More...
|
|
std::string | ThreadName () const |
| Returns name of the worker thread; thread-safe
More...
|
|
| Worker (Reference parent, const std::string &name) |
|
std::string | WorkerAddress (bool full=true) |
| Return address, which can be used to submit command to the worker If full specified, command can be submitted from any node, which has connection to this node. More...
|
|
uint32_t | WorkerId () const |
|
int | WorkerPriority () const |
|
virtual | ~Worker () |
|
bool | AddChild (Object *child, bool withmutex=true) throw () |
| Add object to list of child objects, thread safe More...
|
|
bool | AddChildAt (Object *child, unsigned pos, bool withmutex=true) |
| Add object to list of child objects at specified position. More...
|
|
virtual void | BuildFieldsMap (RecordFieldsMap *cont) |
| Fill fields map, which is relevant for the object Objects hierarchy produced from dabc::Manager. More...
|
|
Object * | FindChild (const char *name) const |
| returns pointer on child object with given name More...
|
|
Reference | FindChildRef (const char *name, bool force=false) const throw () |
| returns reference on child object with given name More...
|
|
bool | GetAllChildRef (ReferencesVector *vect) const |
|
Object * | GetChild (unsigned n) const |
| returns pointer on child object More...
|
|
Reference | GetChildRef (unsigned n) const |
| returns reference on child object More...
|
|
Reference | GetFolder (const std::string &name, bool force=false) throw () |
| Return folder of specified name, no special symbols allowed. More...
|
|
const char * | GetName () const |
| Returns name of the object, thread safe More...
|
|
Object * | GetParent () const |
| Returns pointer on parent object, thread safe More...
|
|
Reference | GetParentRef () const |
|
bool | IsChildsHidden () const |
| Return true if object wants to hide childs from hierarchy scan, thread safe More...
|
|
bool | IsHidden () const |
| Return true if object wants to be hidden from hierarchy scan, thread safe More...
|
|
bool | IsLogging () const |
| Return true if object selected for logging, thread safe More...
|
|
bool | IsName (const char *str) const |
| Checks if object name is same as provided string, thread safe More...
|
|
bool | IsName (const char *str, int len) const |
| Checks if object name is same as provided, thread safe More...
|
|
bool | IsName (const std::string &str) const |
| Checks if object name is same as provided string, thread safe More...
|
|
bool | IsNameMatch (const std::string &mask) const |
| Check if object name match to the mask. More...
|
|
bool | IsOwner () const |
| Returns true if object is owner of its children, thread safe More...
|
|
bool | IsParent (Object *obj) const |
| Checks if specified argument is in the list of object parents. More...
|
|
bool | IsTopXmlLevel () const |
| Return true if object should be searched in the top level of the xml file, thread safe More...
|
|
std::string | ItemName (bool compact=true) const |
| Produce string, which can be used as name argument in dabc::mgr.FindItem(name) call. More...
|
|
unsigned | NumChilds () const |
| returns number of child objects More...
|
|
| Object (const std::string &name, unsigned flags=flIsOwner) |
| Resolve problem with child-parent mutex locking. More...
|
|
| Object (Reference parent, const std::string &name, unsigned flags=flIsOwner) |
|
virtual void | Print (int lvl=0) |
| Print object content on debug output. More...
|
|
bool | RemoveChild (Object *child, bool cleanup=true) throw () |
| Detach child from parent object If cleanup==true and parent is owner of child, child will be destroyed. More...
|
|
bool | RemoveChildAt (unsigned n, bool cleanup=true) throw () |
| Detach child object from parent at specified position If cleanup==true and object is owner of child, child will be destroyed. More...
|
|
bool | RemoveChilds (bool cleanup=true) |
| Remove all childs. More...
|
|
void | SetLogging (bool on=true) |
| Sets logging flag, thread safe More...
|
|
virtual | ~Object () |
|
static int | cmd_bool (bool v) |
|
static void | Destroy (Object *obj) throw () |
| User method for object destroyment. More...
|
|
static void | InspectGarbageCollector () |
| \ brief Methods to inspect how many objects pointers are remained More...
|
|
static bool | NameMatch (const std::string &name, const std::string &mask) |
| Check if name matches to specified mask. More...
|
|
static bool | NameMatchM (const std::string &name, const std::string &mask) |
| Check if name matches to specified mask. More...
|
|
static unsigned | NumInstances () |
| Static variable counts total number of objects instances. More...
|
|
enum | EFlags {
flStateMask = 0x000f
, flIsOwner = 0x0010
, flCleanup = 0x0020
, flHasThread = 0x0040
,
flAutoDestroy = 0x0080
, flLogging = 0x0100
, flNoMutex = 0x0200
, flHidden = 0x0400
,
flChildsHidden = 0x0800
, flTopXmlLevel = 0x1000
} |
|
static ConstructorPair | MakePair (const std::string &fullname, bool withmanager=true) |
| Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
|
|
static ConstructorPair | MakePair (Object *prnt, const std::string &fullname, bool withmanager=true) |
| Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
|
|
static ConstructorPair | MakePair (Reference prnt, const std::string &fullname, bool withmanager=true) |
| Internal DABC method, used to produce pair - object parent and object name, which is typically should be used as argument in class constructor. More...
|
|
Provides timer event to the module.
Main aim of this class is to generate periodical or single "shoot" events, which can be used in module for different purposes. If period parameter is positive, timer will produces periodical events. Timer can work in synchrone or asynchrone mode. In first case it will try to produce as many events per second as it should - 1/Period. In case if some events postponed, next events comes faster. In asynchron mode period only specifies minimum distance between two events, therefore number of events per second can be less than 1s/Period. One can also makes single shoots of the timer for activate timer event only once. If delay==0, event will be activated as soon as possible, delay>0 - after specified interval (in seconds). When delay<0, no shoot will be done and previous shoot will be canceled. If SingleShoot() was called several times before event is produced, only last call has an effect.
Definition at line 149 of file ModuleItem.h.