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Namespaces |
namespace | Rgl |
Typedefs |
typedef std::map< Int_t, RGB_t > | Rgl::ColorLookupTable_t |
typedef ColorLookupTable_t::const_iterator | Rgl::CLTCI_t |
typedef std::map< RGB_t, Int_t > | Rgl::ObjectLookupTable_t |
typedef ObjectLookupTable_t::const_iterator | Rgl::OLTCI_t |
Functions |
| ClassImp (TGLVertex3) |
| ClassImp (TGLVector3) |
| ClassImp (TGLLine3) |
| ClassImp (TGLRect) |
| ClassImp (TGLPlane) |
std::pair< Bool_t, TGLLine3 > | Intersection (const TGLPlane &p1, const TGLPlane &p2) |
std::pair< Bool_t, TGLVertex3 > | Intersection (const TGLPlane &p1, const TGLPlane &p2, const TGLPlane &p3) |
std::pair< Bool_t, TGLVertex3 > | Intersection (const TGLPlane &plane, const TGLLine3 &line, Bool_t extend) |
| ClassImp (TGLMatrix) |
| ClassImp (TGLColor) |
| ClassImp (TGLColorSet) |
| ClassImp (TGLUtil) |
| ClassImp (TGLSelectionBuffer) |
Bool_t | Rgl::operator< (const RGB_t &lhs, const RGB_t &rhs) |
void | Rgl::ObjectIDToColor (Int_t objectID, Bool_t highColor) |
Int_t | Rgl::ColorToObjectID (const UChar_t *color, Bool_t highColor) |
void | Rgl::DrawQuadOutline (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, const TGLVertex3 &v4) |
void | Rgl::DrawQuadFilled (const TGLVertex3 &v0, const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, const TGLVector3 &normal) |
void | Rgl::DrawQuadFilled (const Double_t *v0, const Double_t *v1, const Double_t *v2, const Double_t *v3, const Double_t *normal) |
void | Rgl::DrawSmoothFace (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, const TGLVector3 &norm1, const TGLVector3 &norm2, const TGLVector3 &norm3) |
void | Rgl::DrawBoxFront (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Int_t fp) |
void | Rgl::DrawBoxFrontTextured (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Double_t tMin, Double_t tMax, Int_t front) |
void | Rgl::DrawCylinder (TGLQuadric *quadric, Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax) |
void | Rgl::DrawSphere (TGLQuadric *quadric, Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax) |
void | Rgl::DrawError (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax) |
void | Rgl::CylindricalNormal (const Double_t *v, Double_t *normal) |
void | Rgl::CylindricalNormalInv (const Double_t *v, Double_t *normal) |
void | Rgl::DrawTrapezoid (const Double_t ver[][2], Double_t zMin, Double_t zMax, Bool_t color=kTRUE) |
void | Rgl::DrawTrapezoidTextured (const Double_t ver[][2], Double_t zMin, Double_t zMax, Double_t tMin, Double_t tMax) |
void | Rgl::DrawTrapezoidTextured2 (const Double_t ver[][2], Double_t zMin, Double_t zMax, Double_t tMin, Double_t tMax) |
void | Rgl::SphericalNormal (const Double_t *v, Double_t *normal) |
void | Rgl::SphericalNormalInv (const Double_t *v, Double_t *normal) |
void | Rgl::DrawTrapezoid (const Double_t ver[][3]) |
void | Rgl::DrawTrapezoidTextured (const Double_t ver[][3], Double_t texMin, Double_t texMax) |
void | Rgl::Draw2DAxis (TAxis *axis, Double_t xMin, Double_t yMin, Double_t xMax, Double_t yMax, Double_t min, Double_t max, Bool_t log, Bool_t z=kFALSE) |
void | Rgl::DrawAxes (Int_t frontPoint, const Int_t *viewport, const TGLVertex3 *box2D, const TGLPlotCoordinates *plotCoord, TAxis *xAxis, TAxis *yAxis, TAxis *zAxis) |
void | Rgl::SetZLevels (TAxis *zAxis, Double_t zMin, Double_t zMax, Double_t zScale, std::vector< Double_t > &zLevels) |
void | Rgl::DrawFaceTextured (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, Double_t t1, Double_t t2, Double_t t3, const TGLVector3 &norm1, const TGLVector3 &norm2, const TGLVector3 &norm3) |
void | Rgl::DrawFaceTextured (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, Double_t t1, Double_t t2, Double_t t3, Double_t z, const TGLVector3 &planeNormal) |
void | Rgl::GetColor (Float_t v, Float_t vmin, Float_t vmax, Int_t type, Float_t *rgba) |
Variables |
const Float_t | Rgl::gRedEmission [] = {1.f, 0.f, 0.f, 1.f} |
const Float_t | Rgl::gGreenEmission [] = {0.f, 1.f, 0.f, 1.f} |
const Float_t | Rgl::gBlueEmission [] = {0.f, 0.f, 1.f, 1.f} |
const Float_t | Rgl::gOrangeEmission [] = {1.f, 0.4f, 0.f, 1.f} |
const Float_t | Rgl::gWhiteEmission [] = {1.f, 1.f, 1.f, 1.f} |
const Float_t | Rgl::gGrayEmission [] = {0.3f,0.3f, 0.3f,1.f} |
const Float_t | Rgl::gNullEmission [] = {0.f, 0.f, 0.f, 1.f} |
RGB_t | Rgl::gColorTriplets [] |
ColorLookupTable_t | Rgl::gObjectIDToColor |
ObjectLookupTable_t | Rgl::gColorToObjectID |
const Int_t | Rgl::gBoxFrontQuads [][4] = {{0, 1, 2, 3}, {4, 0, 3, 5}, {4, 5, 6, 7}, {7, 6, 2, 1}} |
const Double_t | Rgl::gBoxFrontNormals [][3] = {{-1., 0., 0.}, {0., -1., 0.}, {1., 0., 0.}, {0., 1., 0.}} |
const Int_t | Rgl::gBoxFrontPlanes [][2] = {{0, 1}, {1, 2}, {2, 3}, {3, 0}} |
const Int_t | Rgl::gFramePoints [][2] = {{3, 1}, {0, 2}, {1, 3}, {2, 0}} |
const Int_t | Rgl::gAxisType [][2] = {{1, 0}, {0, 1}, {1, 0}, {0, 1}} |