#include <TEveScene.h>
Inheritance diagram for TEveSceneList:
Public Member Functions | |
TEveSceneList (const char *n="TEveSceneList", const char *t="") | |
virtual | ~TEveSceneList () |
void | DestroyScenes () |
void | RepaintChangedScenes (Bool_t dropLogicals) |
void | RepaintAllScenes (Bool_t dropLogicals) |
void | DestroyElementRenderers (TEveElement *element) |
void | ProcessSceneChanges (Bool_t dropLogicals, TExMap *stampMap) |
ClassDef (TEveSceneList, 0) | |
TEveSceneList (const char *n="TEveSceneList", const char *t="") | |
virtual | ~TEveSceneList () |
void | DestroyScenes () |
void | RepaintChangedScenes (Bool_t dropLogicals) |
void | RepaintAllScenes (Bool_t dropLogicals) |
void | DestroyElementRenderers (TEveElement *element) |
void | ProcessSceneChanges (Bool_t dropLogicals, TExMap *stampMap) |
ClassDef (TEveSceneList, 0) | |
Private Member Functions | |
TEveSceneList (const TEveSceneList &) | |
TEveSceneList & | operator= (const TEveSceneList &) |
TEveSceneList (const TEveSceneList &) | |
TEveSceneList & | operator= (const TEveSceneList &) |
Definition at line 78 of file TEveScene.h.
TEveSceneList::TEveSceneList | ( | const TEveSceneList & | ) | [private] |
TEveSceneList::TEveSceneList | ( | const char * | n = "TEveSceneList" , |
|
const char * | t = "" | |||
) |
Definition at line 236 of file TEveScene.cxx.
References xmlio::Class, and TEveElementList::SetChildClass().
virtual TEveSceneList::~TEveSceneList | ( | ) | [inline, virtual] |
Definition at line 88 of file TEveScene.h.
TEveSceneList::TEveSceneList | ( | const TEveSceneList & | ) | [private] |
TEveSceneList::TEveSceneList | ( | const char * | n = "TEveSceneList" , |
|
const char * | t = "" | |||
) |
virtual TEveSceneList::~TEveSceneList | ( | ) | [inline, virtual] |
Definition at line 88 of file TEveScene.h.
TEveSceneList& TEveSceneList::operator= | ( | const TEveSceneList & | ) | [private] |
void TEveSceneList::DestroyScenes | ( | ) |
Definition at line 245 of file TEveScene.cxx.
References TEveElement::fChildren, i, and s.
Referenced by TEveManager::~TEveManager().
void TEveSceneList::RepaintChangedScenes | ( | Bool_t | dropLogicals | ) |
void TEveSceneList::RepaintAllScenes | ( | Bool_t | dropLogicals | ) |
Definition at line 277 of file TEveScene.cxx.
References TEveElement::fChildren, and i.
Referenced by TEveManager::FullRedraw3D().
void TEveSceneList::DestroyElementRenderers | ( | TEveElement * | element | ) |
Definition at line 288 of file TEveScene.cxx.
References TEveElement::fChildren, TEveElement::GetRenderObject(), and i.
Referenced by TEveManager::PreDeleteElement().
Definition at line 303 of file TEveScene.cxx.
References bits, TGLLogicalShape::DLCacheClear(), TEveElement::fChildren, TGLLogicalShape::GetFirstPhysical(), i, TEveElement::kCBColorSelection, TEveElement::kCBObjProps, TEveElement::kCBTransBBox, kFALSE, kTRUE, Long64_t, TExMapIter::Next(), s, TGLPhysicalShape::Select(), TGLPhysicalShape::SetDiffuseColor(), TGLPhysicalShape::SetTransform(), TGLLogicalShape::UpdateBoundingBox(), value, and TObject::Warning().
Referenced by TEveManager::DoRedraw3D().
TEveSceneList::ClassDef | ( | TEveSceneList | , | |
0 | ||||
) |
TEveSceneList& TEveSceneList::operator= | ( | const TEveSceneList & | ) | [private] |
void TEveSceneList::DestroyScenes | ( | ) |
void TEveSceneList::RepaintChangedScenes | ( | Bool_t | dropLogicals | ) |
void TEveSceneList::RepaintAllScenes | ( | Bool_t | dropLogicals | ) |
void TEveSceneList::DestroyElementRenderers | ( | TEveElement * | element | ) |
TEveSceneList::ClassDef | ( | TEveSceneList | , | |
0 | ||||
) |